Unofficial File parts/6142271rc01.dat
part image
File Header:
0 Sticker  1.2 x  3.9 with R8 LMS Logo on Black Background (Formed)
0 Name: 6142271rc01.dat
0 Author: Massimo Maso [Sirio]
0 !LDRAW_ORG Unofficial_Part
0 !LICENSE Redistributable under CCAL version 2.0 : see CAreadme.txt

0 BFC CERTIFY CCW

0 !KEYWORDS Speed Champions, Audi, Ultra
0 !KEYWORDS Set 75873

Status:
1 'hold' vote. (CHSSSSSSSSSSSSN)
Size: 1754 bytes
Reviewers' certifications:
MMR1988=certify
MagFors=hold
roland=novote
Required (unofficial) subfiles:
Related (unofficial) subfiles:
File reviews and updates:
At Sat Jul 31 06:15:02 2021, the file was initially submitted.
Submitted by: Sirio
At Sun Apr 17 07:35:01 2022, the following review was posted:

Reviewer: MagFors
Certification: hold
Comments:
Gap between first and second, and last and second to last, subparts.

At Thu Apr 21 22:45:01 2022, a new version of the file was submitted.
Submitted by: Sirio
Comments:
I reduced it a bit.
If it is not enough (we are talking about 0.0009/0.0007 LDU,) it is necessary to give up the common subparts between undeformed and deformed sticker and draw two different stickers.

Existing certification-votes were deleted.
At Tue May 10 18:05:03 2022, the following review was posted:

Reviewer: MMR1988
Certification: certify
No comments were posted with this review.

At Wed May 11 20:50:01 2022, the following review was posted:

Reviewer: MagFors
Certification: hold
Comments:
When I view this sticker in LDCad there is a long, thin surface here
2 5 21.687 -7.0978 -20.6814 21.687 -.8521 -30.0499
but it is not visible in any other program, LDPE or LDView. Anyone seeing the same?

There a small BCF error in the rs10 subfile
3 0 7.3106 -.25 8.5261 7.243 -.25 8.5435 7.254455 -.25 8.5663


At Sat May 14 17:30:01 2022, the following review was posted:

Reviewer: roland
Certification: novote
Comments:
This is because LDCad's vertex grid rounding.

After flattening all coordinates they are put in unique coordinate list, this does fuzzy compare to 'pull' rounding error together on a vertex net which is used for smoothing.

The fuzzy compare uses 0,005625 (0.075^2) as its threshold.

But if I half that it's still the same, it only goes away when I set it to 0.0 (horrible smoothing on all parts).

imho this part should use a texture instead of all those tiny polygons.