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Reference: Specifications: Colors

Colors

Black
 

Dark
-2

Medium
-1

Bright
0

Light
+1

Light
+2

White
 

Color
+ Gray


0

 
 

8

7

15

Gray

 
 

4

12

13

Red

 
 

6

 

25

 

Orange

 
 
         

Yellow-Orange

 
 

14

 

Yellow

 
 
 

Yellow-Green

 
 

2

17

   

Green

 
 

4

 

Blue-Green

1

 
 
 

Blue

 
 
   

Blue-Violet

22

26

 
 

Purple

Source:
LDraw FAQ and Suzanne Rich's Color Reference table.

Color List
Here is a list of color names along with their LDraw number and RGB value.

Black
LDraw: 0
RGB: 51 51 51
Blue
LDraw: 1
RGB: 0 51 178
Bright Green
LDraw: 418
RGB: 0 191 89
Brown
LDraw: 6
RGB: 102 51 0
Chrome
LDraw: 383
RGB: 204 204 204
Cyan
LDraw: 11
Dark cyan
LDraw: 3
Dark Grey
LDraw: 8
RGB: 102 102 88
Dark Pink
LDraw: 5
RGB: 255 51 153
Dark red (like from set 10019, Star Wars Rebel Blockade Runner)
LDraw: 320
Electrical contacts
LDraw: 494 (yellow)
RGB: 204 204 204 (chrome)
Flesh (from Duplo figures)
RGB: 250 163 157
LDLite: 28
Glow in the dark
RGB: 224 255 176
LDLite: 21
Gold
LDraw: 334
RGB: 240 176 51
Green
LDraw: 2
RGB: 0 127 51
Gray
LDraw: 7
RGB: 153 153 153
Light blue
LDraw: 9
RGB: 0 128 255
Light gray (like from Mosaic)
LDraw: 503
RGB: 230 227 218
Light green
LDraw: 10
RGB: 51 255 102
POV-Ray: <0.20, 1.00, 0.40>
Light purple
RGB: 224 204 240
LDLite: 20
Light red
LDraw: 12 (or 463)
RGB: 255 201 196
Light yellow (Belville)
LDraw: 495
RGB: 255 255 128
LDLite: 18
Light yellowish-green
LDLite: 27
RGB: 229 255 168
Lime green (Blacktron II)
RGB: 173 221 80
Magenta
LDraw: 5
Mint green (Belville)
LDraw: 431
Orange
LDraw: 462
LDLite: 25
Pastel green
RGB: 102 240 153
LDLite: 17
Pink
LDraw: 13
RGB: 255 176 204
Purple
RGB: 153 51 153
LDLite: 22
Purple blue
RGB: 76 0 204
LDLite: 23
Red
LDraw: 4
RGB: 204 0 0
Sand blue
LDraw: 379
RGB 159 178 191
Sand green
LDraw: 378
RGB: 159 204 180
Sand red (dull red, bruise, dusty rose, gray-red)
LDraw: 335
RGB: 212 163 157
Sand violet
LDraw: 373
RGB: 175 150 180
Silver
LDraw: 383
RGB: 204 204 204
Tan
LDraw: 382
RGB: 204 170 102
LDLite: 19
Teal (as in CyberMaster)
LDraw: 3
Transparent (white)
LDraw: 47
RGB: 255 255 255
POV-Ray: <1.00, 1.00, 1.00, 0.90>
Transparent dark blue
LDraw: 33
RGB: 0 0 153
POV-Ray: <0.00, 0.00, 0.94, 0.90>
Transparent dark grey
LDraw: 32
POV-Ray: <0.40, 0.40, 0.40, 0.90>
Transparent green
LDraw: 34
RGB: 0 80 24
POV-Ray: <0.00, 0.83, 0.00, 0.90>
Transparent green-yellow (?)
LDraw: 42
RGB: 204 255 0
POV-Ray: <0.80, 1.00, 0.00, 0.90> or <0.85, 1.00, 0.00, 0.85>
Transparent light blue
LDraw: 41
RGB: 153 192 240
POV-Ray: <0.75, 0.90, 1.00, 0.95>
Transparent orange
RGB: 255 102 0
POV-Ray: <1.00, 0.68, 0.00, 0.80>
LDLite: 57
Transparent red
LDraw: 36
RGB: 204 0 0
POV-Ray: <1.00, 0.20, 0.00, 0.90>
Transparent yellow
LDraw: 46
RGB: 240 196 0
POV-Ray: <0.99, 0.96, 0.00, 0.90>
White
LDraw: 15
RGB: 255 255 255
Yellow
LDraw: 14
RGB: 255 229 0

Edge colours

In LDraw colour number 24 refers to a contrast/complement colour for the current colour (number 16).

Notice that complementing is not reversible for colour numbers 6, 7, 14, and 15.

Surface Edge
0 8
1 9
2 10
3 11
4 12
5 13
6 0
7 8
8 0
9 1
10 2
11 3
12 4
13 5
14 8
15 8

Dithered Colors>

LDraw can render mixes of the basic 16 colors. This is commonly called 'dithering'. You can use dithered colors for any part reference, but part authors cannot use them to color polygons or lines. Just typeline 1 commands.

If you want to dither two colors from the range 0 - 15, use this formula to find the proper color code:

[Dithered Code] = [Color 1] + [Color 2] * 16 + 256

For example, if you wanted to mix black (color 0) and blue (color 1), the calculation would be:

[Dithered Code] = 0 + 1 * 16 + 256

Which is pretty to easy to find: 272.

Finally, the edge-color of Color 1 is used as the edge color of the dithered color.

This list was taken from the original LDraw FAQ. Color names and numbers are courtesy Steve Bliss, RGB values are courtesy Todd Lehman.

For questions, contact Steve Bliss.



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