// Generated by L3P v1.3 20010120 (C) 1998-2001 Lars C. Hassing lch@ccieurope.com // WWW: http://home16.inet.tele.dk/hassing/l3p.html // WWW: http://www.ldraw.org/download/software/l3p // Date: Tue Jan 22 09:19:09 2002 // Input file: D:\Lego\Tutorials\LA 103 - Step Movement\Files Required\3439_SpyPlane.ldr // ModelDir: D:\Lego\Tutorials\LA 103 - Step Movement\Files Required\ // LDRAWDIR: e:\LEGO\LDRAW // Commandline: e:\LEGO\L3P\L3P.exe D:\Lego\Tutorials\LA 103 - Step Movement\Files Required\3439_SpyPlane.ldr D:\Lego\Tutorials\LA 103 - Step Movement\Files Required -fg -bu -sw0.5 -sc -o #declare QUAL = 2; // Quality level, 0=BBox, 1=no refr, 2=normal, 3=studlogo #declare SW = 0.5; // Width of seam between two bricks #declare STUDS = 1; // 1=on 0=off #declare BUMPS = 1; // 1=on 0=off #declare BUMPNORMAL = normal { bumps 0.01 scale 20 } #declare AMB = 0.4; #declare DIF = 0.4; #declare O7071 = sqrt(0.5); #declare L3Logo = union { sphere {<-59,0,-96>,6} cylinder {<-59,0,-96>,<59,0,-122>,6 open} sphere {<59,0,-122>,6} cylinder {<59,0,-122>,<59,0,-84>,6 open} sphere {<59,0,-84>,6} sphere {<-59,0,-36>,6} cylinder {<-59,0,-36>,<-59,0,1>,6 open} sphere {<-59,0,1>,6} cylinder {<0,0,-49>,<0,0,-25>,6 open} sphere {<0,0,-25>,6} sphere {<59,0,-62>,6} cylinder {<59,0,-62>,<59,0,-24>,6 open} sphere {<59,0,-24>,6} cylinder {<-59,0,-36>,<59,0,-62>,6 open} sphere {<-35.95,0,57>,6} torus {18.45,6 clipped_by{plane{<40,0,-9>,0}} translate<-40,0,39>} cylinder {<-44.05,0,21>,<35.95,0,3>,6 open} torus {18.45,6 clipped_by{plane{<-40,0,9>,0}} translate<40,0,21>} cylinder {<44.05,0,39>,<0,0,49>,6 open} sphere {<0,0,49>,6} cylinder {<0,0,49>,<0,0,34>,6 open} sphere {<0,0,34>,6} torus {18.45,6 clipped_by{plane{<40,0,-9>,0}} translate<-40,0,99>} cylinder {<-44.05,0,81>,<35.95,0,63>,6 open} torus {18.45,6 clipped_by{plane{<-40,0,9>,0}} translate<40,0,81>} cylinder {<44.05,0,99>,<-35.95,0,117>,6 open} scale 4.5/128 } #ifndef (Color7) #declare Color7 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.682353,0.682353,0.682353> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.08 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end #ifndef (Color15) #declare Color15 = #if (version >= 3.1) material { #end texture { pigment { rgb <1,1,1> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.08 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end #ifndef (Color0) #declare Color0 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.301961,0.301961,0.301961> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.08 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end #ifndef (Color4) #declare Color4 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.968627,0.160784,0.054902> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.08 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end #ifndef (Color0x06FE0FE0) #declare Color0x06FE0FE0 = #if (version >= 3.1) material { #end texture { pigment { rgb <1,0.933333,0> #if (QUAL > 1) filter 0.85 #end } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.2 } #if (version >= 3.1) #else finish { refraction 1 ior 1.25 } #end #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) #if (QUAL > 1) interior { ior 1.25 } #end } #end #end #ifndef (Color0x063F63F6) #declare Color0x063F63F6 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.2,1,0.4> #if (QUAL > 1) filter 0.85 #end } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.2 } #if (version >= 3.1) #else finish { refraction 1 ior 1.25 } #end #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) #if (QUAL > 1) interior { ior 1.25 } #end } #end #end #ifndef (Color0x06C00C00) #declare Color0x06C00C00 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.8,0,0> #if (QUAL > 1) filter 0.85 #end } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.2 } #if (version >= 3.1) #else finish { refraction 1 ior 1.25 } #end #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) #if (QUAL > 1) interior { ior 1.25 } #end } #end #end #ifndef (Color0x0603B03B) #declare Color0x0603B03B = #if (version >= 3.1) material { #end texture { pigment { rgb <0,0.2,0.733333> #if (QUAL > 1) filter 0.85 #end } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.2 } #if (version >= 3.1) #else finish { refraction 1 ior 1.25 } #end #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) #if (QUAL > 1) interior { ior 1.25 } #end } #end #end #declare stud4_dot_dat = difference { cylinder { <0,0,0>, <0,-4,0>, 8 } cylinder { <0,0.01,0>, <0,-4.01,0>, 6 } } #declare box5_dot_dat = object { mesh { triangle { <1,1,1>, <1,1,-1>, <-1,1,-1> } triangle { <-1,1,-1>, <-1,1,1>, <1,1,1> } triangle { <1,1,1>, <1,0,1>, <-1,0,1> } triangle { <-1,0,1>, <-1,1,1>, <1,1,1> } triangle { <-1,1,1>, <-1,0,1>, <-1,0,-1> } triangle { <-1,0,-1>, <-1,1,-1>, <-1,1,1> } triangle { <-1,1,-1>, <-1,0,-1>, <1,0,-1> } triangle { <1,0,-1>, <1,1,-1>, <-1,1,-1> } triangle { <1,1,-1>, <1,0,-1>, <1,0,1> } triangle { <1,0,1>, <1,1,1>, <1,1,-1> } } } #declare stud_dot_dat = #if (QUAL <= 2) cylinder { <0,0,0>, <0,-4,0>, 6 } #else union { cylinder { <0,0,0>, <0,-4,0>, 6 } object { L3Logo translate <0,-4,0> } } #end #declare _3034_dot_dat = #if (QUAL = 0) box { <-80,-4,-20>, <80,8,20> } #else union { // Plate 2 x 8 // Name: 3034.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2001-01 #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,60,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,40,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,20,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-20,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-40,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-60,4,0> } #end object { box5_dot_dat matrix <76,0,0,0,-4,0,0,0,16,0,8,0> } mesh { triangle { <80,8,20>, <76,8,16>, <-76,8,16> } triangle { <-76,8,16>, <-80,8,20>, <80,8,20> } triangle { <80,8,-20>, <76,8,-16>, <-76,8,-16> } triangle { <-76,8,-16>, <-80,8,-20>, <80,8,-20> } triangle { <80,8,20>, <76,8,16>, <76,8,-16> } triangle { <76,8,-16>, <80,8,-20>, <80,8,20> } triangle { <-80,8,20>, <-76,8,16>, <-76,8,-16> } triangle { <-76,8,-16>, <-80,8,-20>, <-80,8,20> } } object { box5_dot_dat matrix <80,0,0,0,-8,0,0,0,20,0,8,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,70,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,50,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-50,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-70,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,70,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,50,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-50,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-70,0,-10> } // #end } #end #declare stud3_dot_dat = cylinder { <0,0,0>, <0,-4,0>, 4 } #declare _2_dash_4cyls_dot_dat = cylinder { <0,0,0>, <0,2,0>, 1 open clipped_by { plane { <0,0,-1>,0 } plane { <1,1,0>,O7071 } } } #declare _4_dash_4cyli_dot_dat = cylinder { <0,0,0>, <0,1,0>, 1 open } #declare stud2a_dot_dat = difference { cylinder { <0,0,0>, <0,-4,0>, 6 } cylinder { <0,0.01,0>, <0,-4.01,0>, 4 } } #declare rect_dot_dat = object { mesh { triangle { <1,0,1>, <1,0,-1>, <-1,0,-1> } triangle { <-1,0,-1>, <-1,0,1>, <1,0,1> } } } #declare _4855_dot_dat = #if (QUAL = 0) box { <-40,-4,-70>, <40,24,10> } #else union { // Wedge 4 x 4 Triple Inverted #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,20,0> } #end object { box5_dot_dat matrix <16,0,0,0,-4,0,0,0,6,0,24,0> } mesh { triangle { <20,24,10>, <16,24,6>, <-16,24,6> } triangle { <-16,24,6>, <-20,24,10>, <20,24,10> } triangle { <-20,24,10>, <-16,24,6>, <-16,24,-6> } triangle { <-16,24,-6>, <-20,24,-10>, <-20,24,10> } triangle { <-20,24,-10>, <-16,24,-6>, <16,24,-6> } triangle { <16,24,-6>, <20,24,-10>, <-20,24,-10> } triangle { <20,24,-10>, <16,24,-6>, <16,24,6> } triangle { <16,24,6>, <20,24,10>, <20,24,-10> } triangle { <40,4,10>, <20,24,10>, <20,24,-10> } triangle { <20,24,-10>, <40,4,-10>, <40,4,10> } triangle { <40,4,-10>, <20,24,-10>, <20,4,-70> } triangle { <20,4,-70>, <20,24,-10>, <-20,24,-10> } triangle { <-20,24,-10>, <-20,4,-70>, <20,4,-70> } triangle { <-20,4,-70>, <-20,24,-10>, <-40,4,-10> } triangle { <-40,4,-10>, <-20,24,-10>, <-20,24,10> } triangle { <-20,24,10>, <-40,4,10>, <-40,4,-10> } triangle { <38,2,8>, <22,18,8>, <22,18,-9> } triangle { <22,18,-9>, <38,2,-9>, <38,2,8> } triangle { <38,2,-9>, <18,22,-9>, <18,2,-68> } triangle { <18,2,-68>, <18,22,-9>, <-18,22,-9> } triangle { <-18,22,-9>, <-18,2,-68>, <18,2,-68> } triangle { <-18,2,-68>, <-18,22,-9>, <-38,2,-9> } triangle { <-38,2,-9>, <-22,18,-9>, <-22,18,8> } triangle { <-22,18,8>, <-38,2,8>, <-38,2,-9> } triangle { <40,4,-10>, <40,0,-10>, <20,0,-70> } triangle { <20,0,-70>, <20,4,-70>, <40,4,-10> } triangle { <-40,4,-10>, <-40,0,-10>, <-20,0,-70> } triangle { <-20,0,-70>, <-20,4,-70>, <-40,4,-10> } triangle { <38,2,-9>, <38,0,-9>, <18,0,-68> } triangle { <18,0,-68>, <18,2,-68>, <38,2,-9> } triangle { <-38,2,-9>, <-38,0,-9>, <-18,0,-68> } triangle { <-18,0,-68>, <-18,2,-68>, <-38,2,-9> } triangle { <20,16,10>, <20,16,-10>, <-20,16,-10> } triangle { <-20,16,-10>, <-20,16,10>, <20,16,10> } triangle { <40,0,10>, <38,0,8>, <22,0,8> } triangle { <22,0,8>, <20,0,10>, <40,0,10> } triangle { <20,0,10>, <22,0,8>, <22,0,-32> } triangle { <22,0,-32>, <20,0,-30>, <20,0,10> } triangle { <20,0,-30>, <22,0,-32>, <-22,0,-32> } triangle { <-22,0,-32>, <-20,0,-30>, <20,0,-30> } triangle { <-20,0,-30>, <-22,0,-32>, <-22,0,8> } triangle { <-22,0,8>, <-20,0,10>, <-20,0,-30> } triangle { <-20,0,10>, <-22,0,8>, <-38,0,8> } triangle { <-38,0,8>, <-40,0,10>, <-20,0,10> } triangle { <-40,0,10>, <-38,0,8>, <-38,0,-9> } triangle { <-38,0,-9>, <-40,0,-10>, <-40,0,10> } triangle { <-40,0,-10>, <-38,0,-9>, <-18,0,-68> } triangle { <-18,0,-68>, <-20,0,-70>, <-40,0,-10> } triangle { <-20,0,-70>, <-18,0,-68>, <18,0,-68> } triangle { <18,0,-68>, <20,0,-70>, <-20,0,-70> } triangle { <20,0,-70>, <18,0,-68>, <38,0,-9> } triangle { <38,0,-9>, <40,0,-10>, <20,0,-70> } triangle { <40,0,-10>, <38,0,-9>, <38,0,8> } triangle { <38,0,8>, <40,0,10>, <40,0,-10> } triangle { <40,4,10>, <40,0,10>, <20,0,10> } triangle { <20,0,10>, <20,24,10>, <40,4,10> } triangle { <20,24,10>, <20,16,10>, <-20,16,10> } triangle { <-20,16,10>, <-20,24,10>, <20,24,10> } triangle { <-20,24,10>, <-20,0,10>, <-40,0,10> } triangle { <-40,0,10>, <-40,4,10>, <-20,24,10> } triangle { <38,2,8>, <38,0,8>, <22,0,8> } triangle { <22,0,8>, <22,18,8>, <38,2,8> } triangle { <-38,2,8>, <-38,0,8>, <-22,0,8> } triangle { <-22,0,8>, <-22,18,8>, <-38,2,8> } triangle { <20,19.7,-10>, <18,21.7,-10>, <-18,21.7,-10> } triangle { <-18,21.7,-10>, <-20,19.7,-10>, <20,19.7,-10> } triangle { <20,19.7,-10>, <20,16,-10>, <-20,16,-10> } triangle { <-20,16,-10>, <-20,19.7,-10>, <20,19.7,-10> } triangle { <20,12.92,-30>, <18,14.92,-30>, <-18,14.92,-30> } triangle { <-18,14.92,-30>, <-20,12.92,-30>, <20,12.92,-30> } triangle { <20,12.92,-30>, <20,0,-30>, <-20,0,-30> } triangle { <-20,0,-30>, <-20,12.92,-30>, <20,12.92,-30> } triangle { <22,10.2,-32>, <18,14.2,-32>, <-18,14.2,-32> } triangle { <-18,14.2,-32>, <-22,10.2,-32>, <22,10.2,-32> } triangle { <22,10.2,-32>, <22,0,-32>, <-22,0,-32> } triangle { <-22,0,-32>, <-22,10.2,-32>, <22,10.2,-32> } triangle { <18,2,-68>, <18,0,-68>, <-18,0,-68> } triangle { <-18,0,-68>, <-18,2,-68>, <18,2,-68> } triangle { <20,4,-70>, <20,0,-70>, <-20,0,-70> } triangle { <-20,0,-70>, <-20,4,-70>, <20,4,-70> } triangle { <40,4,10>, <40,0,10>, <40,0,-10> } triangle { <40,0,-10>, <40,4,-10>, <40,4,10> } triangle { <38,2,8>, <38,0,8>, <38,0,-9> } triangle { <38,0,-9>, <38,2,-9>, <38,2,8> } triangle { <22,18,8>, <22,18,-9>, <22,10.2,-32> } triangle { <22,18,8>, <22,0,8>, <22,0,-32> } triangle { <22,0,-32>, <22,10.2,-32>, <22,18,8> } triangle { <20,19.7,-10>, <20,16,-10>, <20,0,-30> } triangle { <20,0,-30>, <20,12.92,-30>, <20,19.7,-10> } triangle { <20,16,10>, <20,0,10>, <20,0,-30> } triangle { <20,0,-30>, <20,16,-10>, <20,16,10> } triangle { <-20,19.7,-10>, <-20,16,-10>, <-20,0,-30> } triangle { <-20,0,-30>, <-20,12.92,-30>, <-20,19.7,-10> } triangle { <-20,16,10>, <-20,0,10>, <-20,0,-30> } triangle { <-20,0,-30>, <-20,16,-10>, <-20,16,10> } triangle { <-22,18,8>, <-22,18,-9>, <-22,10.2,-32> } triangle { <-22,18,8>, <-22,0,8>, <-22,0,-32> } triangle { <-22,0,-32>, <-22,10.2,-32>, <-22,18,8> } triangle { <-38,2,8>, <-38,0,8>, <-38,0,-9> } triangle { <-38,0,-9>, <-38,2,-9>, <-38,2,8> } triangle { <-40,4,10>, <-40,0,10>, <-40,0,-10> } triangle { <-40,0,-10>, <-40,4,-10>, <-40,4,10> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,16,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,16,0> } #end object { _2_dash_4cyls_dot_dat matrix <4,0,0,0,4,0,0,0,4,30,6,0> } object { _2_dash_4cyls_dot_dat matrix <4,0,0,0,4,0,0,0,-4,30,6,0> } object { _2_dash_4cyls_dot_dat matrix <6,0,0,0,6,0,0,0,6,30,4,0> } object { _2_dash_4cyls_dot_dat matrix <6,0,0,0,6,0,0,0,-6,30,4,0> } object { _2_dash_4cyls_dot_dat matrix <-4,0,0,0,4,0,0,0,4,-30,6,0> } object { _2_dash_4cyls_dot_dat matrix <-4,0,0,0,4,0,0,0,-4,-30,6,0> } object { _2_dash_4cyls_dot_dat matrix <-6,0,0,0,6,0,0,0,6,-30,4,0> } object { _2_dash_4cyls_dot_dat matrix <-6,0,0,0,6,0,0,0,-6,-30,4,0> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,30,0,0> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,30,0,0> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,-30,0,0> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,-30,0,0> } #if (STUDS) object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,0> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,0> } #end object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,4,0,0,10,16.91,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,-4,0,0,10,16.91,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,4,0,0,-10,16.91,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,-4,0,0,-10,16.91,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,6,0,0,10,16.24,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,-6,0,0,10,16.24,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,6,0,0,-10,16.24,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,-6,0,0,-10,16.24,-20> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,8.91,0,0,0,4,10,8,-20> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,8.91,0,0,0,4,-10,8,-20> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,8.24,0,0,0,6,10,8,-20> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,8.24,0,0,0,6,-10,8,-20> } #if (STUDS) object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,8,-20> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,8,-20> } #end object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,4,0,0,10,10.13,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,-4,0,0,10,10.13,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,4,0,0,-10,10.13,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,-4,0,0,-10,10.13,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,6,0,0,10,9.46,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,-6,0,0,10,9.46,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,6,0,0,-10,9.46,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,-6,0,0,-10,9.46,-40> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,10.13,0,0,0,4,10,0,-40> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,10.13,0,0,0,4,-10,0,-40> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,9.46,0,0,0,6,10,0,-40> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,9.46,0,0,0,6,-10,0,-40> } #if (STUDS) object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-40> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-40> } #end object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,4,0,0,10,3.35,-60> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,-4,0,0,10,3.35,-60> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,4,0,0,-10,3.35,-60> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,1.36,0,-4,0,0,-10,3.35,-60> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,6,0,0,10,2.68,-60> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,-6,0,0,10,2.68,-60> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,6,0,0,-10,2.68,-60> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,2.03,0,-6,0,0,-10,2.68,-60> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,3.35,0,0,0,4,10,0,-60> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,3.35,0,0,0,4,-10,0,-60> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,2.68,0,0,0,6,10,0,-60> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,2.68,0,0,0,6,-10,0,-60> } #if (STUDS) object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-60> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-60> } #end object { rect_dot_dat matrix <1,0,0,0,1,0,0,0,2,10,8,-12> } object { rect_dot_dat matrix <1,0,0,0,1,0,0,0,2,-10,8,-12> } mesh { triangle { <11,16,-10>, <11,8,-10>, <9,8,-10> } triangle { <9,8,-10>, <9,16,-10>, <11,16,-10> } triangle { <-11,16,-10>, <-11,8,-10>, <-9,8,-10> } triangle { <-9,8,-10>, <-9,16,-10>, <-11,16,-10> } triangle { <11,21.7,-10>, <11,8,-10>, <11,8,-14> } triangle { <11,8,-14>, <11,20.34,-14>, <11,21.7,-10> } triangle { <9,21.7,-10>, <9,8,-10>, <9,8,-14> } triangle { <9,8,-14>, <9,20.34,-14>, <9,21.7,-10> } triangle { <-9,21.7,-10>, <-9,8,-10>, <-9,8,-14> } triangle { <-9,8,-14>, <-9,20.34,-14>, <-9,21.7,-10> } triangle { <-11,21.7,-10>, <-11,8,-10>, <-11,8,-14> } triangle { <-11,8,-14>, <-11,20.34,-14>, <-11,21.7,-10> } } object { rect_dot_dat matrix <1,0,0,0,1,0,0,0,2,10,8,-28> } object { rect_dot_dat matrix <1,0,0,0,1,0,0,0,2,-10,8,-28> } mesh { triangle { <11,16.28,-26>, <11,8,-26>, <11,8,-30> } triangle { <11,8,-30>, <11,14.92,-30>, <11,16.28,-26> } triangle { <9,16.28,-26>, <9,8,-26>, <9,8,-30> } triangle { <9,8,-30>, <9,14.92,-30>, <9,16.28,-26> } triangle { <-9,16.28,-26>, <-9,8,-26>, <-9,8,-30> } triangle { <-9,8,-30>, <-9,14.92,-30>, <-9,16.28,-26> } triangle { <-11,16.28,-26>, <-11,8,-26>, <-11,8,-30> } triangle { <-11,8,-30>, <-11,14.92,-30>, <-11,16.28,-26> } } object { rect_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-33> } object { rect_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-33> } mesh { triangle { <11,14.2,-32>, <11,0,-32>, <11,0,-34> } triangle { <11,0,-34>, <11,13.52,-34>, <11,14.2,-32> } triangle { <9,14.2,-32>, <9,0,-32>, <9,0,-34> } triangle { <9,0,-34>, <9,13.52,-34>, <9,14.2,-32> } triangle { <-9,14.2,-32>, <-9,0,-32>, <-9,0,-34> } triangle { <-9,0,-34>, <-9,13.52,-34>, <-9,14.2,-32> } triangle { <-11,14.2,-32>, <-11,0,-32>, <-11,0,-34> } triangle { <-11,0,-34>, <-11,13.52,-34>, <-11,14.2,-32> } } object { rect_dot_dat matrix <1,0,0,0,1,0,0,0,4,10,0,-50> } object { rect_dot_dat matrix <1,0,0,0,1,0,0,0,4,-10,0,-50> } mesh { triangle { <11,9.46,-46>, <11,0,-46>, <11,0,-54> } triangle { <11,0,-54>, <11,6.75,-54>, <11,9.46,-46> } triangle { <9,9.46,-46>, <9,0,-46>, <9,0,-54> } triangle { <9,0,-54>, <9,6.75,-54>, <9,9.46,-46> } triangle { <-9,9.46,-46>, <-9,0,-46>, <-9,0,-54> } triangle { <-9,0,-54>, <-9,6.75,-54>, <-9,9.46,-46> } triangle { <-11,9.46,-46>, <-11,0,-46>, <-11,0,-54> } triangle { <-11,0,-54>, <-11,6.75,-54>, <-11,9.46,-46> } } } #end #declare _3795_dot_dat = #if (QUAL = 0) box { <-60,-4,-20>, <60,8,20> } #else union { // Plate 2 x 6 #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,40,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,20,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-20,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-40,4,0> } #end object { box5_dot_dat matrix <56,0,0,0,-4,0,0,0,16,0,8,0> } mesh { triangle { <60,8,20>, <56,8,16>, <-56,8,16> } triangle { <-56,8,16>, <-60,8,20>, <60,8,20> } triangle { <60,8,-20>, <56,8,-16>, <-56,8,-16> } triangle { <-56,8,-16>, <-60,8,-20>, <60,8,-20> } triangle { <60,8,20>, <56,8,16>, <56,8,-16> } triangle { <56,8,-16>, <60,8,-20>, <60,8,20> } triangle { <-60,8,20>, <-56,8,16>, <-56,8,-16> } triangle { <-56,8,-16>, <-60,8,-20>, <-60,8,20> } } object { box5_dot_dat matrix <60,0,0,0,-8,0,0,0,20,0,8,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,50,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-50,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,50,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-50,0,-10> } #end } #end #declare _4287_dot_dat = #if (QUAL = 0) box { <-10,-4,-50>, <10,24,10> } #else union { // Slope Brick 33 3 x 1 Inverted object { box5_dot_dat matrix <6,0,0,0,-20,0,0,0,6,0,24,0> } mesh { triangle { <10,24,10>, <6,24,6>, <-6,24,6> } triangle { <-6,24,6>, <-10,24,10>, <10,24,10> } triangle { <-10,24,10>, <-6,24,6>, <-6,24,-6> } triangle { <-6,24,-6>, <-10,24,-10>, <-10,24,10> } triangle { <-10,24,-10>, <-6,24,-6>, <6,24,-6> } triangle { <6,24,-6>, <10,24,-10>, <-10,24,-10> } triangle { <10,24,-10>, <6,24,-6>, <6,24,6> } triangle { <6,24,6>, <10,24,10>, <10,24,-10> } } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,4,0,0,0,13,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,-4,0,0,0,13,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,6,0,0,0,12,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,-6,0,0,0,12,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,4,0,0,0,3,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,-4,0,0,0,3,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,6,0,0,0,2,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,-6,0,0,0,2,-40> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,13,0,0,0,4,0,0,-20> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,12,0,0,0,6,0,0,-20> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,3,0,0,0,4,0,0,-40> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,2,0,0,0,6,0,0,-40> } mesh { triangle { <10,24,-10>, <10,4,-50>, <10,0,10> } triangle { <10,0,10>, <10,24,10>, <10,24,-10> } triangle { <10,24,-10>, <10,4,-50>, <-10,4,-50> } triangle { <-10,4,-50>, <-10,24,-10>, <10,24,-10> } triangle { <10,24,10>, <10,0,10>, <-10,0,10> } triangle { <-10,0,10>, <-10,24,10>, <10,24,10> } triangle { <-10,24,-10>, <-10,4,-50>, <-10,0,10> } triangle { <-10,0,10>, <-10,24,10>, <-10,24,-10> } triangle { <10,0,-50>, <10,4,-50>, <10,0,10> } triangle { <10,0,-50>, <10,4,-50>, <-10,4,-50> } triangle { <-10,4,-50>, <-10,0,-50>, <10,0,-50> } triangle { <-10,0,-50>, <-10,4,-50>, <-10,0,10> } triangle { <8,20,-10>, <8,2,-46>, <-8,2,-46> } triangle { <-8,2,-46>, <-8,20,-10>, <8,20,-10> } triangle { <8,20,-10>, <8,0,-10>, <8,0,-46> } triangle { <8,0,-46>, <8,2,-46>, <8,20,-10> } triangle { <-8,20,-10>, <-8,0,-10>, <-8,0,-46> } triangle { <-8,0,-46>, <-8,2,-46>, <-8,20,-10> } triangle { <8,20,-10>, <8,0,-10>, <-8,0,-10> } triangle { <-8,0,-10>, <-8,20,-10>, <8,20,-10> } triangle { <8,2,-46>, <8,0,-46>, <-8,0,-46> } triangle { <-8,0,-46>, <-8,2,-46>, <8,2,-46> } triangle { <10,0,10>, <8,0,-10>, <-8,0,-10> } triangle { <-8,0,-10>, <-10,0,10>, <10,0,10> } triangle { <-10,0,10>, <-8,0,-10>, <-8,0,-46> } triangle { <-8,0,-46>, <-10,0,-50>, <-10,0,10> } triangle { <-10,0,-50>, <-8,0,-46>, <8,0,-46> } triangle { <8,0,-46>, <10,0,-50>, <-10,0,-50> } triangle { <10,0,-50>, <8,0,-46>, <8,0,-10> } triangle { <8,0,-10>, <10,0,10>, <10,0,-50> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,0,0,0> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,0,0,-20> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,0,0,-40> } #end } #end #declare box_dot_dat = box { <-1,-1,-1>, <1,1,1> } #declare _4854_dot_dat = #if (QUAL = 0) box { <-40,-4,-40>, <40,24,40> } #else union { // Slope Brick 45 4 x 4 Double Inverted #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,20,0> } #end object { box_dot_dat matrix <2,0,0,0,2,0,0,0,4,0,22,12> } object { box_dot_dat matrix <2,0,0,0,2,0,0,0,4,0,22,-12> } #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,20,20,0> } #end object { box_dot_dat matrix <2,0,0,0,2,0,0,0,4,20,22,12> } object { box_dot_dat matrix <2,0,0,0,2,0,0,0,4,20,22,-12> } #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-20,20,0> } #end object { box_dot_dat matrix <2,0,0,0,2,0,0,0,4,-20,22,12> } object { box_dot_dat matrix <2,0,0,0,2,0,0,0,4,-20,22,-12> } object { box5_dot_dat matrix <36,0,0,0,-4,0,0,0,16,0,24,0> } mesh { triangle { <40,24,20>, <36,24,16>, <-36,24,16> } triangle { <-36,24,16>, <-40,24,20>, <40,24,20> } triangle { <-40,24,20>, <-36,24,16>, <-36,24,-16> } triangle { <-36,24,-16>, <-40,24,-20>, <-40,24,20> } triangle { <-40,24,-20>, <-36,24,-16>, <36,24,-16> } triangle { <36,24,-16>, <40,24,-20>, <-40,24,-20> } triangle { <40,24,-20>, <36,24,-16>, <36,24,16> } triangle { <36,24,16>, <40,24,20>, <40,24,-20> } } object { rect_dot_dat matrix <40,0,0,0,1,0,0,0,20,0,16,0> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,4,0,0,30,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,-4,0,0,30,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,4,0,0,10,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,-4,0,0,10,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,4,0,0,-10,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,-4,0,0,-10,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,4,0,0,-30,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,-4,0,0,-30,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,6,0,0,30,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,-6,0,0,30,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,6,0,0,10,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,-6,0,0,10,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,6,0,0,-10,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,-6,0,0,-10,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,6,0,0,-30,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,-6,0,0,-30,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,4,0,0,30,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,-4,0,0,30,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,4,0,0,10,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,-4,0,0,10,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,4,0,0,-10,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,-4,0,0,-10,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,4,0,0,-30,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,-4,0,0,-30,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,6,0,0,30,4,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,-6,0,0,30,4,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,6,0,0,10,4,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,-6,0,0,10,4,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,6,0,0,-10,4,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,-6,0,0,-10,4,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,6,0,0,-30,4,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,-6,0,0,-30,4,-30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,30,0,30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,10,0,30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,-10,0,30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,-30,0,30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,30,0,30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,10,0,30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,-10,0,30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,-30,0,30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,30,0,-30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,10,0,-30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,-10,0,-30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,-30,0,-30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,30,0,-30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,10,0,-30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,-10,0,-30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,-30,0,-30> } mesh { triangle { <40,24,20>, <40,16,20>, <40,16,-20> } triangle { <40,16,-20>, <40,24,-20>, <40,24,20> } triangle { <40,24,20>, <40,0,20>, <40,0,40> } triangle { <40,0,40>, <40,4,40>, <40,24,20> } triangle { <40,24,-20>, <40,0,-20>, <40,0,-40> } triangle { <40,0,-40>, <40,4,-40>, <40,24,-20> } triangle { <38,2,38>, <38,0,38>, <38,0,22> } triangle { <38,0,22>, <38,18,22>, <38,2,38> } triangle { <38,2,-38>, <38,0,-38>, <38,0,-22> } triangle { <38,0,-22>, <38,18,-22>, <38,2,-38> } triangle { <-38,2,38>, <-38,0,38>, <-38,0,22> } triangle { <-38,0,22>, <-38,18,22>, <-38,2,38> } triangle { <-38,2,-38>, <-38,0,-38>, <-38,0,-22> } triangle { <-38,0,-22>, <-38,18,-22>, <-38,2,-38> } triangle { <-40,24,20>, <-40,16,20>, <-40,16,-20> } triangle { <-40,16,-20>, <-40,24,-20>, <-40,24,20> } triangle { <-40,24,20>, <-40,0,20>, <-40,0,40> } triangle { <-40,0,40>, <-40,4,40>, <-40,24,20> } triangle { <-40,24,-20>, <-40,0,-20>, <-40,0,-40> } triangle { <-40,0,-40>, <-40,4,-40>, <-40,24,-20> } triangle { <40,4,40>, <40,0,40>, <-40,0,40> } triangle { <-40,0,40>, <-40,4,40>, <40,4,40> } triangle { <38,2,38>, <38,0,38>, <-38,0,38> } triangle { <-38,0,38>, <-38,2,38>, <38,2,38> } triangle { <38,18,22>, <38,0,22>, <-38,0,22> } triangle { <-38,0,22>, <-38,18,22>, <38,18,22> } triangle { <40,16,20>, <40,0,20>, <-40,0,20> } triangle { <-40,0,20>, <-40,16,20>, <40,16,20> } triangle { <40,16,-20>, <40,0,-20>, <-40,0,-20> } triangle { <-40,0,-20>, <-40,16,-20>, <40,16,-20> } triangle { <38,18,-22>, <38,0,-22>, <-38,0,-22> } triangle { <-38,0,-22>, <-38,18,-22>, <38,18,-22> } triangle { <38,2,-38>, <38,0,-38>, <-38,0,-38> } triangle { <-38,0,-38>, <-38,2,-38>, <38,2,-38> } triangle { <40,4,-40>, <40,0,-40>, <-40,0,-40> } triangle { <-40,0,-40>, <-40,4,-40>, <40,4,-40> } triangle { <40,24,20>, <40,4,40>, <-40,4,40> } triangle { <-40,4,40>, <-40,24,20>, <40,24,20> } triangle { <38,18,22>, <38,2,38>, <-38,2,38> } triangle { <-38,2,38>, <-38,18,22>, <38,18,22> } triangle { <38,18,-22>, <38,2,-38>, <-38,2,-38> } triangle { <-38,2,-38>, <-38,18,-22>, <38,18,-22> } triangle { <40,24,-20>, <40,4,-40>, <-40,4,-40> } triangle { <-40,4,-40>, <-40,24,-20>, <40,24,-20> } triangle { <40,0,40>, <38,0,38>, <-38,0,38> } triangle { <-38,0,38>, <-40,0,40>, <40,0,40> } triangle { <-40,0,40>, <-38,0,38>, <-38,0,22> } triangle { <-38,0,22>, <-40,0,20>, <-40,0,40> } triangle { <-40,0,20>, <-38,0,22>, <38,0,22> } triangle { <38,0,22>, <40,0,20>, <-40,0,20> } triangle { <40,0,20>, <38,0,22>, <38,0,38> } triangle { <38,0,38>, <40,0,40>, <40,0,20> } triangle { <40,0,-40>, <38,0,-38>, <-38,0,-38> } triangle { <-38,0,-38>, <-40,0,-40>, <40,0,-40> } triangle { <-40,0,-40>, <-38,0,-38>, <-38,0,-22> } triangle { <-38,0,-22>, <-40,0,-20>, <-40,0,-40> } triangle { <-40,0,-20>, <-38,0,-22>, <38,0,-22> } triangle { <38,0,-22>, <40,0,-20>, <-40,0,-20> } triangle { <40,0,-20>, <38,0,-22>, <38,0,-38> } triangle { <38,0,-38>, <40,0,-40>, <40,0,-20> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,16,10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,30> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,16,10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,30> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,16,10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,30> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,16,10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,30> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,16,-10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,-30> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,16,-10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-30> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,16,-10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-30> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,16,-10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,-30> } #end } #end #declare _2_dash_4disc_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 1 clipped_by { box { <-2,-1,0>, <2,1,2> } } } #else cylinder { <0,-0.001,0>, <0,0.001,0>, 1 clipped_by { box { <-2,-1,0>, <2,1,2> } } } #end #declare _2_dash_4cyli_dot_dat = cylinder { <0,0,0>, <0,1,0>, 1 open clipped_by { box { <-2,-1,0>,<2,2,2> } } } #declare _2412_dot_dat = #if (QUAL = 0) box { <-20,0,-10>, <20,8,10> } #else union { // Tile 1 x 2 Grille object { _2_dash_4disc_dot_dat matrix <0,0,1,0,1,0,1,0,0,3,8,0> } object { _2_dash_4disc_dot_dat matrix <0,0,1,0,1,0,-1,0,0,-3,8,0> } object { _2_dash_4cyli_dot_dat matrix <0,0,1,0,4,0,1,0,0,3,4,0> } object { _2_dash_4cyli_dot_dat matrix <0,0,1,0,4,0,-1,0,0,-3,4,0> } mesh { triangle { <3,8,1>, <3,8,-1>, <-3,8,-1> } triangle { <-3,8,-1>, <-3,8,1>, <3,8,1> } triangle { <3,8,1>, <3,4,1>, <-3,4,1> } triangle { <-3,4,1>, <-3,8,1>, <3,8,1> } triangle { <3,8,-1>, <3,4,-1>, <-3,4,-1> } triangle { <-3,4,-1>, <-3,8,-1>, <3,8,-1> } triangle { <20,8,10>, <-20,8,10>, <-20,8,6> } triangle { <-20,8,6>, <20,8,6>, <20,8,10> } triangle { <20,8,-10>, <-20,8,-10>, <-20,8,-6> } triangle { <-20,8,-6>, <20,8,-6>, <20,8,-10> } triangle { <20,8,6>, <16,8,6>, <16,8,-6> } triangle { <16,8,-6>, <20,8,-6>, <20,8,6> } triangle { <-20,8,6>, <-16,8,6>, <-16,8,-6> } triangle { <-16,8,-6>, <-20,8,-6>, <-20,8,6> } triangle { <20,8,10>, <20,4,10>, <20,4,-10> } triangle { <20,4,-10>, <20,8,-10>, <20,8,10> } triangle { <-20,8,10>, <-20,4,10>, <-20,4,-10> } triangle { <-20,4,-10>, <-20,8,-10>, <-20,8,10> } triangle { <16,8,6>, <16,4,6>, <16,4,-6> } triangle { <16,4,-6>, <16,8,-6>, <16,8,6> } triangle { <-16,8,6>, <-16,4,6>, <-16,4,-6> } triangle { <-16,4,-6>, <-16,8,-6>, <-16,8,6> } triangle { <20,4,10>, <20,0,10>, <20,0,6> } triangle { <20,0,6>, <20,4,6>, <20,4,10> } triangle { <-20,4,10>, <-20,0,10>, <-20,0,6> } triangle { <-20,0,6>, <-20,4,6>, <-20,4,10> } triangle { <20,4,2>, <20,0,2>, <20,0,-2> } triangle { <20,0,-2>, <20,4,-2>, <20,4,2> } triangle { <-20,4,2>, <-20,0,2>, <-20,0,-2> } triangle { <-20,0,-2>, <-20,4,-2>, <-20,4,2> } triangle { <20,4,-6>, <20,0,-6>, <20,0,-10> } triangle { <20,0,-10>, <20,4,-10>, <20,4,-6> } triangle { <-20,4,-6>, <-20,0,-6>, <-20,0,-10> } triangle { <-20,0,-10>, <-20,4,-10>, <-20,4,-6> } triangle { <20,4,6>, <16,4,6>, <16,4,-6> } triangle { <16,4,-6>, <20,4,-6>, <20,4,6> } triangle { <-20,4,6>, <-16,4,6>, <-16,4,-6> } triangle { <-16,4,-6>, <-20,4,-6>, <-20,4,6> } triangle { <16,4,2>, <-16,4,2>, <-16,4,-2> } triangle { <-16,4,-2>, <16,4,-2>, <16,4,2> } triangle { <20,8,10>, <20,0,10>, <-20,0,10> } triangle { <-20,0,10>, <-20,8,10>, <20,8,10> } triangle { <20,8,6>, <20,0,6>, <-20,0,6> } triangle { <-20,0,6>, <-20,8,6>, <20,8,6> } triangle { <20,4,2>, <20,0,2>, <-20,0,2> } triangle { <-20,0,2>, <-20,4,2>, <20,4,2> } triangle { <20,4,-2>, <20,0,-2>, <-20,0,-2> } triangle { <-20,0,-2>, <-20,4,-2>, <20,4,-2> } triangle { <20,8,-6>, <20,0,-6>, <-20,0,-6> } triangle { <-20,0,-6>, <-20,8,-6>, <20,8,-6> } triangle { <20,8,-10>, <20,0,-10>, <-20,0,-10> } triangle { <-20,0,-10>, <-20,8,-10>, <20,8,-10> } triangle { <20,0,10>, <-20,0,10>, <-20,0,6> } triangle { <-20,0,6>, <20,0,6>, <20,0,10> } triangle { <20,0,2>, <-20,0,2>, <-20,0,-2> } triangle { <-20,0,-2>, <20,0,-2>, <20,0,2> } triangle { <20,0,-6>, <-20,0,-6>, <-20,0,-10> } triangle { <-20,0,-10>, <20,0,-10>, <20,0,-6> } } } #end #declare _4_dash_4ndis_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 2, 1 clipped_by { box { <-1,-1,-1>, <1,1,1> } } } #else difference { box { <-1,-0.001,-1>, <1,0.001,1> } cylinder { <0,-1,0>, <0,1,0>, 1 } } #end #declare _4070_dot_dat = #if (QUAL = 0) box { <-10,-4,-10>, <10,24,10> } #else union { // Brick 1 x 1 with Headlight mesh { triangle { <10,24,10>, <6,24,6>, <-6,24,6> } triangle { <-6,24,6>, <-10,24,10>, <10,24,10> } triangle { <-10,24,10>, <-6,24,6>, <-6,24,-6> } triangle { <-6,24,-6>, <-10,24,-10>, <-10,24,10> } triangle { <-10,24,-10>, <-6,24,-6>, <6,24,-6> } triangle { <6,24,-6>, <10,24,-10>, <-10,24,-10> } triangle { <10,24,-10>, <6,24,-6>, <6,24,6> } triangle { <6,24,6>, <10,24,10>, <10,24,-10> } } object { rect_dot_dat matrix <10,0,0,0,1,0,0,0,2,0,20,-8> } object { rect_dot_dat matrix <6,0,0,0,1,0,0,0,2,0,20,-4> } object { rect_dot_dat matrix <6,0,0,0,1,0,0,0,2,0,16,8> } object { rect_dot_dat matrix <6,0,0,0,1,0,0,0,6,0,4,4> } object { rect_dot_dat matrix <10,0,0,0,1,0,0,0,8,0,0,2> } object { _4_dash_4ndis_dot_dat matrix <4,0,0,0,0,1,0,4,0,0,10,-2> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,0,-4,0,4,0,0,10,-2> } object { _4_dash_4ndis_dot_dat matrix <6,0,0,0,0,1,0,6,0,0,10,-6> } mesh { triangle { <10,24,10>, <6,16,10>, <-6,16,10> } triangle { <-6,16,10>, <-10,24,10>, <10,24,10> } triangle { <-10,24,10>, <-6,16,10>, <-6,4,10> } triangle { <-6,4,10>, <-10,0,10>, <-10,24,10> } triangle { <-10,0,10>, <-6,4,10>, <6,4,10> } triangle { <6,4,10>, <10,0,10>, <-10,0,10> } triangle { <10,0,10>, <6,4,10>, <6,16,10> } triangle { <6,16,10>, <10,24,10>, <10,0,10> } triangle { <6,24,6>, <6,16,6>, <-6,16,6> } triangle { <-6,16,6>, <-6,24,6>, <6,24,6> } triangle { <6,20,-2>, <4,14,-2>, <-4,14,-2> } triangle { <-4,14,-2>, <-6,20,-2>, <6,20,-2> } triangle { <-6,20,-2>, <-4,14,-2>, <-4,6,-2> } triangle { <-4,6,-2>, <-6,4,-2>, <-6,20,-2> } triangle { <-6,4,-2>, <-4,6,-2>, <4,6,-2> } triangle { <4,6,-2>, <6,4,-2>, <-6,4,-2> } triangle { <6,4,-2>, <4,6,-2>, <4,14,-2> } triangle { <4,14,-2>, <6,20,-2>, <6,4,-2> } triangle { <10,20,-6>, <6,16,-6>, <-6,16,-6> } triangle { <-6,16,-6>, <-10,20,-6>, <10,20,-6> } triangle { <-10,20,-6>, <-6,16,-6>, <-6,4,-6> } triangle { <-6,4,-6>, <-10,0,-6>, <-10,20,-6> } triangle { <-10,0,-6>, <-6,4,-6>, <6,4,-6> } triangle { <6,4,-6>, <10,0,-6>, <-10,0,-6> } triangle { <10,0,-6>, <6,4,-6>, <6,16,-6> } triangle { <6,16,-6>, <10,20,-6>, <10,0,-6> } triangle { <6,24,-6>, <6,20,-6>, <-6,20,-6> } triangle { <-6,20,-6>, <-6,24,-6>, <6,24,-6> } triangle { <10,24,-10>, <10,20,-10>, <-10,20,-10> } triangle { <-10,20,-10>, <-10,24,-10>, <10,24,-10> } triangle { <10,24,10>, <10,20,-6>, <10,20,-10> } triangle { <10,20,-10>, <10,24,-10>, <10,24,10> } triangle { <10,24,10>, <10,0,10>, <10,0,-6> } triangle { <10,0,-6>, <10,20,-6>, <10,24,10> } triangle { <6,24,6>, <6,20,6>, <6,20,-6> } triangle { <6,20,-6>, <6,24,-6>, <6,24,6> } triangle { <6,20,10>, <6,4,10>, <6,4,-2> } triangle { <6,4,-2>, <6,20,-2>, <6,20,10> } triangle { <-6,24,6>, <-6,20,6>, <-6,20,-6> } triangle { <-6,20,-6>, <-6,24,-6>, <-6,24,6> } triangle { <-6,20,10>, <-6,4,10>, <-6,4,-2> } triangle { <-6,4,-2>, <-6,20,-2>, <-6,20,10> } triangle { <-10,24,10>, <-10,20,-6>, <-10,20,-10> } triangle { <-10,20,-10>, <-10,24,-10>, <-10,24,10> } triangle { <-10,24,10>, <-10,0,10>, <-10,0,-6> } triangle { <-10,0,-6>, <-10,20,-6>, <-10,24,10> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,0,0,0> } object { stud2a_dot_dat matrix <1,0,0,0,0,1,0,1,0,0,10,-6> } #end } #end #declare _3024_dot_dat = #if (QUAL = 0) box { <-10,-4,-10>, <10,8,10> } #else union { // Plate 1 x 1 // Name: 3024.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2001-01 object { box5_dot_dat matrix <6,0,0,0,-4,0,0,0,6,0,8,0> } mesh { triangle { <10,8,10>, <6,8,6>, <-6,8,6> } triangle { <-6,8,6>, <-10,8,10>, <10,8,10> } triangle { <-10,8,10>, <-6,8,6>, <-6,8,-6> } triangle { <-6,8,-6>, <-10,8,-10>, <-10,8,10> } triangle { <-10,8,-10>, <-6,8,-6>, <6,8,-6> } triangle { <6,8,-6>, <10,8,-10>, <-10,8,-10> } triangle { <10,8,-10>, <6,8,-6>, <6,8,6> } triangle { <6,8,6>, <10,8,10>, <10,8,-10> } } object { box5_dot_dat matrix <10,0,0,0,-8,0,0,0,10,0,8,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,0,0,0> } // #end } #end #declare _4871_dot_dat = #if (QUAL = 0) box { <-20,-4,-40>, <20,24,40> } #else union { // Slope Brick 45 4 x 2 Double Inverted #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,20,0> } #end object { box_dot_dat matrix <2,0,0,0,2,0,0,0,4,0,22,12> } object { box_dot_dat matrix <2,0,0,0,2,0,0,0,4,0,22,-12> } object { box5_dot_dat matrix <16,0,0,0,-4,0,0,0,16,0,24,0> } mesh { triangle { <20,24,20>, <16,24,16>, <-16,24,16> } triangle { <-16,24,16>, <-20,24,20>, <20,24,20> } triangle { <-20,24,20>, <-16,24,16>, <-16,24,-16> } triangle { <-16,24,-16>, <-20,24,-20>, <-20,24,20> } triangle { <-20,24,-20>, <-16,24,-16>, <16,24,-16> } triangle { <16,24,-16>, <20,24,-20>, <-20,24,-20> } triangle { <20,24,-20>, <16,24,-16>, <16,24,16> } triangle { <16,24,16>, <20,24,20>, <20,24,-20> } } object { rect_dot_dat matrix <20,0,0,0,1,0,0,0,20,0,16,0> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,4,0,0,10,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,-4,0,0,10,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,4,0,0,-10,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,4,0,4,0,-4,0,0,-10,6,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,6,0,0,10,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,-6,0,0,10,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,6,0,0,-10,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,6,0,6,0,-6,0,0,-10,4,30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,4,0,0,10,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,-4,0,0,10,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,4,0,0,-10,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,4,0,-4,0,0,-10,6,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,6,0,0,10,4,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,-6,0,0,10,4,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,6,0,0,-10,4,-30> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,6,0,-6,0,0,-10,4,-30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,10,0,30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,-10,0,30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,10,0,30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,-10,0,30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,10,0,-30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,6,0,0,0,4,-10,0,-30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,10,0,-30> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,-10,0,-30> } mesh { triangle { <20,24,20>, <20,16,20>, <20,16,-20> } triangle { <20,16,-20>, <20,24,-20>, <20,24,20> } triangle { <20,24,20>, <20,0,20>, <20,0,40> } triangle { <20,0,40>, <20,4,40>, <20,24,20> } triangle { <20,24,-20>, <20,0,-20>, <20,0,-40> } triangle { <20,0,-40>, <20,4,-40>, <20,24,-20> } triangle { <18,2,38>, <18,0,38>, <18,0,22> } triangle { <18,0,22>, <18,18,22>, <18,2,38> } triangle { <18,2,-38>, <18,0,-38>, <18,0,-22> } triangle { <18,0,-22>, <18,18,-22>, <18,2,-38> } triangle { <-18,2,38>, <-18,0,38>, <-18,0,22> } triangle { <-18,0,22>, <-18,18,22>, <-18,2,38> } triangle { <-18,2,-38>, <-18,0,-38>, <-18,0,-22> } triangle { <-18,0,-22>, <-18,18,-22>, <-18,2,-38> } triangle { <-20,24,20>, <-20,16,20>, <-20,16,-20> } triangle { <-20,16,-20>, <-20,24,-20>, <-20,24,20> } triangle { <-20,24,20>, <-20,0,20>, <-20,0,40> } triangle { <-20,0,40>, <-20,4,40>, <-20,24,20> } triangle { <-20,24,-20>, <-20,0,-20>, <-20,0,-40> } triangle { <-20,0,-40>, <-20,4,-40>, <-20,24,-20> } triangle { <20,4,40>, <20,0,40>, <-20,0,40> } triangle { <-20,0,40>, <-20,4,40>, <20,4,40> } triangle { <18,2,38>, <18,0,38>, <-18,0,38> } triangle { <-18,0,38>, <-18,2,38>, <18,2,38> } triangle { <18,18,22>, <18,0,22>, <-18,0,22> } triangle { <-18,0,22>, <-18,18,22>, <18,18,22> } triangle { <20,16,20>, <20,0,20>, <-20,0,20> } triangle { <-20,0,20>, <-20,16,20>, <20,16,20> } triangle { <20,16,-20>, <20,0,-20>, <-20,0,-20> } triangle { <-20,0,-20>, <-20,16,-20>, <20,16,-20> } triangle { <18,18,-22>, <18,0,-22>, <-18,0,-22> } triangle { <-18,0,-22>, <-18,18,-22>, <18,18,-22> } triangle { <18,2,-38>, <18,0,-38>, <-18,0,-38> } triangle { <-18,0,-38>, <-18,2,-38>, <18,2,-38> } triangle { <20,4,-40>, <20,0,-40>, <-20,0,-40> } triangle { <-20,0,-40>, <-20,4,-40>, <20,4,-40> } triangle { <20,24,20>, <20,4,40>, <-20,4,40> } triangle { <-20,4,40>, <-20,24,20>, <20,24,20> } triangle { <18,18,22>, <18,2,38>, <-18,2,38> } triangle { <-18,2,38>, <-18,18,22>, <18,18,22> } triangle { <18,18,-22>, <18,2,-38>, <-18,2,-38> } triangle { <-18,2,-38>, <-18,18,-22>, <18,18,-22> } triangle { <20,24,-20>, <20,4,-40>, <-20,4,-40> } triangle { <-20,4,-40>, <-20,24,-20>, <20,24,-20> } triangle { <20,0,40>, <18,0,38>, <-18,0,38> } triangle { <-18,0,38>, <-20,0,40>, <20,0,40> } triangle { <-20,0,40>, <-18,0,38>, <-18,0,22> } triangle { <-18,0,22>, <-20,0,20>, <-20,0,40> } triangle { <-20,0,20>, <-18,0,22>, <18,0,22> } triangle { <18,0,22>, <20,0,20>, <-20,0,20> } triangle { <20,0,20>, <18,0,22>, <18,0,38> } triangle { <18,0,38>, <20,0,40>, <20,0,20> } triangle { <20,0,-40>, <18,0,-38>, <-18,0,-38> } triangle { <-18,0,-38>, <-20,0,-40>, <20,0,-40> } triangle { <-20,0,-40>, <-18,0,-38>, <-18,0,-22> } triangle { <-18,0,-22>, <-20,0,-20>, <-20,0,-40> } triangle { <-20,0,-20>, <-18,0,-22>, <18,0,-22> } triangle { <18,0,-22>, <20,0,-20>, <-20,0,-20> } triangle { <20,0,-20>, <18,0,-22>, <18,0,-38> } triangle { <18,0,-38>, <20,0,-40>, <20,0,-20> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,16,10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,30> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,16,10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,30> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,16,-10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-30> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,16,-10> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-30> } #end } #end #declare _3003_dot_dat = #if (QUAL = 0) box { <-20,-4,-20>, <20,24,20> } #else union { // Brick 2 x 2 // Name: 3003.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2001-01 #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-5,0,0,0,1,0,4,0> } #end object { box5_dot_dat matrix <16,0,0,0,-20,0,0,0,16,0,24,0> } mesh { triangle { <20,24,20>, <16,24,16>, <-16,24,16> } triangle { <-16,24,16>, <-20,24,20>, <20,24,20> } triangle { <-20,24,20>, <-16,24,16>, <-16,24,-16> } triangle { <-16,24,-16>, <-20,24,-20>, <-20,24,20> } triangle { <-20,24,-20>, <-16,24,-16>, <16,24,-16> } triangle { <16,24,-16>, <20,24,-20>, <-20,24,-20> } triangle { <20,24,-20>, <16,24,-16>, <16,24,16> } triangle { <16,24,16>, <20,24,20>, <20,24,-20> } } object { box5_dot_dat matrix <20,0,0,0,-24,0,0,0,20,0,24,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-10> } // #end } #end #declare _3002_dot_dat = #if (QUAL = 0) box { <-30,-4,-20>, <30,24,20> } #else union { // Brick 2 x 3 // Name: 3002.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2001-01 #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-5,0,0,0,1,10,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-5,0,0,0,1,-10,4,0> } #end object { box5_dot_dat matrix <26,0,0,0,-20,0,0,0,16,0,24,0> } mesh { triangle { <30,24,20>, <26,24,16>, <-26,24,16> } triangle { <-26,24,16>, <-30,24,20>, <30,24,20> } triangle { <-30,24,20>, <-26,24,16>, <-26,24,-16> } triangle { <-26,24,-16>, <-30,24,-20>, <-30,24,20> } triangle { <-30,24,-20>, <-26,24,-16>, <26,24,-16> } triangle { <26,24,-16>, <30,24,-20>, <-30,24,-20> } triangle { <30,24,-20>, <26,24,-16>, <26,24,16> } triangle { <26,24,16>, <30,24,20>, <30,24,-20> } } object { box5_dot_dat matrix <30,0,0,0,-24,0,0,0,20,0,24,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,20,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,0,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-20,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,20,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,0,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-20,0,-10> } // #end } #end #declare _2432_dot_dat = #if (QUAL = 0) box { <-20,0,-10>, <20,32,10> } #else union { // Tile 1 x 2 with Handle #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,28,0> } #end object { box5_dot_dat matrix <16,0,0,0,-4,0,0,0,6,0,32,0> } mesh { triangle { <20,32,10>, <16,32,6>, <-16,32,6> } triangle { <-16,32,6>, <-20,32,10>, <20,32,10> } triangle { <-20,32,10>, <-16,32,6>, <-16,32,-6> } triangle { <-16,32,-6>, <-20,32,-10>, <-20,32,10> } triangle { <-20,32,-10>, <-16,32,-6>, <16,32,-6> } triangle { <16,32,-6>, <20,32,-10>, <-20,32,-10> } triangle { <20,32,-10>, <16,32,-6>, <16,32,6> } triangle { <16,32,6>, <20,32,10>, <20,32,-10> } } object { _2_dash_4disc_dot_dat matrix <0,0,4,1,0,0,0,-4,0,20,4,6> } object { _2_dash_4disc_dot_dat matrix <0,0,4,1,0,0,0,-4,0,-20,4,6> } object { _2_dash_4cyli_dot_dat matrix <0,0,4,-40,0,0,0,-4,0,20,4,6> } object { _2_dash_4cyli_dot_dat matrix <0,0,4,-32,0,0,0,4,0,16,4,6> } mesh { triangle { <16,24,10>, <-16,24,10>, <-16,24,-10> } triangle { <-16,24,-10>, <16,24,-10>, <16,24,10> } triangle { <20,32,10>, <20,24,10>, <20,24,-10> } triangle { <20,24,-10>, <20,32,-10>, <20,32,10> } triangle { <-20,32,10>, <-20,24,10>, <-20,24,-10> } triangle { <-20,24,-10>, <-20,32,-10>, <-20,32,10> } triangle { <20,24,10>, <20,4,10>, <20,4,2> } triangle { <20,4,2>, <20,24,-10>, <20,24,10> } triangle { <-20,24,10>, <-20,4,10>, <-20,4,2> } triangle { <-20,4,2>, <-20,24,-10>, <-20,24,10> } triangle { <16,24,10>, <16,4,10>, <16,4,2> } triangle { <16,4,2>, <16,24,-10>, <16,24,10> } triangle { <-16,24,10>, <-16,4,10>, <-16,4,2> } triangle { <-16,4,2>, <-16,24,-10>, <-16,24,10> } triangle { <20,32,10>, <20,24,10>, <-20,24,10> } triangle { <-20,24,10>, <-20,32,10>, <20,32,10> } triangle { <20,32,-10>, <20,24,-10>, <-20,24,-10> } triangle { <-20,24,-10>, <-20,32,-10>, <20,32,-10> } triangle { <20,24,10>, <20,4,10>, <16,4,10> } triangle { <16,4,10>, <16,24,10>, <20,24,10> } triangle { <-20,24,10>, <-20,4,10>, <-16,4,10> } triangle { <-16,4,10>, <-16,24,10>, <-20,24,10> } triangle { <20,24,-10>, <20,4,2>, <16,4,2> } triangle { <16,4,2>, <16,24,-10>, <20,24,-10> } triangle { <-20,24,-10>, <-20,4,2>, <-16,4,2> } triangle { <-16,4,2>, <-16,24,-10>, <-20,24,-10> } } } #end #declare _1_dash_4ndis_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 2, 1 clipped_by { box { <0,-1,0>, <1,1,1> } } } #else difference { box { <0,-0.001,0>, <1,0.001,1> } cylinder { <0,-1,0>, <0,1,0>, 1 } } #end #declare _1_dash_4disc_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 1 clipped_by { box { <0,-1,0>, <2,1,2> } } } #else cylinder { <0,-0.001,0>, <0,0.001,0>, 1 clipped_by { box { <0,-1,0>, <2,1,2> } } } #end #declare _1_dash_4cyli_dot_dat = cylinder { <0,0,0>, <0,1,0>, 1 open clipped_by { box { <0,-1,0>,<2,2,2> } } } #declare _2413_dot_dat = #if (QUAL = 0) box { <-40,-4,-90>, <40,8,90> } #else union { // Wing 4 x 9 #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,20,4,70> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,70> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-20,4,70> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,20,4,50> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,50> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-20,4,50> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,20,4,30> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,30> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-20,4,30> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,10> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,-10> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,-30> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,-50> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,-70> } #end object { _1_dash_4ndis_dot_dat matrix <-4,0,0,0,1,0,0,0,-4,-32,8,18> } object { _1_dash_4ndis_dot_dat matrix <4,0,0,0,1,0,0,0,-4,32,8,18> } object { _1_dash_4ndis_dot_dat matrix <4,0,0,0,1,0,0.33,0,4,31.67,8,6> } object { _1_dash_4ndis_dot_dat matrix <-4,0,0,0,1,0,-0.33,0,4,-31.67,8,6> } object { _1_dash_4disc_dot_dat matrix <-4,0,0,0,1,0,0.33,0,-4,-26.33,8,-86> } object { _1_dash_4disc_dot_dat matrix <4,0,0,0,1,0,-0.33,0,-4,26.33,8,-86> } mesh { triangle { <40,8,90>, <36,8,86>, <-36,8,86> } triangle { <-36,8,86>, <-40,8,90>, <40,8,90> } triangle { <40,8,90>, <36,8,86>, <36,8,10> } triangle { <36,8,10>, <40,8,30>, <40,8,90> } triangle { <-40,8,90>, <-36,8,86>, <-36,8,10> } triangle { <-36,8,10>, <-40,8,30>, <-40,8,90> } triangle { <40,8,30>, <36,8,10>, <28,8,-86> } triangle { <28,8,-86>, <30.33,8,-86>, <40,8,30> } triangle { <-40,8,30>, <-36,8,10>, <-28,8,-86> } triangle { <-28,8,-86>, <-30.33,8,-86>, <-40,8,30> } triangle { <26.33,8,-86>, <26,8,-90>, <-26,8,-90> } triangle { <-26,8,-90>, <-26.33,8,-86>, <26.33,8,-86> } triangle { <36,8,14>, <16,8,14>, <20,8,10> } triangle { <20,8,10>, <36,8,10>, <36,8,14> } triangle { <-36,8,14>, <-16,8,14>, <-20,8,10> } triangle { <-20,8,10>, <-36,8,10>, <-36,8,14> } triangle { <20,8,-86>, <20,8,10>, <16,8,14> } triangle { <16,8,14>, <16,8,-86>, <20,8,-86> } triangle { <-20,8,-86>, <-20,8,10>, <-16,8,14> } triangle { <-16,8,14>, <-16,8,-86>, <-20,8,-86> } triangle { <36,4,86>, <36,4,14>, <-36,4,14> } triangle { <-36,4,14>, <-36,4,86>, <36,4,86> } triangle { <16,4,14>, <16,4,-86>, <-16,4,-86> } triangle { <-16,4,-86>, <-16,4,14>, <16,4,14> } triangle { <36,4,10>, <20,4,10>, <20,4,-86> } triangle { <20,4,-86>, <28,4,-86>, <36,4,10> } triangle { <-36,4,10>, <-20,4,10>, <-20,4,-86> } triangle { <-20,4,-86>, <-28,4,-86>, <-36,4,10> } triangle { <40,0,90>, <40,0,30>, <-40,0,30> } triangle { <-40,0,30>, <-40,0,90>, <40,0,90> } triangle { <30.33,0,-86>, <40,0,30>, <-40,0,30> } triangle { <-40,0,30>, <-30.33,0,-86>, <30.33,0,-86> } triangle { <26.33,0,-86>, <26,0,-90>, <-26,0,-90> } triangle { <-26,0,-90>, <-26.33,0,-86>, <26.33,0,-86> } } object { _1_dash_4disc_dot_dat matrix <-4,0,0,0,1,0,0.33,0,-4,-26.33,0,-86> } object { _1_dash_4disc_dot_dat matrix <4,0,0,0,1,0,-0.33,0,-4,26.33,0,-86> } mesh { triangle { <36,4,86>, <-36,4,86>, <-36,8,86> } triangle { <-36,8,86>, <36,8,86>, <36,4,86> } triangle { <-36,4,86>, <-36,4,18>, <-36,8,18> } triangle { <-36,8,18>, <-36,8,86>, <-36,4,86> } } object { _1_dash_4cyli_dot_dat matrix <-4,0,0,0,4,0,0,0,-4,-32,4,18> } mesh { triangle { <-32,4,14>, <-16,4,14>, <-16,8,14> } triangle { <-16,8,14>, <-32,8,14>, <-32,4,14> } triangle { <-16,4,14>, <-16,4,-86>, <-16,8,-86> } triangle { <-16,8,-86>, <-16,8,14>, <-16,4,14> } triangle { <-16,4,-86>, <16,4,-86>, <16,8,-86> } triangle { <16,8,-86>, <-16,8,-86>, <-16,4,-86> } triangle { <16,4,-86>, <16,4,14>, <16,8,14> } triangle { <16,8,14>, <16,8,-86>, <16,4,-86> } triangle { <16,4,14>, <32,4,14>, <32,8,14> } triangle { <32,8,14>, <16,8,14>, <16,4,14> } } object { _1_dash_4cyli_dot_dat matrix <4,0,0,0,4,0,0,0,-4,32,4,18> } mesh { triangle { <36,4,18>, <36,4,86>, <36,8,86> } triangle { <36,8,86>, <36,8,18>, <36,4,18> } } object { _1_dash_4cyli_dot_dat matrix <4,0,0,0,4,0,0.33,0,4,31.67,4,6> } mesh { triangle { <32,4,10>, <20,4,10>, <20,8,10> } triangle { <20,8,10>, <32,8,10>, <32,4,10> } triangle { <20,4,10>, <20,4,-86>, <20,8,-86> } triangle { <20,8,-86>, <20,8,10>, <20,4,10> } triangle { <20,4,-86>, <28,4,-86>, <28,8,-86> } triangle { <28,8,-86>, <20,8,-86>, <20,4,-86> } triangle { <28,4,-86>, <35.67,4,6>, <35.67,8,6> } triangle { <35.67,8,6>, <28,8,-86>, <28,4,-86> } } object { _1_dash_4cyli_dot_dat matrix <-4,0,0,0,4,0,-0.33,0,4,-31.67,4,6> } mesh { triangle { <-32,4,10>, <-20,4,10>, <-20,8,10> } triangle { <-20,8,10>, <-32,8,10>, <-32,4,10> } triangle { <-20,4,10>, <-20,4,-86>, <-20,8,-86> } triangle { <-20,8,-86>, <-20,8,10>, <-20,4,10> } triangle { <-20,4,-86>, <-28,4,-86>, <-28,8,-86> } triangle { <-28,8,-86>, <-20,8,-86>, <-20,4,-86> } triangle { <-28,4,-86>, <-35.67,4,6>, <-35.67,8,6> } triangle { <-35.67,8,6>, <-28,8,-86>, <-28,4,-86> } triangle { <40,0,90>, <-40,0,90>, <-40,8,90> } triangle { <-40,8,90>, <40,8,90>, <40,0,90> } triangle { <-40,0,90>, <-40,0,30>, <-40,8,30> } triangle { <-40,8,30>, <-40,8,90>, <-40,0,90> } triangle { <-40,0,30>, <-30.33,0,-86>, <-30.33,8,-86> } triangle { <-30.33,8,-86>, <-40,8,30>, <-40,0,30> } } object { _1_dash_4cyli_dot_dat matrix <-4,0,0,0,8,0,0.33,0,-4,-26.33,0,-86> } mesh { triangle { <-26,0,-90>, <26,0,-90>, <26,8,-90> } triangle { <26,8,-90>, <-26,8,-90>, <-26,0,-90> } } object { _1_dash_4cyli_dot_dat matrix <4,0,0,0,8,0,-0.33,0,-4,26.33,0,-86> } mesh { triangle { <30.33,0,-86>, <40,0,30>, <40,8,30> } triangle { <40,8,30>, <30.33,8,-86>, <30.33,0,-86> } triangle { <40,0,30>, <40,0,90>, <40,8,90> } triangle { <40,8,90>, <40,8,30>, <40,0,30> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,80> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,80> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,80> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,80> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,60> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,60> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,60> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,60> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,40> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,40> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,40> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,40> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-40> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-40> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-60> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-60> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-80> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-80> } #end } #end #declare _3710_dot_dat = #if (QUAL = 0) box { <-40,-4,-10>, <40,8,10> } #else union { // Plate 1 x 4 #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,20,4,0> } object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,0> } object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-20,4,0> } #end object { box5_dot_dat matrix <36,0,0,0,-4,0,0,0,6,0,8,0> } mesh { triangle { <40,8,10>, <36,8,6>, <-36,8,6> } triangle { <-36,8,6>, <-40,8,10>, <40,8,10> } triangle { <-40,8,10>, <-36,8,6>, <-36,8,-6> } triangle { <-36,8,-6>, <-40,8,-10>, <-40,8,10> } triangle { <-40,8,-10>, <-36,8,-6>, <36,8,-6> } triangle { <36,8,-6>, <40,8,-10>, <-40,8,-10> } triangle { <40,8,-10>, <36,8,-6>, <36,8,6> } triangle { <36,8,6>, <40,8,10>, <40,8,-10> } } object { box5_dot_dat matrix <40,0,0,0,-8,0,0,0,10,0,8,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,0> } #end } #end #declare _4859_dot_dat = #if (QUAL = 0) box { <-40,-4,-20>, <40,8,40> } #else #if (STUDS) union #else object #end { // Wedge 3 x 4 Plate #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,0> } #end mesh { triangle { <40,8,40>, <20,8,40>, <23,8,37> } triangle { <23,8,37>, <36,8,37>, <40,8,40> } triangle { <20,8,40>, <20,8,20>, <23,8,16> } triangle { <23,8,16>, <23,8,37>, <20,8,40> } triangle { <20,8,20>, <-20,8,20>, <-23,8,16> } triangle { <-23,8,16>, <23,8,16>, <20,8,20> } triangle { <-20,8,20>, <-20,8,40>, <-23,8,37> } triangle { <-23,8,37>, <-23,8,16>, <-20,8,20> } triangle { <-20,8,40>, <-40,8,40>, <-36,8,37> } triangle { <-36,8,37>, <-23,8,37>, <-20,8,40> } triangle { <-40,8,40>, <-20,8,-20>, <-18.33,8,-16> } triangle { <-18.33,8,-16>, <-36,8,37>, <-40,8,40> } triangle { <-20,8,-20>, <20,8,-20>, <18.33,8,-16> } triangle { <18.33,8,-16>, <-18.33,8,-16>, <-20,8,-20> } triangle { <20,8,-20>, <40,8,40>, <36,8,37> } triangle { <36,8,37>, <18.33,8,-16>, <20,8,-20> } triangle { <30,8,19>, <29,8,16>, <23,8,16> } triangle { <23,8,16>, <23,8,19>, <30,8,19> } triangle { <-30,8,19>, <-29,8,16>, <-23,8,16> } triangle { <-23,8,16>, <-23,8,19>, <-30,8,19> } triangle { <20.67,8,-9>, <20,8,-11>, <16,8,-11> } triangle { <16,8,-11>, <18,8,-9>, <20.67,8,-9> } triangle { <-20.67,8,-9>, <-20,8,-11>, <-16,8,-11> } triangle { <-16,8,-11>, <-18,8,-9>, <-20.67,8,-9> } triangle { <18,8,16>, <18,8,-9>, <16,8,-11> } triangle { <16,8,-11>, <16,8,16>, <18,8,16> } triangle { <-18,8,16>, <-18,8,-9>, <-16,8,-11> } triangle { <-16,8,-11>, <-16,8,16>, <-18,8,16> } triangle { <36,8,37>, <23,8,37>, <23,4,37> } triangle { <23,4,37>, <36,4,37>, <36,8,37> } triangle { <23,8,37>, <23,8,19>, <23,4,19> } triangle { <23,4,19>, <23,4,37>, <23,8,37> } triangle { <23,8,19>, <30,8,19>, <30,4,19> } triangle { <30,4,19>, <23,4,19>, <23,8,19> } triangle { <30,8,19>, <36,8,37>, <36,4,37> } triangle { <36,4,37>, <30,4,19>, <30,8,19> } triangle { <-36,8,37>, <-23,8,37>, <-23,4,37> } triangle { <-23,4,37>, <-36,4,37>, <-36,8,37> } triangle { <-23,8,37>, <-23,8,19>, <-23,4,19> } triangle { <-23,4,19>, <-23,4,37>, <-23,8,37> } triangle { <-23,8,19>, <-30,8,19>, <-30,4,19> } triangle { <-30,4,19>, <-23,4,19>, <-23,8,19> } triangle { <-30,8,19>, <-36,8,37>, <-36,4,37> } triangle { <-36,4,37>, <-30,4,19>, <-30,8,19> } triangle { <29,8,16>, <18,8,16>, <18,4,16> } triangle { <18,4,16>, <29,4,16>, <29,8,16> } triangle { <18,8,16>, <18,8,-9>, <18,4,-9> } triangle { <18,4,-9>, <18,4,16>, <18,8,16> } triangle { <18,8,-9>, <20.67,8,-9>, <20.67,4,-9> } triangle { <20.67,4,-9>, <18,4,-9>, <18,8,-9> } triangle { <20.67,8,-9>, <29,8,16>, <29,4,16> } triangle { <29,4,16>, <20.67,4,-9>, <20.67,8,-9> } triangle { <-29,8,16>, <-18,8,16>, <-18,4,16> } triangle { <-18,4,16>, <-29,4,16>, <-29,8,16> } triangle { <-18,8,16>, <-18,8,-9>, <-18,4,-9> } triangle { <-18,4,-9>, <-18,4,16>, <-18,8,16> } triangle { <-18,8,-9>, <-20.67,8,-9>, <-20.67,4,-9> } triangle { <-20.67,4,-9>, <-18,4,-9>, <-18,8,-9> } triangle { <-20.67,8,-9>, <-29,8,16>, <-29,4,16> } triangle { <-29,4,16>, <-20.67,4,-9>, <-20.67,8,-9> } triangle { <16,8,16>, <-16,8,16>, <-16,4,16> } triangle { <-16,4,16>, <16,4,16>, <16,8,16> } triangle { <-16,8,16>, <-16,8,-11>, <-16,4,-11> } triangle { <-16,4,-11>, <-16,4,16>, <-16,8,16> } triangle { <-16,8,-11>, <-20,8,-11>, <-20,4,-11> } triangle { <-20,4,-11>, <-16,4,-11>, <-16,8,-11> } triangle { <-20,8,-11>, <-18.33,8,-16>, <-18.33,4,-16> } triangle { <-18.33,4,-16>, <-20,4,-11>, <-20,8,-11> } triangle { <-18.33,8,-16>, <18.33,8,-16>, <18.33,4,-16> } triangle { <18.33,4,-16>, <-18.33,4,-16>, <-18.33,8,-16> } triangle { <18.33,8,-16>, <20,8,-11>, <20,4,-11> } triangle { <20,4,-11>, <18.33,4,-16>, <18.33,8,-16> } triangle { <20,8,-11>, <16,8,-11>, <16,4,-11> } triangle { <16,4,-11>, <20,4,-11>, <20,8,-11> } triangle { <16,8,-11>, <16,8,16>, <16,4,16> } triangle { <16,4,16>, <16,4,-11>, <16,8,-11> } triangle { <36,4,37>, <30,4,19>, <23,4,19> } triangle { <23,4,19>, <23,4,37>, <36,4,37> } triangle { <-36,4,37>, <-30,4,19>, <-23,4,19> } triangle { <-23,4,19>, <-23,4,37>, <-36,4,37> } triangle { <29,4,16>, <20.67,4,-9>, <18,4,-9> } triangle { <18,4,-9>, <18,4,16>, <29,4,16> } triangle { <-29,4,16>, <-20.67,4,-9>, <-18,4,-9> } triangle { <-18,4,-9>, <-18,4,16>, <-29,4,16> } triangle { <16,4,16>, <16,4,-11>, <-16,4,-11> } triangle { <-16,4,-11>, <-16,4,16>, <16,4,16> } triangle { <20,4,-11>, <18.33,4,-16>, <-18.33,4,-16> } triangle { <-18.33,4,-16>, <-20,4,-11>, <20,4,-11> } triangle { <20,0,20>, <-20,0,20>, <-20,0,-20> } triangle { <-20,0,-20>, <20,0,-20>, <20,0,20> } triangle { <40,0,40>, <20,0,40>, <20,0,-20> } triangle { <-40,0,40>, <-20,0,40>, <-20,0,-20> } triangle { <40,0,40>, <20,0,40>, <20,8,40> } triangle { <20,8,40>, <40,8,40>, <40,0,40> } triangle { <20,0,40>, <20,0,20>, <20,8,20> } triangle { <20,8,20>, <20,8,40>, <20,0,40> } triangle { <20,0,20>, <-20,0,20>, <-20,8,20> } triangle { <-20,8,20>, <20,8,20>, <20,0,20> } triangle { <-20,0,20>, <-20,0,40>, <-20,8,40> } triangle { <-20,8,40>, <-20,8,20>, <-20,0,20> } triangle { <-20,0,40>, <-40,0,40>, <-40,8,40> } triangle { <-40,8,40>, <-20,8,40>, <-20,0,40> } triangle { <-40,0,40>, <-20,0,-20>, <-20,8,-20> } triangle { <-20,8,-20>, <-40,8,40>, <-40,0,40> } triangle { <-20,0,-20>, <20,0,-20>, <20,8,-20> } triangle { <20,8,-20>, <-20,8,-20>, <-20,0,-20> } triangle { <20,0,-20>, <40,0,40>, <40,8,40> } triangle { <40,8,40>, <20,8,-20>, <20,0,-20> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-10> } #end } #end #declare _3747_dot_dat = #if (QUAL = 0) box { <-20,-4,-50>, <20,24,10> } #else union { // Slope Brick 33 3 x 2 Inverted #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-5,0,0,0,1,0,4,0> } #end object { box5_dot_dat matrix <16,0,0,0,-20,0,0,0,6,0,24,0> } mesh { triangle { <20,24,10>, <16,24,6>, <-16,24,6> } triangle { <-16,24,6>, <-20,24,10>, <20,24,10> } triangle { <-20,24,10>, <-16,24,6>, <-16,24,-6> } triangle { <-16,24,-6>, <-20,24,-10>, <-20,24,10> } triangle { <-20,24,-10>, <-16,24,-6>, <16,24,-6> } triangle { <16,24,-6>, <20,24,-10>, <-20,24,-10> } triangle { <20,24,-10>, <16,24,-6>, <16,24,6> } triangle { <16,24,6>, <20,24,10>, <20,24,-10> } } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,4,0,0,10,13,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,-4,0,0,10,13,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,4,0,0,-10,13,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,-4,0,0,-10,13,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,6,0,0,10,12,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,-6,0,0,10,12,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,6,0,0,-10,12,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,-6,0,0,-10,12,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,4,0,0,10,3,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,-4,0,0,10,3,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,4,0,0,-10,3,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,2,0,-4,0,0,-10,3,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,6,0,0,10,2,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,-6,0,0,10,2,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,6,0,0,-10,2,-40> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,3,0,-6,0,0,-10,2,-40> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,13,0,0,0,4,10,0,-20> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,13,0,0,0,4,-10,0,-20> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,12,0,0,0,6,10,0,-20> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,12,0,0,0,6,-10,0,-20> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,3,0,0,0,4,10,0,-40> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,3,0,0,0,4,-10,0,-40> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,2,0,0,0,6,10,0,-40> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,2,0,0,0,6,-10,0,-40> } mesh { triangle { <20,24,-10>, <20,4,-50>, <20,0,10> } triangle { <20,0,10>, <20,24,10>, <20,24,-10> } triangle { <20,24,-10>, <20,4,-50>, <-20,4,-50> } triangle { <-20,4,-50>, <-20,24,-10>, <20,24,-10> } triangle { <20,24,10>, <20,0,10>, <-20,0,10> } triangle { <-20,0,10>, <-20,24,10>, <20,24,10> } triangle { <-20,24,-10>, <-20,4,-50>, <-20,0,10> } triangle { <-20,0,10>, <-20,24,10>, <-20,24,-10> } triangle { <20,0,-50>, <20,4,-50>, <20,0,10> } triangle { <20,0,-50>, <20,4,-50>, <-20,4,-50> } triangle { <-20,4,-50>, <-20,0,-50>, <20,0,-50> } triangle { <-20,0,-50>, <-20,4,-50>, <-20,0,10> } triangle { <18,20,-10>, <18,2,-46>, <-18,2,-46> } triangle { <-18,2,-46>, <-18,20,-10>, <18,20,-10> } triangle { <18,20,-10>, <18,0,-10>, <18,0,-46> } triangle { <18,0,-46>, <18,2,-46>, <18,20,-10> } triangle { <-18,20,-10>, <-18,0,-10>, <-18,0,-46> } triangle { <-18,0,-46>, <-18,2,-46>, <-18,20,-10> } triangle { <18,20,-10>, <18,0,-10>, <-18,0,-10> } triangle { <-18,0,-10>, <-18,20,-10>, <18,20,-10> } triangle { <18,2,-46>, <18,0,-46>, <-18,0,-46> } triangle { <-18,0,-46>, <-18,2,-46>, <18,2,-46> } triangle { <20,0,10>, <18,0,-10>, <-18,0,-10> } triangle { <-18,0,-10>, <-20,0,10>, <20,0,10> } triangle { <-20,0,10>, <-18,0,-10>, <-18,0,-46> } triangle { <-18,0,-46>, <-20,0,-50>, <-20,0,10> } triangle { <-20,0,-50>, <-18,0,-46>, <18,0,-46> } triangle { <18,0,-46>, <20,0,-50>, <-20,0,-50> } triangle { <20,0,-50>, <18,0,-46>, <18,0,-10> } triangle { <18,0,-10>, <20,0,10>, <20,0,-50> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,0> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-20> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-40> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-20> } object { stud2a_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-40> } #end } #end #ifndef (Color2) #declare Color2 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.117647,0.627451,0.227451> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.08 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end #ifndef (Color14) #declare Color14 = #if (version >= 3.1) material { #end texture { pigment { rgb <1,0.905882,0.211765> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.08 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end #declare stud4a_dot_dat = difference { cylinder { <0,0,0>, <0,-4,0>, 8 } cylinder { <0,0.01,0>, <0,-4.01,0>, 6 } } #declare _1_dash_4cyls_dot_dat = cylinder { <0,0,0>, <0,1,0>, 1 open clipped_by { plane { <-1,0,-1>,-O7071 } plane { <1,1,0>,O7071 } } } #declare _3039p23_dot_dat = #if (QUAL = 0) box { <-20,-4,-30>, <20,24,10> } #else union { // Slope Brick 45 2 x 2 with computer screen front // name 3039p23.dat // Author: Thomas Burger // Official LCad update 97-01 mesh { triangle { <-20,20,-30>, <-19.3,19.29,-29.29>, <-19.2,0.64,-10.64> } triangle { <-19.2,0.64,-10.64>, <-20,0,-10>, <-20,20,-30> } triangle { <-20,0,-10>, <-19.2,0.64,-10.64>, <19.3,0.71,-10.71> } triangle { <19.3,0.71,-10.71>, <20,0,-10>, <-20,0,-10> } triangle { <20,0,-10>, <19.3,0.71,-10.71>, <19.3,19.29,-29.29> } triangle { <19.3,19.29,-29.29>, <20,20,-30>, <20,0,-10> } triangle { <-20,20,-30>, <-19.3,19.29,-29.29>, <19.3,19.29,-29.29> } triangle { <19.3,19.29,-29.29>, <20,20,-30>, <-20,20,-30> } } mesh { triangle { <4,1.57,-11.57>, <4.7,2.07,-12.07>, <4.8,18.43,-28.43> } triangle { <4.8,18.43,-28.43>, <4.1,18.86,-28.86>, <4,1.57,-11.57> } triangle { <-17.1,1.64,-11.64>, <4,1.57,-11.57>, <4.1,18.86,-28.86> } triangle { <4.1,18.86,-28.86>, <-17.7,18.93,-28.93>, <-17.1,1.64,-11.64> } triangle { <-17.7,18.93,-28.93>, <-18.4,18.5,-28.5>, <-18.3,2.21,-12.21> } triangle { <-18.3,2.21,-12.21>, <-17.1,1.64,-11.64>, <-17.7,18.93,-28.93> } #if (version >= 3.1) material #else texture #end { Color2 } } mesh { triangle { <12,14.36,-24.36>, <16,14.36,-24.36>, <16,17.21,-27.21> } triangle { <16,17.21,-27.21>, <12,17.21,-27.21>, <12,14.36,-24.36> } #if (version >= 3.1) material #else texture #end { Color4 } } mesh { triangle { <12,8.64,-18.64>, <16,8.64,-18.64>, <16,11.5,-21.5> } triangle { <16,11.5,-21.5>, <12,11.5,-21.5>, <12,8.64,-18.64> } #if (version >= 3.1) material #else texture #end { Color2 } } mesh { triangle { <12,2.93,-12.93>, <16,2.93,-12.93>, <16,5.79,-15.79> } triangle { <16,5.79,-15.79>, <12,5.79,-15.79>, <12,2.93,-12.93> } #if (version >= 3.1) material #else texture #end { Color14 } } mesh { triangle { <-19.2,0.64,-10.64>, <-18.3,2.21,-12.21>, <-18.4,18.5,-28.5> } triangle { <-18.4,18.5,-28.5>, <-19.3,19.29,-29.29>, <-19.2,0.64,-10.64> } triangle { <-19.2,0.64,-10.64>, <-17.1,1.64,-11.64>, <-18.3,2.21,-12.21> } triangle { <-19.2,0.64,-10.64>, <19.3,0.71,-10.71>, <4,1.57,-11.57> } triangle { <4,1.57,-11.57>, <-17.1,1.64,-11.64>, <-19.2,0.64,-10.64> } triangle { <-19.3,19.29,-29.29>, <-18.4,18.5,-28.5>, <-17.7,18.93,-28.93> } triangle { <-19.3,19.29,-29.29>, <-17.7,18.93,-28.93>, <4.1,18.86,-28.86> } triangle { <4.1,18.86,-28.86>, <19.3,19.29,-29.29>, <-19.3,19.29,-29.29> } triangle { <19.3,0.71,-10.71>, <4,1.57,-11.57>, <4.7,2.07,-12.07> } triangle { <19.3,19.29,-29.29>, <4.1,18.86,-28.86>, <4.8,18.43,-28.43> } triangle { <4.7,2.07,-12.07>, <12,2.93,-12.93>, <12,17.21,-27.21> } triangle { <12,17.21,-27.21>, <4.8,18.43,-28.43>, <4.7,2.07,-12.07> } triangle { <19.3,19.29,-29.29>, <16,17.21,-27.21>, <16,2.93,-12.93> } triangle { <16,2.93,-12.93>, <19.3,0.71,-10.71>, <19.3,19.29,-29.29> } triangle { <4.7,2.07,-12.07>, <12,2.93,-12.93>, <16,2.93,-12.93> } triangle { <16,2.93,-12.93>, <19.3,0.71,-10.71>, <4.7,2.07,-12.07> } triangle { <4.8,18.43,-28.43>, <12,17.21,-27.21>, <16,17.21,-27.21> } triangle { <16,17.21,-27.21>, <19.3,19.29,-29.29>, <4.8,18.43,-28.43> } triangle { <12,5.79,-15.79>, <16,5.79,-15.79>, <16,8.64,-18.64> } triangle { <16,8.64,-18.64>, <12,8.64,-18.64>, <12,5.79,-15.79> } triangle { <12,11.5,-21.5>, <16,11.5,-21.5>, <16,14.36,-24.36> } triangle { <16,14.36,-24.36>, <12,14.36,-24.36>, <12,11.5,-21.5> } triangle { <12,11.5,-21.5>, <16,11.5,-21.5>, <16,14.36,-24.36> } triangle { <16,14.36,-24.36>, <12,14.36,-24.36>, <12,11.5,-21.5> } // 3039-4t Slope Brick 45 2 x 2 without sloped front #if (version >= 3.1) material #else texture #end { Color15 } } #if (STUDS) object { stud4a_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,20,-10> } #end object { _1_dash_4cyls_dot_dat matrix <0,0,-6,0,-6,0,6,0,0,0,10,-10> } object { _1_dash_4cyls_dot_dat matrix <0,0,-6,0,-6,0,-6,0,0,0,10,-10> } object { _2_dash_4cyli_dot_dat matrix <6,0,0,0,16,0,0,0,6,0,4,-10> } object { _2_dash_4cyli_dot_dat matrix <6,0,0,0,10,0,0,0,-6,0,10,-10> } object { _1_dash_4cyls_dot_dat matrix <0,0,-8,0,-8,0,8,0,0,0,12,-10> } object { _1_dash_4cyls_dot_dat matrix <0,0,-8,0,-8,0,-8,0,0,0,20,-10> } object { _2_dash_4cyli_dot_dat matrix <8,0,0,0,16,0,0,0,8,0,4,-10> } object { _2_dash_4cyli_dot_dat matrix <8,0,0,0,8,0,0,0,-8,0,12,-10> } mesh { triangle { <20,24,10>, <16,24,6>, <-16,24,6> } triangle { <-16,24,6>, <-20,24,10>, <20,24,10> } triangle { <-20,24,10>, <-16,24,6>, <-16,24,-26> } triangle { <-16,24,-26>, <-20,24,-30>, <-20,24,10> } triangle { <-20,24,-30>, <-16,24,-26>, <16,24,-26> } triangle { <16,24,-26>, <20,24,-30>, <-20,24,-30> } triangle { <20,24,-30>, <16,24,-26>, <16,24,6> } triangle { <16,24,6>, <20,24,10>, <20,24,-30> } triangle { <16,4,6>, <16,4,-10>, <-16,4,-10> } triangle { <-16,4,-10>, <-16,4,6>, <16,4,6> } triangle { <20,0,10>, <20,0,-10>, <-20,0,-10> } triangle { <-20,0,-10>, <-20,0,10>, <20,0,10> } triangle { <20,24,10>, <20,0,10>, <-20,0,10> } triangle { <-20,0,10>, <-20,24,10>, <20,24,10> } triangle { <16,24,6>, <16,4,6>, <-16,4,6> } triangle { <-16,4,6>, <-16,24,6>, <16,24,6> } triangle { <16,24,-26>, <16,20,-26>, <-16,20,-26> } triangle { <-16,20,-26>, <-16,24,-26>, <16,24,-26> } triangle { <20,24,-30>, <20,20,-30>, <-20,20,-30> } triangle { <-20,20,-30>, <-20,24,-30>, <20,24,-30> } triangle { <20,24,10>, <20,0,10>, <20,20,-30> } triangle { <20,20,-30>, <20,24,-30>, <20,24,10> } triangle { <20,0,10>, <20,0,-10>, <20,20,-30> } triangle { <16,24,6>, <16,4,6>, <16,20,-26> } triangle { <16,20,-26>, <16,24,-26>, <16,24,6> } triangle { <16,4,6>, <16,4,-10>, <16,20,-26> } triangle { <-16,24,6>, <-16,4,6>, <-16,20,-26> } triangle { <-16,20,-26>, <-16,24,-26>, <-16,24,6> } triangle { <-16,4,6>, <-16,4,-10>, <-16,20,-26> } triangle { <-20,24,10>, <-20,0,10>, <-20,20,-30> } triangle { <-20,20,-30>, <-20,24,-30>, <-20,24,10> } triangle { <-20,0,10>, <-20,0,-10>, <-20,20,-30> } triangle { <16,20,-26>, <16,4,-10>, <-16,4,-10> } triangle { <-16,4,-10>, <-16,20,-26>, <16,20,-26> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,0> } // /3039-4t Slope Brick 45 2 x 2 without sloped front #end } #end #declare _2877_dot_dat = #if (QUAL = 0) box { <-20,-4,-10>, <20,24,10> } #else union { // Brick 1 x 2 with Grille #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-5,0,0,0,1,0,4,0> } #end object { box5_dot_dat matrix <16,0,0,0,-20,0,0,0,6,0,24,0> } mesh { triangle { <20,24,8>, <16,24,6>, <-16,24,6> } triangle { <-16,24,6>, <-20,24,8>, <20,24,8> } triangle { <-20,24,8>, <-16,24,6>, <-16,24,-6> } triangle { <-16,24,-6>, <-20,24,-8>, <-20,24,8> } triangle { <-20,24,-8>, <-16,24,-6>, <16,24,-6> } triangle { <16,24,-6>, <20,24,-8>, <-20,24,-8> } triangle { <20,24,-8>, <16,24,-6>, <16,24,6> } triangle { <16,24,6>, <20,24,8>, <20,24,-8> } triangle { <20,24,8>, <20,0,8>, <20,0,-8> } triangle { <20,0,-8>, <20,24,-8>, <20,24,8> } triangle { <-20,24,8>, <-20,0,8>, <-20,0,-8> } triangle { <-20,0,-8>, <-20,24,-8>, <-20,24,8> } triangle { <20,0,8>, <20,0,-8>, <-20,0,-8> } triangle { <-20,0,-8>, <-20,0,8>, <20,0,8> } triangle { <20,24,-8>, <20,22,-10>, <-20,22,-10> } triangle { <-20,22,-10>, <-20,24,-8>, <20,24,-8> } triangle { <20,22,-10>, <20,20,-8>, <-20,20,-8> } triangle { <-20,20,-8>, <-20,22,-10>, <20,22,-10> } triangle { <20,20,-8>, <20,18,-10>, <-20,18,-10> } triangle { <-20,18,-10>, <-20,20,-8>, <20,20,-8> } triangle { <20,18,-10>, <20,16,-8>, <-20,16,-8> } triangle { <-20,16,-8>, <-20,18,-10>, <20,18,-10> } triangle { <20,16,-8>, <20,14,-10>, <-20,14,-10> } triangle { <-20,14,-10>, <-20,16,-8>, <20,16,-8> } triangle { <20,14,-10>, <20,12,-8>, <-20,12,-8> } triangle { <-20,12,-8>, <-20,14,-10>, <20,14,-10> } triangle { <20,12,-8>, <20,10,-10>, <-20,10,-10> } triangle { <-20,10,-10>, <-20,12,-8>, <20,12,-8> } triangle { <20,10,-10>, <20,8,-8>, <-20,8,-8> } triangle { <-20,8,-8>, <-20,10,-10>, <20,10,-10> } triangle { <20,8,-8>, <20,6,-10>, <-20,6,-10> } triangle { <-20,6,-10>, <-20,8,-8>, <20,8,-8> } triangle { <20,6,-10>, <20,4,-8>, <-20,4,-8> } triangle { <-20,4,-8>, <-20,6,-10>, <20,6,-10> } triangle { <20,4,-8>, <20,2,-10>, <-20,2,-10> } triangle { <-20,2,-10>, <-20,4,-8>, <20,4,-8> } triangle { <20,2,-10>, <20,0,-8>, <-20,0,-8> } triangle { <-20,0,-8>, <-20,2,-10>, <20,2,-10> } triangle { <20,24,-8>, <20,22,-10>, <20,20,-8> } triangle { <20,20,-8>, <20,18,-10>, <20,16,-8> } triangle { <20,16,-8>, <20,14,-10>, <20,12,-8> } triangle { <20,12,-8>, <20,10,-10>, <20,8,-8> } triangle { <20,8,-8>, <20,6,-10>, <20,4,-8> } triangle { <20,4,-8>, <20,2,-10>, <20,0,-8> } triangle { <-20,24,-8>, <-20,22,-10>, <-20,20,-8> } triangle { <-20,20,-8>, <-20,18,-10>, <-20,16,-8> } triangle { <-20,16,-8>, <-20,14,-10>, <-20,12,-8> } triangle { <-20,12,-8>, <-20,10,-10>, <-20,8,-8> } triangle { <-20,8,-8>, <-20,6,-10>, <-20,4,-8> } triangle { <-20,4,-8>, <-20,2,-10>, <-20,0,-8> } triangle { <20,24,8>, <18,24,10>, <18,0,10> } triangle { <18,0,10>, <20,0,8>, <20,24,8> } triangle { <18,24,10>, <16,24,8>, <16,0,8> } triangle { <16,0,8>, <18,0,10>, <18,24,10> } triangle { <16,24,8>, <14,24,10>, <14,0,10> } triangle { <14,0,10>, <16,0,8>, <16,24,8> } triangle { <14,24,10>, <12,24,8>, <12,0,8> } triangle { <12,0,8>, <14,0,10>, <14,24,10> } triangle { <12,24,8>, <10,24,10>, <10,0,10> } triangle { <10,0,10>, <12,0,8>, <12,24,8> } triangle { <10,24,10>, <8,24,8>, <8,0,8> } triangle { <8,0,8>, <10,0,10>, <10,24,10> } triangle { <8,24,8>, <6,24,10>, <6,0,10> } triangle { <6,0,10>, <8,0,8>, <8,24,8> } triangle { <6,24,10>, <4,24,8>, <4,0,8> } triangle { <4,0,8>, <6,0,10>, <6,24,10> } triangle { <4,24,8>, <2,24,10>, <2,0,10> } triangle { <2,0,10>, <4,0,8>, <4,24,8> } triangle { <2,24,10>, <0,24,8>, <0,0,8> } triangle { <0,0,8>, <2,0,10>, <2,24,10> } triangle { <0,24,8>, <-2,24,10>, <-2,0,10> } triangle { <-2,0,10>, <0,0,8>, <0,24,8> } triangle { <-2,24,10>, <-4,24,8>, <-4,0,8> } triangle { <-4,0,8>, <-2,0,10>, <-2,24,10> } triangle { <-4,24,8>, <-6,24,10>, <-6,0,10> } triangle { <-6,0,10>, <-4,0,8>, <-4,24,8> } triangle { <-6,24,10>, <-8,24,8>, <-8,0,8> } triangle { <-8,0,8>, <-6,0,10>, <-6,24,10> } triangle { <-8,24,8>, <-10,24,10>, <-10,0,10> } triangle { <-10,0,10>, <-8,0,8>, <-8,24,8> } triangle { <-10,24,10>, <-12,24,8>, <-12,0,8> } triangle { <-12,0,8>, <-10,0,10>, <-10,24,10> } triangle { <-12,24,8>, <-14,24,10>, <-14,0,10> } triangle { <-14,0,10>, <-12,0,8>, <-12,24,8> } triangle { <-14,24,10>, <-16,24,8>, <-16,0,8> } triangle { <-16,0,8>, <-14,0,10>, <-14,24,10> } triangle { <-16,24,8>, <-18,24,10>, <-18,0,10> } triangle { <-18,0,10>, <-16,0,8>, <-16,24,8> } triangle { <-18,24,10>, <-20,24,8>, <-20,0,8> } triangle { <-20,0,8>, <-18,0,10>, <-18,24,10> } triangle { <20,24,8>, <18,24,10>, <16,24,8> } triangle { <16,24,8>, <14,24,10>, <12,24,8> } triangle { <12,24,8>, <10,24,10>, <8,24,8> } triangle { <8,24,8>, <6,24,10>, <4,24,8> } triangle { <4,24,8>, <2,24,10>, <0,24,8> } triangle { <0,24,8>, <-2,24,10>, <-4,24,8> } triangle { <-4,24,8>, <-6,24,10>, <-8,24,8> } triangle { <-8,24,8>, <-10,24,10>, <-12,24,8> } triangle { <-12,24,8>, <-14,24,10>, <-16,24,8> } triangle { <-16,24,8>, <-18,24,10>, <-20,24,8> } triangle { <20,0,8>, <18,0,10>, <16,0,8> } triangle { <16,0,8>, <14,0,10>, <12,0,8> } triangle { <12,0,8>, <10,0,10>, <8,0,8> } triangle { <8,0,8>, <6,0,10>, <4,0,8> } triangle { <4,0,8>, <2,0,10>, <0,0,8> } triangle { <0,0,8>, <-2,0,10>, <-4,0,8> } triangle { <-4,0,8>, <-6,0,10>, <-8,0,8> } triangle { <-8,0,8>, <-10,0,10>, <-12,0,8> } triangle { <-12,0,8>, <-14,0,10>, <-16,0,8> } triangle { <-16,0,8>, <-18,0,10>, <-20,0,8> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } #end } #end #declare _3001_dot_dat = #if (QUAL = 0) box { <-40,-4,-20>, <40,24,20> } #else union { // Brick 2 x 4 #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-5,0,0,0,1,20,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-5,0,0,0,1,0,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-5,0,0,0,1,-20,4,0> } #end object { box5_dot_dat matrix <36,0,0,0,-20,0,0,0,16,0,24,0> } mesh { triangle { <40,24,20>, <36,24,16>, <-36,24,16> } triangle { <-36,24,16>, <-40,24,20>, <40,24,20> } triangle { <-40,24,20>, <-36,24,16>, <-36,24,-16> } triangle { <-36,24,-16>, <-40,24,-20>, <-40,24,20> } triangle { <-40,24,-20>, <-36,24,-16>, <36,24,-16> } triangle { <36,24,-16>, <40,24,-20>, <-40,24,-20> } triangle { <40,24,-20>, <36,24,-16>, <36,24,16> } triangle { <36,24,16>, <40,24,20>, <40,24,-20> } } object { box5_dot_dat matrix <40,0,0,0,-24,0,0,0,20,0,24,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,-10> } #end } #end #declare _6231_dot_dat = #if (QUAL = 0) box { <-10,0,-10>, <10,24,10> } #else union { // Panel 1 x 1 x 1 Corner // Name: 6231.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2001-02 // 2001-10-12 Jacob Sparre Andersen, bug-fix mesh { triangle { <10,0,10>, <10,16,10>, <10,16,6> } triangle { <10,16,6>, <10,0,6>, <10,0,10> } } object { box5_dot_dat matrix <6,0,0,0,-4,0,0,0,6,0,24,0> } mesh { triangle { <10,24,10>, <6,24,6>, <-6,24,6> } triangle { <-6,24,6>, <-10,24,10>, <10,24,10> } triangle { <-10,24,10>, <-6,24,6>, <-6,24,-6> } triangle { <-6,24,-6>, <-10,24,-10>, <-10,24,10> } triangle { <-10,24,-10>, <-6,24,-6>, <6,24,-6> } triangle { <6,24,-6>, <10,24,-10>, <-10,24,-10> } triangle { <10,24,-10>, <6,24,-6>, <6,24,6> } triangle { <6,24,6>, <10,24,10>, <10,24,-10> } triangle { <10,16,6>, <10,16,-10>, <-6,16,-10> } triangle { <-6,16,-10>, <-6,16,6>, <10,16,6> } triangle { <10,0,10>, <10,0,6>, <-6,0,6> } triangle { <-6,0,6>, <-10,0,10>, <10,0,10> } triangle { <-6,0,6>, <-6,0,-10>, <-10,0,-10> } triangle { <-10,0,-10>, <-10,0,10>, <-6,0,6> } triangle { <-10,24,-10>, <10,24,-10>, <10,16,-10> } triangle { <10,16,-10>, <-10,16,-10>, <-10,24,-10> } triangle { <10,24,-10>, <10,24,10>, <10,16,10> } triangle { <10,16,10>, <10,16,-10>, <10,24,-10> } triangle { <10,24,10>, <10,0,10>, <-10,0,10> } triangle { <-10,0,10>, <-10,24,10>, <10,24,10> } triangle { <-10,24,10>, <-10,0,10>, <-10,0,-10> } triangle { <-10,0,-10>, <-10,24,-10>, <-10,24,10> } triangle { <-10,16,-10>, <-10,0,-10>, <-6,0,-10> } triangle { <-6,0,-10>, <-6,16,-10>, <-10,16,-10> } triangle { <-6,16,-10>, <-6,0,-10>, <-6,0,6> } triangle { <-6,0,6>, <-6,16,6>, <-6,16,-10> } triangle { <-6,16,6>, <-6,0,6>, <10,0,6> } triangle { <10,0,6>, <10,16,6>, <-6,16,6> } // } } #end #declare _4865_dot_dat = #if (QUAL = 0) box { <-20,0,-10>, <20,24,10> } #else union { // Panel 1 x 2 x 1 #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,20,0> } #end object { box5_dot_dat matrix <16,0,0,0,-4,0,0,0,6,0,24,0> } mesh { triangle { <20,24,10>, <16,24,6>, <-16,24,6> } triangle { <-16,24,6>, <-20,24,10>, <20,24,10> } triangle { <-20,24,10>, <-16,24,6>, <-16,24,-6> } triangle { <-16,24,-6>, <-20,24,-10>, <-20,24,10> } triangle { <-20,24,-10>, <-16,24,-6>, <16,24,-6> } triangle { <16,24,-6>, <20,24,-10>, <-20,24,-10> } triangle { <20,24,-10>, <16,24,-6>, <16,24,6> } triangle { <16,24,6>, <20,24,10>, <20,24,-10> } triangle { <20,16,6>, <20,16,-10>, <-20,16,-10> } triangle { <-20,16,-10>, <-20,16,6>, <20,16,6> } triangle { <20,0,10>, <20,0,6>, <-20,0,6> } triangle { <-20,0,6>, <-20,0,10>, <20,0,10> } triangle { <-20,24,10>, <-20,24,-10>, <-20,16,-10> } triangle { <-20,16,-10>, <-20,16,6>, <-20,24,10> } triangle { <-20,24,-10>, <20,24,-10>, <20,16,-10> } triangle { <20,16,-10>, <-20,16,-10>, <-20,24,-10> } triangle { <20,24,-10>, <20,24,10>, <20,16,6> } triangle { <20,16,6>, <20,16,-10>, <20,24,-10> } triangle { <20,24,10>, <-20,24,10>, <-20,0,10> } triangle { <-20,0,10>, <20,0,10>, <20,24,10> } triangle { <-20,24,10>, <-20,16,6>, <-20,0,6> } triangle { <-20,0,6>, <-20,0,10>, <-20,24,10> } triangle { <-20,16,6>, <20,16,6>, <20,0,6> } triangle { <20,0,6>, <-20,0,6>, <-20,16,6> } triangle { <20,16,6>, <20,24,10>, <20,0,10> } triangle { <20,0,10>, <20,0,6>, <20,16,6> } } } #end #declare ring1_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 2, 1 } #else difference { cylinder { <0,-0.001,0>, <0,0.001,0>, 2 } cylinder { <0,-0.002,0>, <0,0.002,0>, 1 } } #end #declare box4t_dot_dat = object { // Box4t // name box4t.dat // Created by Tore Eriksson // To be copied into the ldraw\p directory // Official LCad update 97-01 mesh { triangle { <1,1,1>, <1,1,-1>, <-1,1,-1> } triangle { <-1,1,-1>, <-1,1,1>, <1,1,1> } triangle { <1,1,1>, <1,0,1>, <-1,0,1> } triangle { <-1,0,1>, <-1,1,1>, <1,1,1> } triangle { <-1,1,1>, <-1,0,1>, <-1,0,-1> } triangle { <-1,0,-1>, <-1,1,-1>, <-1,1,1> } // 4 16 -1 1 -1 -1 0 -1 1 0 -1 1 1 -1 triangle { <1,1,-1>, <1,0,-1>, <1,0,1> } triangle { <1,0,1>, <1,1,1>, <1,1,-1> } } } #declare _6153_dot_dat = #if (QUAL = 0) box { <-40,-4,-70>, <40,24,50> } #else union { // Wedge 6 x 4 // Name: 6153.dat // Author: Tore Eriksson // Official LCad update 98-07 #if (STUDS) object { stud3_dot_dat matrix <0,0,-1,0,-5,0,1,0,0,0,4,-20> } object { stud4a_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,20,-50> } #end object { _2_dash_4cyli_dot_dat matrix <6,0,0,0,9,0,0,-3,6,0,14,-50> } object { _2_dash_4cyli_dot_dat matrix <8,0,0,0,10,0,0,-4,8,0,14,-50> } object { _2_dash_4cyli_dot_dat matrix <6,0,0,0,6,0,0,3,-6,0,14,-50> } object { _2_dash_4cyli_dot_dat matrix <8,0,0,0,6,0,0,4,-8,0,14,-50> } mesh { triangle { <20,0,-30>, <20,20,-70>, <-20,20,-70> } triangle { <-20,20,-70>, <-20,0,-30>, <20,0,-30> } } object { rect_dot_dat matrix <0,2,0,0,0,1,20,0,0,0,22,-70> } object { rect_dot_dat matrix <0,0,-10,0,1,0,20,0,0,0,16,0> } mesh { triangle { <-20,0,-10>, <-20,16,-10>, <20,16,-10> } triangle { <20,16,-10>, <20,0,-10>, <-20,0,-10> } } #if (STUDS) object { stud_dot_dat matrix <0,0,-1,0,1,0,1,0,0,-10,16,0> } object { stud_dot_dat matrix <0,0,-1,0,1,0,1,0,0,10,16,0> } #end mesh { triangle { <-20,16,10>, <-20,24,10>, <20,24,10> } triangle { <20,24,10>, <20,16,10>, <-20,16,10> } triangle { <-20,0,-10>, <-20,0,-30>, <20,0,-30> } triangle { <20,0,-30>, <20,0,-10>, <-20,0,-10> } } #if (STUDS) object { stud_dot_dat matrix <0,0,-1,0,1,0,1,0,0,-10,0,-20> } object { stud_dot_dat matrix <0,0,-1,0,1,0,1,0,0,10,0,-20> } object { stud_dot_dat matrix <0,0,-1,0,1,0,1,0,0,-30,0,40> } object { stud_dot_dat matrix <0,0,-1,0,1,0,1,0,0,30,0,40> } #end object { box5_dot_dat matrix <0,0,-8,0,-20,0,20,0,0,0,24,-22> } object { box5_dot_dat matrix <0,0,-8,0,-4,0,20,0,0,0,24,-2> } object { _4_dash_4cyli_dot_dat matrix <0,0,-2,0,4,0,2,0,0,0,20,0> } object { _4_dash_4cyli_dot_dat matrix <0,0,-4,0,4,0,4,0,0,0,20,0> } object { ring1_dot_dat matrix <0,0,-2,0,1,0,2,0,0,0,24,0> } mesh { triangle { <20,24,10>, <20,24,6>, <-20,24,6> } triangle { <-20,24,6>, <-20,24,10>, <20,24,10> } triangle { <20,24,-10>, <20,24,-14>, <-20,24,-14> } triangle { <-20,24,-14>, <-20,24,-10>, <20,24,-10> } triangle { <-16,24,-66>, <16,24,-66>, <20,24,-70> } triangle { <20,24,-70>, <-20,24,-70>, <-16,24,-66> } triangle { <-16,20,-66>, <16,20,-66>, <16,24,-66> } triangle { <16,24,-66>, <-16,24,-66>, <-16,20,-66> } triangle { <16,3,-34>, <16,20,-66>, <-16,20,-66> } triangle { <-16,20,-66>, <-16,3,-34>, <16,3,-34> } triangle { <-16,4,-34>, <16,4,-34>, <16,24,-34> } triangle { <16,24,-34>, <-16,24,-34>, <-16,4,-34> } triangle { <20,24,-30>, <24,24,-34>, <-24,24,-34> } triangle { <-24,24,-34>, <-20,24,-30>, <20,24,-30> } triangle { <20,0,-30>, <40,0,30>, <40,0,50> } triangle { <40,0,50>, <20,0,50>, <20,0,-30> } triangle { <20,0,-30>, <20,20,-70>, <40,20,-10> } triangle { <40,20,-10>, <40,0,30>, <20,0,-30> } triangle { <20,24,-70>, <40,24,-10>, <40,20,-10> } triangle { <40,20,-10>, <20,20,-70>, <20,24,-70> } triangle { <20,0,-10>, <20,0,50>, <20,16,10> } triangle { <20,16,10>, <20,16,-10>, <20,0,-10> } triangle { <20,0,50>, <20,16,10>, <20,24,10> } triangle { <20,24,10>, <20,24,50>, <20,0,50> } triangle { <40,0,50>, <40,24,50>, <40,24,-10> } triangle { <40,24,-10>, <40,20,-10>, <40,0,50> } triangle { <40,0,50>, <40,0,30>, <40,20,-10> } triangle { <20,0,50>, <40,0,50>, <40,24,50> } triangle { <40,24,50>, <20,24,50>, <20,0,50> } } #if (STUDS) object { stud3_dot_dat matrix <0,0,-1,0,-5,0,1,0,0,30,4,30> } object { stud3_dot_dat matrix <0,0,-1,0,-5,0,1,0,0,30,4,10> } #end mesh { triangle { <16,4,-34>, <16,20,-66>, <16,24,-66> } triangle { <16,24,-66>, <16,24,-34>, <16,4,-34> } triangle { <20,24,50>, <20,24,-30>, <24,24,-34> } triangle { <24,24,-34>, <24,24,46>, <20,24,50> } triangle { <20,24,-34>, <20,24,-70>, <16,24,-66> } triangle { <16,24,-66>, <16,24,-34>, <20,24,-34> } triangle { <40,24,-10>, <20,24,-70>, <20,24,-58> } triangle { <20,24,-58>, <36,24,-10>, <40,24,-10> } triangle { <40,24,50>, <40,24,-10>, <36,24,-10> } triangle { <36,24,-10>, <36,24,46>, <40,24,50> } triangle { <40,24,50>, <36,24,46>, <24,24,46> } triangle { <24,24,46>, <20,24,50>, <40,24,50> } triangle { <24,24,46>, <24,4,46>, <24,4,-10> } triangle { <24,4,-10>, <24,12,-34>, <24,24,46> } triangle { <24,24,46>, <24,12,-34>, <24,24,-34> } triangle { <24,12,-34>, <20,12,-34>, <20,24,-34> } triangle { <20,24,-34>, <24,24,-34>, <24,12,-34> } triangle { <20,12,-34>, <20,20,-58>, <20,24,-58> } triangle { <20,24,-58>, <20,24,-34>, <20,12,-34> } triangle { <36,20,-10>, <20,20,-58>, <20,24,-58> } triangle { <20,24,-58>, <36,24,-10>, <36,20,-10> } triangle { <36,20,-10>, <36,4,20>, <36,4,46> } triangle { <36,4,46>, <36,20,46>, <36,20,-10> } triangle { <36,20,46>, <36,20,-10>, <36,24,-10> } triangle { <36,24,-10>, <36,24,46>, <36,20,46> } triangle { <36,4,20>, <24,4,-10>, <24,12,-34> } triangle { <24,12,-34>, <36,20,-10>, <36,4,20> } triangle { <24,12,-34>, <36,20,-10>, <24,20,-58> } triangle { <24,20,-58>, <20,12,-34>, <24,12,-34> } triangle { <24,4,46>, <36,4,46>, <36,24,46> } triangle { <36,24,46>, <24,24,46>, <24,4,46> } } object { box4t_dot_dat matrix <1.2,0,0,0,20,0,0,0,2,10,4,-28> } object { box4t_dot_dat matrix <0,0,-1.2,0,20,0,-2,0,0,18,4,-20> } object { box4t_dot_dat matrix <1.2,0,0,0,4,0,0,0,2,10,20,-8> } object { box4t_dot_dat matrix <0,0,-1.2,0,4,0,-2,0,0,18,20,0> } mesh { triangle { <-20,0,-30>, <-40,0,30>, <-40,0,50> } triangle { <-40,0,50>, <-20,0,50>, <-20,0,-30> } triangle { <-20,0,-30>, <-20,20,-70>, <-40,20,-10> } triangle { <-40,20,-10>, <-40,0,30>, <-20,0,-30> } triangle { <-20,24,-70>, <-40,24,-10>, <-40,20,-10> } triangle { <-40,20,-10>, <-20,20,-70>, <-20,24,-70> } triangle { <-20,0,-10>, <-20,0,50>, <-20,16,10> } triangle { <-20,16,10>, <-20,16,-10>, <-20,0,-10> } triangle { <-20,0,50>, <-20,16,10>, <-20,24,10> } triangle { <-20,24,10>, <-20,24,50>, <-20,0,50> } triangle { <-40,0,50>, <-40,24,50>, <-40,24,-10> } triangle { <-40,24,-10>, <-40,20,-10>, <-40,0,50> } triangle { <-40,0,50>, <-40,0,30>, <-40,20,-10> } triangle { <-20,0,50>, <-40,0,50>, <-40,24,50> } triangle { <-40,24,50>, <-20,24,50>, <-20,0,50> } } #if (STUDS) object { stud3_dot_dat matrix <0,0,-1,0,-5,0,1,0,0,-30,4,30> } object { stud3_dot_dat matrix <0,0,-1,0,-5,0,1,0,0,-30,4,10> } #end mesh { triangle { <-16,4,-34>, <-16,20,-66>, <-16,24,-66> } triangle { <-16,24,-66>, <-16,24,-34>, <-16,4,-34> } triangle { <-20,24,50>, <-20,24,-30>, <-24,24,-34> } triangle { <-24,24,-34>, <-24,24,46>, <-20,24,50> } triangle { <-20,24,-34>, <-20,24,-70>, <-16,24,-66> } triangle { <-16,24,-66>, <-16,24,-34>, <-20,24,-34> } triangle { <-40,24,-10>, <-20,24,-70>, <-20,24,-58> } triangle { <-20,24,-58>, <-36,24,-10>, <-40,24,-10> } triangle { <-40,24,50>, <-40,24,-10>, <-36,24,-10> } triangle { <-36,24,-10>, <-36,24,46>, <-40,24,50> } triangle { <-40,24,50>, <-36,24,46>, <-24,24,46> } triangle { <-24,24,46>, <-20,24,50>, <-40,24,50> } triangle { <-24,24,46>, <-24,4,46>, <-24,4,-10> } triangle { <-24,4,-10>, <-24,12,-34>, <-24,24,46> } triangle { <-24,24,46>, <-24,12,-34>, <-24,24,-34> } triangle { <-24,12,-34>, <-20,12,-34>, <-20,24,-34> } triangle { <-20,24,-34>, <-24,24,-34>, <-24,12,-34> } triangle { <-20,12,-34>, <-20,20,-58>, <-20,24,-58> } triangle { <-20,24,-58>, <-20,24,-34>, <-20,12,-34> } triangle { <-36,20,-10>, <-20,20,-58>, <-20,24,-58> } triangle { <-20,24,-58>, <-36,24,-10>, <-36,20,-10> } triangle { <-36,20,-10>, <-36,4,20>, <-36,4,46> } triangle { <-36,4,46>, <-36,20,46>, <-36,20,-10> } triangle { <-36,20,46>, <-36,20,-10>, <-36,24,-10> } triangle { <-36,24,-10>, <-36,24,46>, <-36,20,46> } triangle { <-36,4,20>, <-24,4,-10>, <-24,12,-34> } triangle { <-24,12,-34>, <-36,20,-10>, <-36,4,20> } triangle { <-24,12,-34>, <-36,20,-10>, <-24,20,-58> } triangle { <-24,20,-58>, <-20,12,-34>, <-24,12,-34> } triangle { <-24,4,46>, <-36,4,46>, <-36,24,46> } triangle { <-36,24,46>, <-24,24,46>, <-24,4,46> } } object { box4t_dot_dat matrix <1.2,0,0,0,20,0,0,0,2,-10,4,-28> } object { box4t_dot_dat matrix <0,0,-1.2,0,20,0,-2,0,0,-18,4,-20> } object { box4t_dot_dat matrix <1.2,0,0,0,4,0,0,0,2,-10,20,-8> } object { box4t_dot_dat matrix <0,0,-1.2,0,4,0,-2,0,0,-18,20,0> } } #end #declare _4_dash_4disc_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 1 } #else cylinder { <0,-0.001,0>, <0,0.001,0>, 1 } #end #declare connect2_dot_dat = union { // Connector 2 object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,12,0,0,0,4,0,-12,0> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,12,0,0,0,6,0,-12,0> } mesh { triangle { <0,-20,6>, <0,-20,4>, <1.52,-20,3.68> } triangle { <1.52,-20,3.68>, <2.28,-20,5.52>, <0,-20,6> } triangle { <2.28,-20,5.52>, <1.52,-20,3.68>, <2.84,-20,2.84> } triangle { <2.84,-20,2.84>, <4.26,-20,4.26>, <2.28,-20,5.52> } triangle { <4.26,-20,4.26>, <2.84,-20,2.84>, <3.68,-20,1.52> } triangle { <3.68,-20,1.52>, <5.52,-20,2.28>, <4.26,-20,4.26> } triangle { <5.52,-20,2.28>, <3.68,-20,1.52>, <3.79,-20,1> } triangle { <3.79,-20,1>, <5.79,-20,1>, <5.52,-20,2.28> } triangle { <5.79,-20,1>, <3.79,-20,1>, <3.79,-12,1> } triangle { <3.79,-12,1>, <5.79,-12,1>, <5.79,-20,1> } triangle { <5.79,-12,1>, <3.79,-12,1>, <4,-12,0> } triangle { <4,-12,0>, <6,-12,0>, <5.79,-12,1> } triangle { <0,-20,6>, <0,-20,4>, <-1.52,-20,3.68> } triangle { <-1.52,-20,3.68>, <-2.28,-20,5.52>, <0,-20,6> } triangle { <-2.28,-20,5.52>, <-1.52,-20,3.68>, <-2.84,-20,2.84> } triangle { <-2.84,-20,2.84>, <-4.26,-20,4.26>, <-2.28,-20,5.52> } triangle { <-4.26,-20,4.26>, <-2.84,-20,2.84>, <-3.68,-20,1.52> } triangle { <-3.68,-20,1.52>, <-5.52,-20,2.28>, <-4.26,-20,4.26> } triangle { <-5.52,-20,2.28>, <-3.68,-20,1.52>, <-3.79,-20,1> } triangle { <-3.79,-20,1>, <-5.79,-20,1>, <-5.52,-20,2.28> } triangle { <-5.79,-20,1>, <-3.79,-20,1>, <-3.79,-12,1> } triangle { <-3.79,-12,1>, <-5.79,-12,1>, <-5.79,-20,1> } triangle { <-5.79,-12,1>, <-3.79,-12,1>, <-4,-12,0> } triangle { <-4,-12,0>, <-6,-12,0>, <-5.79,-12,1> } triangle { <0,-20,-6>, <0,-20,-4>, <1.52,-20,-3.68> } triangle { <1.52,-20,-3.68>, <2.28,-20,-5.52>, <0,-20,-6> } triangle { <2.28,-20,-5.52>, <1.52,-20,-3.68>, <2.84,-20,-2.84> } triangle { <2.84,-20,-2.84>, <4.26,-20,-4.26>, <2.28,-20,-5.52> } triangle { <4.26,-20,-4.26>, <2.84,-20,-2.84>, <3.68,-20,-1.52> } triangle { <3.68,-20,-1.52>, <5.52,-20,-2.28>, <4.26,-20,-4.26> } triangle { <5.52,-20,-2.28>, <3.68,-20,-1.52>, <3.79,-20,-1> } triangle { <3.79,-20,-1>, <5.79,-20,-1>, <5.52,-20,-2.28> } triangle { <5.79,-20,-1>, <3.79,-20,-1>, <3.79,-12,-1> } triangle { <3.79,-12,-1>, <5.79,-12,-1>, <5.79,-20,-1> } triangle { <5.79,-12,-1>, <3.79,-12,-1>, <4,-12,0> } triangle { <4,-12,0>, <6,-12,0>, <5.79,-12,-1> } triangle { <0,-20,-6>, <0,-20,-4>, <-1.52,-20,-3.68> } triangle { <-1.52,-20,-3.68>, <-2.28,-20,-5.52>, <0,-20,-6> } triangle { <-2.28,-20,-5.52>, <-1.52,-20,-3.68>, <-2.84,-20,-2.84> } triangle { <-2.84,-20,-2.84>, <-4.26,-20,-4.26>, <-2.28,-20,-5.52> } triangle { <-4.26,-20,-4.26>, <-2.84,-20,-2.84>, <-3.68,-20,-1.52> } triangle { <-3.68,-20,-1.52>, <-5.52,-20,-2.28>, <-4.26,-20,-4.26> } triangle { <-5.52,-20,-2.28>, <-3.68,-20,-1.52>, <-3.79,-20,-1> } triangle { <-3.79,-20,-1>, <-5.79,-20,-1>, <-5.52,-20,-2.28> } triangle { <-5.79,-20,-1>, <-3.79,-20,-1>, <-3.79,-12,-1> } triangle { <-3.79,-12,-1>, <-5.79,-12,-1>, <-5.79,-20,-1> } triangle { <-5.79,-12,-1>, <-3.79,-12,-1>, <-4,-12,0> } triangle { <-4,-12,0>, <-6,-12,0>, <-5.79,-12,-1> } triangle { <0,-12,6>, <0,-20,6>, <2.28,-20,5.52> } triangle { <2.28,-20,5.52>, <2.28,-12,5.52>, <0,-12,6> } triangle { <2.28,-12,5.52>, <2.28,-20,5.52>, <4.26,-20,4.26> } triangle { <4.26,-20,4.26>, <4.26,-12,4.26>, <2.28,-12,5.52> } triangle { <4.26,-12,4.26>, <4.26,-20,4.26>, <5.52,-20,2.28> } triangle { <5.52,-20,2.28>, <5.52,-12,2.28>, <4.26,-12,4.26> } triangle { <5.52,-12,2.28>, <5.52,-20,2.28>, <5.79,-20,1> } triangle { <5.79,-20,1>, <5.79,-12,1>, <5.52,-12,2.28> } triangle { <0,-12,6>, <0,-20,6>, <-2.28,-20,5.52> } triangle { <-2.28,-20,5.52>, <-2.28,-12,5.52>, <0,-12,6> } triangle { <-2.28,-12,5.52>, <-2.28,-20,5.52>, <-4.26,-20,4.26> } triangle { <-4.26,-20,4.26>, <-4.26,-12,4.26>, <-2.28,-12,5.52> } triangle { <-4.26,-12,4.26>, <-4.26,-20,4.26>, <-5.52,-20,2.28> } triangle { <-5.52,-20,2.28>, <-5.52,-12,2.28>, <-4.26,-12,4.26> } triangle { <-5.52,-12,2.28>, <-5.52,-20,2.28>, <-5.79,-20,1> } triangle { <-5.79,-20,1>, <-5.79,-12,1>, <-5.52,-12,2.28> } triangle { <0,-12,-6>, <0,-20,-6>, <2.28,-20,-5.52> } triangle { <2.28,-20,-5.52>, <2.28,-12,-5.52>, <0,-12,-6> } triangle { <2.28,-12,-5.52>, <2.28,-20,-5.52>, <4.26,-20,-4.26> } triangle { <4.26,-20,-4.26>, <4.26,-12,-4.26>, <2.28,-12,-5.52> } triangle { <4.26,-12,-4.26>, <4.26,-20,-4.26>, <5.52,-20,-2.28> } triangle { <5.52,-20,-2.28>, <5.52,-12,-2.28>, <4.26,-12,-4.26> } triangle { <5.52,-12,-2.28>, <5.52,-20,-2.28>, <5.79,-20,-1> } triangle { <5.79,-20,-1>, <5.79,-12,-1>, <5.52,-12,-2.28> } triangle { <0,-12,-6>, <0,-20,-6>, <-2.28,-20,-5.52> } triangle { <-2.28,-20,-5.52>, <-2.28,-12,-5.52>, <0,-12,-6> } triangle { <-2.28,-12,-5.52>, <-2.28,-20,-5.52>, <-4.26,-20,-4.26> } triangle { <-4.26,-20,-4.26>, <-4.26,-12,-4.26>, <-2.28,-12,-5.52> } triangle { <-4.26,-12,-4.26>, <-4.26,-20,-4.26>, <-5.52,-20,-2.28> } triangle { <-5.52,-20,-2.28>, <-5.52,-12,-2.28>, <-4.26,-12,-4.26> } triangle { <-5.52,-12,-2.28>, <-5.52,-20,-2.28>, <-5.79,-20,-1> } triangle { <-5.79,-20,-1>, <-5.79,-12,-1>, <-5.52,-12,-2.28> } triangle { <0,-12,4>, <0,-20,4>, <1.52,-20,3.68> } triangle { <1.52,-20,3.68>, <1.52,-12,3.68>, <0,-12,4> } triangle { <1.52,-12,3.68>, <1.52,-20,3.68>, <2.84,-20,2.84> } triangle { <2.84,-20,2.84>, <2.84,-12,2.84>, <1.52,-12,3.68> } triangle { <2.84,-12,2.84>, <2.84,-20,2.84>, <3.68,-20,1.52> } triangle { <3.68,-20,1.52>, <3.68,-12,1.52>, <2.84,-12,2.84> } triangle { <3.68,-12,1.52>, <3.68,-20,1.52>, <3.79,-20,1> } triangle { <3.79,-20,1>, <3.79,-12,1>, <3.68,-12,1.52> } triangle { <0,-12,4>, <0,-20,4>, <-1.52,-20,3.68> } triangle { <-1.52,-20,3.68>, <-1.52,-12,3.68>, <0,-12,4> } triangle { <-1.52,-12,3.68>, <-1.52,-20,3.68>, <-2.84,-20,2.84> } triangle { <-2.84,-20,2.84>, <-2.84,-12,2.84>, <-1.52,-12,3.68> } triangle { <-2.84,-12,2.84>, <-2.84,-20,2.84>, <-3.68,-20,1.52> } triangle { <-3.68,-20,1.52>, <-3.68,-12,1.52>, <-2.84,-12,2.84> } triangle { <-3.68,-12,1.52>, <-3.68,-20,1.52>, <-3.79,-20,1> } triangle { <-3.79,-20,1>, <-3.79,-12,1>, <-3.68,-12,1.52> } triangle { <0,-12,-4>, <0,-20,-4>, <1.52,-20,-3.68> } triangle { <1.52,-20,-3.68>, <1.52,-12,-3.68>, <0,-12,-4> } triangle { <1.52,-12,-3.68>, <1.52,-20,-3.68>, <2.84,-20,-2.84> } triangle { <2.84,-20,-2.84>, <2.84,-12,-2.84>, <1.52,-12,-3.68> } triangle { <2.84,-12,-2.84>, <2.84,-20,-2.84>, <3.68,-20,-1.52> } triangle { <3.68,-20,-1.52>, <3.68,-12,-1.52>, <2.84,-12,-2.84> } triangle { <3.68,-12,-1.52>, <3.68,-20,-1.52>, <3.79,-20,-1> } triangle { <3.79,-20,-1>, <3.79,-12,-1>, <3.68,-12,-1.52> } triangle { <0,-12,-4>, <0,-20,-4>, <-1.52,-20,-3.68> } triangle { <-1.52,-20,-3.68>, <-1.52,-12,-3.68>, <0,-12,-4> } triangle { <-1.52,-12,-3.68>, <-1.52,-20,-3.68>, <-2.84,-20,-2.84> } triangle { <-2.84,-20,-2.84>, <-2.84,-12,-2.84>, <-1.52,-12,-3.68> } triangle { <-2.84,-12,-2.84>, <-2.84,-20,-2.84>, <-3.68,-20,-1.52> } triangle { <-3.68,-20,-1.52>, <-3.68,-12,-1.52>, <-2.84,-12,-2.84> } triangle { <-3.68,-12,-1.52>, <-3.68,-20,-1.52>, <-3.79,-20,-1> } triangle { <-3.79,-20,-1>, <-3.79,-12,-1>, <-3.68,-12,-1.52> } } } #declare _4488_dot_dat = #if (QUAL = 0) box { <-20,-4,-20>, <34,16,20> } #else union { // Plate 2 x 2 with Wheel Holder #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-3,0,0,0,1,10,4,0> } object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-10,4,0> } #end object { box5_dot_dat matrix <6,0,0,0,-12,0,0,0,16,10,16,0> } object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,2,-2,4,10> } object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,2,-2,4,-10> } mesh { triangle { <20,16,20>, <16,16,16>, <4,16,16> } triangle { <4,16,16>, <0,16,20>, <20,16,20> } triangle { <0,16,20>, <4,16,16>, <4,16,-16> } triangle { <4,16,-16>, <0,16,-20>, <0,16,20> } triangle { <0,16,-20>, <4,16,-16>, <16,16,-16> } triangle { <16,16,-16>, <20,16,-20>, <0,16,-20> } triangle { <20,16,-20>, <16,16,-16>, <16,16,16> } triangle { <16,16,16>, <20,16,20>, <20,16,-20> } triangle { <0,8,20>, <0,8,16>, <-16,8,16> } triangle { <-16,8,16>, <-20,8,20>, <0,8,20> } triangle { <-20,8,20>, <-16,8,16>, <-16,8,-16> } triangle { <-16,8,-16>, <-20,8,-20>, <-20,8,20> } triangle { <-20,8,-20>, <-16,8,-16>, <0,8,-16> } triangle { <0,8,-16>, <0,8,-20>, <-20,8,-20> } } object { rect_dot_dat matrix <8,0,0,0,1,0,0,0,16,-8,4,0> } mesh { triangle { <0,16,20>, <0,8,20>, <0,8,-20> } triangle { <0,8,-20>, <0,16,-20>, <0,16,20> } triangle { <0,8,16>, <0,4,16>, <-16,4,16> } triangle { <-16,4,16>, <-16,8,16>, <0,8,16> } triangle { <-16,8,16>, <-16,4,16>, <-16,4,-16> } triangle { <-16,4,-16>, <-16,8,-16>, <-16,8,16> } triangle { <-16,8,-16>, <-16,4,-16>, <0,4,-16> } triangle { <0,4,-16>, <0,8,-16>, <-16,8,-16> } triangle { <0,8,-16>, <0,4,-16>, <0,4,16> } triangle { <0,4,16>, <0,8,16>, <0,8,-16> } } object { _4_dash_4disc_dot_dat matrix <0,5,0,1,0,0,0,0,5,22,5,0> } object { _4_dash_4cyli_dot_dat matrix <0,5,0,-2,0,0,0,0,5,22,5,0> } mesh { triangle { <20,8,10>, <22,8,5>, <22,8,-5> } triangle { <22,8,-5>, <20,8,-10>, <20,8,10> } triangle { <20,2,10>, <22,2,5>, <22,2,-5> } triangle { <22,2,-5>, <20,2,-10>, <20,2,10> } triangle { <22,8,5>, <22,2,5>, <22,2,-5> } triangle { <22,2,-5>, <22,8,-5>, <22,8,5> } triangle { <20,16,20>, <20,0,20>, <20,0,-20> } triangle { <20,0,-20>, <20,16,-20>, <20,16,20> } triangle { <20,8,10>, <22,8,5>, <22,2,5> } triangle { <22,2,5>, <20,2,10>, <20,8,10> } triangle { <20,8,-10>, <22,8,-5>, <22,2,-5> } triangle { <22,2,-5>, <20,2,-10>, <20,8,-10> } } object { rect_dot_dat matrix <20,0,0,0,1,0,0,0,20,0,0,0> } mesh { triangle { <-20,8,20>, <-20,0,20>, <-20,0,-20> } triangle { <-20,0,-20>, <-20,8,-20>, <-20,8,20> } triangle { <20,16,20>, <20,0,20>, <0,8,20> } triangle { <0,8,20>, <0,16,20>, <20,16,20> } triangle { <20,16,-20>, <20,0,-20>, <0,8,-20> } triangle { <0,8,-20>, <0,16,-20>, <20,16,-20> } triangle { <20,0,20>, <0,8,20>, <-20,8,20> } triangle { <-20,8,20>, <-20,0,20>, <20,0,20> } triangle { <20,0,-20>, <0,8,-20>, <-20,8,-20> } triangle { <-20,8,-20>, <-20,0,-20>, <20,0,-20> } } object { connect2_dot_dat matrix <0,0.67,0,-0.6,0,0,0,0,0.67,22,5,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-10> } #end } #end #declare _3839b_dot_dat = #if (QUAL = 0) box { <-30,-4,-30>, <30,10,10> } #else union { // Plate 1 x 2 with Handles Type 2 // Name: 3839.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2001-01 // KEYWORDS bar, bars #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,0> } #end object { box5_dot_dat matrix <16,0,0,0,-4,0,0,0,6,0,8,0> } mesh { triangle { <20,8,10>, <16,8,6>, <-16,8,6> } triangle { <-16,8,6>, <-20,8,10>, <20,8,10> } triangle { <-20,8,10>, <-16,8,6>, <-16,8,-6> } triangle { <-16,8,-6>, <-20,8,-10>, <-20,8,10> } triangle { <-20,8,-10>, <-16,8,-6>, <16,8,-6> } triangle { <16,8,-6>, <20,8,-10>, <-20,8,-10> } triangle { <20,8,-10>, <16,8,-6>, <16,8,6> } triangle { <16,8,6>, <20,8,10>, <20,8,-10> } triangle { <20,8,10>, <20,7,10>, <20,7,-10> } triangle { <20,7,-10>, <20,8,-10>, <20,8,10> } triangle { <-20,8,10>, <-20,7,10>, <-20,7,-10> } triangle { <-20,7,-10>, <-20,8,-10>, <-20,8,10> } triangle { <20,7,10>, <22,7,10>, <22,7,-10> } triangle { <22,7,-10>, <20,7,-10>, <20,7,10> } triangle { <-20,7,10>, <-22,7,10>, <-22,7,-10> } triangle { <-22,7,-10>, <-20,7,-10>, <-20,7,10> } triangle { <20,5,10>, <22,5,10>, <22,5,-10> } triangle { <22,5,-10>, <20,5,-10>, <20,5,10> } triangle { <-20,5,10>, <-22,5,10>, <-22,5,-10> } triangle { <-22,5,-10>, <-20,5,-10>, <-20,5,10> } triangle { <20,5,10>, <20,0,10>, <20,0,-10> } triangle { <20,0,-10>, <20,5,-10>, <20,5,10> } triangle { <-20,5,10>, <-20,0,10>, <-20,0,-10> } triangle { <-20,0,-10>, <-20,5,-10>, <-20,5,10> } triangle { <20,0,10>, <20,0,-10>, <-20,0,-10> } triangle { <-20,0,-10>, <-20,0,10>, <20,0,10> } triangle { <20,8,10>, <20,0,10>, <-20,0,10> } triangle { <-20,0,10>, <-20,8,10>, <20,8,10> } triangle { <20,8,-10>, <20,0,-10>, <-20,0,-10> } triangle { <-20,0,-10>, <-20,8,-10>, <20,8,-10> } triangle { <20,7,10>, <20,5,10>, <22,5,10> } triangle { <22,5,10>, <22,7,10>, <20,7,10> } triangle { <-20,7,10>, <-20,5,10>, <-22,5,10> } triangle { <-22,5,10>, <-22,7,10>, <-20,7,10> } triangle { <20,7,-10>, <20,5,-10>, <22,5,-10> } triangle { <22,5,-10>, <22,7,-10>, <20,7,-10> } triangle { <-20,7,-10>, <-20,5,-10>, <-22,5,-10> } triangle { <-22,5,-10>, <-22,7,-10>, <-20,7,-10> } } object { _4_dash_4disc_dot_dat matrix <4,0,0,0,0,1,0,4,0,26,6,10> } object { _4_dash_4disc_dot_dat matrix <4,0,0,0,0,1,0,4,0,-26,6,10> } object { _4_dash_4disc_dot_dat matrix <4,0,0,0,0,1,0,4,0,26,6,-30> } object { _4_dash_4disc_dot_dat matrix <4,0,0,0,0,1,0,4,0,-26,6,-30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,0,-40,0,4,0,26,6,10> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,0,-40,0,4,0,-26,6,10> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } // #end } #end #declare _3832_dot_dat = #if (QUAL = 0) box { <-100,-4,-20>, <100,8,20> } #else union { // Plate 2 x 10 #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,80,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,60,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,40,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,20,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-20,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-40,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-60,4,0> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-80,4,0> } #end object { box5_dot_dat matrix <96,0,0,0,-4,0,0,0,16,0,8,0> } mesh { triangle { <100,8,20>, <96,8,16>, <-96,8,16> } triangle { <-96,8,16>, <-100,8,20>, <100,8,20> } triangle { <100,8,-20>, <96,8,-16>, <-96,8,-16> } triangle { <-96,8,-16>, <-100,8,-20>, <100,8,-20> } triangle { <100,8,20>, <96,8,16>, <96,8,-16> } triangle { <96,8,-16>, <100,8,-20>, <100,8,20> } triangle { <-100,8,20>, <-96,8,16>, <-96,8,-16> } triangle { <-96,8,-16>, <-100,8,-20>, <-100,8,20> } } object { box5_dot_dat matrix <100,0,0,0,-8,0,0,0,20,0,8,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,90,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,70,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,50,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-50,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-70,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-90,0,10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,90,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,70,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,50,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-50,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-70,0,-10> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-90,0,-10> } #end } #end #declare _2419_dot_dat = #if (QUAL = 0) box { <-60,-4,-30>, <60,8,30> } #else union { // Plate 3 x 6 without Corners object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,4,0,4,22> } #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,40,4,10> } #end object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,2,30,4,10> } #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,20,4,10> } #end object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,2,10,4,10> } #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,10> } #end object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,2,-10,4,10> } #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-20,4,10> } #end object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,2,-30,4,10> } #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-40,4,10> } #end object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,2,20,4,0> } object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,2,0,4,0> } object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,2,-20,4,0> } #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,20,4,-10> } #end object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,2,10,4,-10> } #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,-10> } #end object { box5_dot_dat matrix <2,0,0,0,4,0,0,0,2,-10,4,-10> } #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,-20,4,-10> } #end mesh { triangle { <60,8,30>, <56,8,26>, <-56,8,26> } triangle { <-56,8,26>, <-60,8,30>, <60,8,30> } triangle { <-60,8,30>, <-56,8,26>, <-56,8,12> } triangle { <-56,8,12>, <-60,8,10>, <-60,8,30> } triangle { <-60,8,10>, <-56,8,12>, <-51,8,7> } triangle { <-51,8,7>, <-54,8,4>, <-60,8,10> } triangle { <-46,8,-4>, <-43,8,-1>, <-31,8,-13> } triangle { <-31,8,-13>, <-34,8,-16>, <-46,8,-4> } triangle { <-26,8,-24>, <-23,8,-21>, <-18,8,-26> } triangle { <-18,8,-26>, <-20,8,-30>, <-26,8,-24> } triangle { <-20,8,-30>, <-18,8,-26>, <18,8,-26> } triangle { <18,8,-26>, <20,8,-30>, <-20,8,-30> } triangle { <20,8,-30>, <18,8,-26>, <23,8,-21> } triangle { <23,8,-21>, <26,8,-24>, <20,8,-30> } triangle { <34,8,-16>, <31,8,-13>, <43,8,-1> } triangle { <43,8,-1>, <46,8,-4>, <34,8,-16> } triangle { <54,8,4>, <51,8,7>, <56,8,12> } triangle { <56,8,12>, <60,8,10>, <54,8,4> } triangle { <60,8,10>, <56,8,12>, <56,8,26> } triangle { <56,8,26>, <60,8,30>, <60,8,10> } triangle { <35,8,-3>, <38,8,-6>, <36,8,-8> } triangle { <36,8,-8>, <33,8,-5>, <35,8,-3> } triangle { <-35,8,-3>, <-38,8,-6>, <-36,8,-8> } triangle { <-36,8,-8>, <-33,8,-5>, <-35,8,-3> } triangle { <56,4,26>, <56,4,12>, <-56,4,12> } triangle { <-56,4,12>, <-56,4,26>, <56,4,26> } triangle { <56,4,12>, <18,4,-26>, <-18,4,-26> } triangle { <-18,4,-26>, <-56,4,12>, <56,4,12> } triangle { <51,4,7>, <54,4,4>, <46,4,-4> } triangle { <46,4,-4>, <43,4,-1>, <51,4,7> } triangle { <-51,4,7>, <-54,4,4>, <-46,4,-4> } triangle { <-46,4,-4>, <-43,4,-1>, <-51,4,7> } triangle { <31,4,-13>, <34,4,-16>, <26,4,-24> } triangle { <26,4,-24>, <23,4,-21>, <31,4,-13> } triangle { <-31,4,-13>, <-34,4,-16>, <-26,4,-24> } triangle { <-26,4,-24>, <-23,4,-21>, <-31,4,-13> } triangle { <60,0,30>, <60,0,10>, <-60,0,10> } triangle { <-60,0,10>, <-60,0,30>, <60,0,30> } triangle { <60,0,10>, <20,0,-30>, <-20,0,-30> } triangle { <-20,0,-30>, <-60,0,10>, <60,0,10> } triangle { <56,4,26>, <-56,4,26>, <-56,8,26> } triangle { <-56,8,26>, <56,8,26>, <56,4,26> } triangle { <-56,4,26>, <-56,4,12>, <-56,8,12> } triangle { <-56,8,12>, <-56,8,26>, <-56,4,26> } triangle { <-56,4,12>, <-51,4,7>, <-51,8,7> } triangle { <-51,8,7>, <-56,8,12>, <-56,4,12> } triangle { <-51,4,7>, <-54,4,4>, <-54,8,4> } triangle { <-54,8,4>, <-51,8,7>, <-51,4,7> } triangle { <-46,4,-4>, <-43,4,-1>, <-43,8,-1> } triangle { <-43,8,-1>, <-46,8,-4>, <-46,4,-4> } triangle { <-43,4,-1>, <-38,4,-6>, <-38,8,-6> } triangle { <-38,8,-6>, <-43,8,-1>, <-43,4,-1> } triangle { <-38,4,-6>, <-35,4,-3>, <-35,8,-3> } triangle { <-35,8,-3>, <-38,8,-6>, <-38,4,-6> } triangle { <-35,4,-3>, <-33,4,-5>, <-33,8,-5> } triangle { <-33,8,-5>, <-35,8,-3>, <-35,4,-3> } triangle { <-33,4,-5>, <-36,4,-8>, <-36,8,-8> } triangle { <-36,8,-8>, <-33,8,-5>, <-33,4,-5> } triangle { <-36,4,-8>, <-31,4,-13>, <-31,8,-13> } triangle { <-31,8,-13>, <-36,8,-8>, <-36,4,-8> } triangle { <-31,4,-13>, <-34,4,-16>, <-34,8,-16> } triangle { <-34,8,-16>, <-31,8,-13>, <-31,4,-13> } triangle { <-26,4,-24>, <-23,4,-21>, <-23,8,-21> } triangle { <-23,8,-21>, <-26,8,-24>, <-26,4,-24> } triangle { <-23,4,-21>, <-18,4,-26>, <-18,8,-26> } triangle { <-18,8,-26>, <-23,8,-21>, <-23,4,-21> } triangle { <-18,4,-26>, <18,4,-26>, <18,8,-26> } triangle { <18,8,-26>, <-18,8,-26>, <-18,4,-26> } triangle { <18,4,-26>, <23,4,-21>, <23,8,-21> } triangle { <23,8,-21>, <18,8,-26>, <18,4,-26> } triangle { <23,4,-21>, <26,4,-24>, <26,8,-24> } triangle { <26,8,-24>, <23,8,-21>, <23,4,-21> } triangle { <34,4,-16>, <31,4,-13>, <31,8,-13> } triangle { <31,8,-13>, <34,8,-16>, <34,4,-16> } triangle { <31,4,-13>, <36,4,-8>, <36,8,-8> } triangle { <36,8,-8>, <31,8,-13>, <31,4,-13> } triangle { <36,4,-8>, <33,4,-5>, <33,8,-5> } triangle { <33,8,-5>, <36,8,-8>, <36,4,-8> } triangle { <33,4,-5>, <35,4,-3>, <35,8,-3> } triangle { <35,8,-3>, <33,8,-5>, <33,4,-5> } triangle { <35,4,-3>, <38,4,-6>, <38,8,-6> } triangle { <38,8,-6>, <35,8,-3>, <35,4,-3> } triangle { <38,4,-6>, <43,4,-1>, <43,8,-1> } triangle { <43,8,-1>, <38,8,-6>, <38,4,-6> } triangle { <43,4,-1>, <46,4,-4>, <46,8,-4> } triangle { <46,8,-4>, <43,8,-1>, <43,4,-1> } triangle { <54,4,4>, <51,4,7>, <51,8,7> } triangle { <51,8,7>, <54,8,4>, <54,4,4> } triangle { <51,4,7>, <56,4,12>, <56,8,12> } triangle { <56,8,12>, <51,8,7>, <51,4,7> } triangle { <56,4,12>, <56,4,26>, <56,8,26> } triangle { <56,8,26>, <56,8,12>, <56,4,12> } triangle { <60,0,30>, <-60,0,30>, <-60,8,30> } triangle { <-60,8,30>, <60,8,30>, <60,0,30> } triangle { <-60,0,30>, <-60,0,10>, <-60,8,10> } triangle { <-60,8,10>, <-60,8,30>, <-60,0,30> } triangle { <-60,0,10>, <-54,4,4>, <-54,8,4> } triangle { <-54,8,4>, <-60,8,10>, <-60,0,10> } triangle { <-46,4,-4>, <-34,4,-16>, <-34,8,-16> } triangle { <-34,8,-16>, <-46,8,-4>, <-46,4,-4> } triangle { <-26,4,-24>, <-20,0,-30>, <-20,8,-30> } triangle { <-20,8,-30>, <-26,8,-24>, <-26,4,-24> } triangle { <-60,0,10>, <-54,4,4>, <-26,4,-24> } triangle { <-26,4,-24>, <-20,0,-30>, <-60,0,10> } triangle { <-20,0,-30>, <20,0,-30>, <20,8,-30> } triangle { <20,8,-30>, <-20,8,-30>, <-20,0,-30> } triangle { <60,0,10>, <54,4,4>, <54,8,4> } triangle { <54,8,4>, <60,8,10>, <60,0,10> } triangle { <46,4,-4>, <34,4,-16>, <34,8,-16> } triangle { <34,8,-16>, <46,8,-4>, <46,4,-4> } triangle { <26,4,-24>, <20,0,-30>, <20,8,-30> } triangle { <20,8,-30>, <26,8,-24>, <26,4,-24> } triangle { <60,0,10>, <54,4,4>, <26,4,-24> } triangle { <26,4,-24>, <20,0,-30>, <60,0,10> } triangle { <60,0,10>, <60,0,30>, <60,8,30> } triangle { <60,8,30>, <60,8,10>, <60,0,10> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-50,0,20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,50,0,20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-20> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-20> } #end } #end #declare _6239_dot_dat = #if (QUAL = 0) box { <-20,-80,-30>, <20,8,90> } #else union { // Tail Shuttle #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,10> } object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,-10> } #end object { box5_dot_dat matrix <16,0,0,0,-4,0,0,0,26,0,8,0> } mesh { triangle { <20,8,30>, <16,8,26>, <-16,8,26> } triangle { <-16,8,26>, <-20,8,30>, <20,8,30> } triangle { <20,8,-30>, <16,8,-26>, <-16,8,-26> } triangle { <-16,8,-26>, <-20,8,-30>, <20,8,-30> } triangle { <20,8,30>, <16,8,26>, <16,8,-26> } triangle { <16,8,-26>, <20,8,-30>, <20,8,30> } triangle { <-20,8,30>, <-16,8,26>, <-16,8,-26> } triangle { <-16,8,-26>, <-20,8,-30>, <-20,8,30> } } object { box5_dot_dat matrix <20,0,0,0,-8,0,0,0,30,0,8,0> } mesh { triangle { <2,0,30>, <2,-8,50>, <-2,-8,50> } triangle { <-2,-8,50>, <-2,0,30>, <2,0,30> } triangle { <2,-8,50>, <2,-80,90>, <-2,-80,90> } triangle { <-2,-80,90>, <-2,-8,50>, <2,-8,50> } triangle { <2,-80,90>, <2,-80,50>, <-2,-80,50> } triangle { <-2,-80,50>, <-2,-80,90>, <2,-80,90> } triangle { <2,-80,50>, <2,0,-30>, <-2,0,-30> } triangle { <-2,0,-30>, <-2,-80,50>, <2,-80,50> } triangle { <2,0,30>, <2,-8,50>, <2,-80,90> } triangle { <2,-80,90>, <2,-80,50>, <2,0,30> } triangle { <2,0,30>, <2,-80,50>, <2,0,-30> } triangle { <-2,0,30>, <-2,-8,50>, <-2,-80,90> } triangle { <-2,-80,90>, <-2,-80,50>, <-2,0,30> } triangle { <-2,0,30>, <-2,-80,50>, <-2,0,-30> } } } #end #declare _3004_dot_dat = #if (QUAL = 0) box { <-20,-4,-10>, <20,24,10> } #else union { // Brick 1 x 2 // Name: 3004.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2001-01 #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-5,0,0,0,1,0,4,0> } #end object { box5_dot_dat matrix <16,0,0,0,-20,0,0,0,6,0,24,0> } mesh { triangle { <20,24,10>, <16,24,6>, <-16,24,6> } triangle { <-16,24,6>, <-20,24,10>, <20,24,10> } triangle { <-20,24,10>, <-16,24,6>, <-16,24,-6> } triangle { <-16,24,-6>, <-20,24,-10>, <-20,24,10> } triangle { <-20,24,-10>, <-16,24,-6>, <16,24,-6> } triangle { <16,24,-6>, <20,24,-10>, <-20,24,-10> } triangle { <20,24,-10>, <16,24,-6>, <16,24,6> } triangle { <16,24,6>, <20,24,10>, <20,24,-10> } } object { box5_dot_dat matrix <20,0,0,0,-24,0,0,0,10,0,24,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } // #end } #end #declare s_slash_2421a_dot_dat = #if (QUAL = 0) box { <-6,-2,4>, <6,2,40> } #else union { // ~2421 Blade // Name: s\2421a.dat // Author: Lutz Uhlmann // LDRAW_ORG Subpart UPDATE 2001-02 // 20010514 SEB Moved to \s\ object { _2_dash_4cyli_dot_dat matrix <6,0,0,0,4,0,0,0,6,0,-2,34> } object { _2_dash_4disc_dot_dat matrix <6,0,0,0,1,0,0,0,6,0,2,34> } object { _2_dash_4disc_dot_dat matrix <6,0,0,0,1,0,0,0,6,0,-2,34> } mesh { triangle { <6,2,34>, <6,2,4>, <-6,2,4> } triangle { <-6,2,4>, <-6,2,34>, <6,2,34> } triangle { <6,-2,34>, <6,-2,4>, <-6,-2,4> } triangle { <-6,-2,4>, <-6,-2,34>, <6,-2,34> } triangle { <6,2,34>, <6,2,4>, <6,-2,4> } triangle { <6,-2,4>, <6,-2,34>, <6,2,34> } triangle { <-6,2,34>, <-6,2,4>, <-6,-2,4> } triangle { <-6,-2,4>, <-6,-2,34>, <-6,2,34> } // } } #end #declare _2421_dot_dat = #if (QUAL = 0) box { <-37.96,-5,-40>, <37.96,5,25.46> } #else union { // Propellor 3 Blade 4 Diameter // Name: 2421.dat // Author: Lutz Uhlmann // LDRAW_ORG Part UPDATE 2001-02 object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,-10,0,0,0,4,0,5,0> } object { ring1_dot_dat matrix <4,0,0,0,1,0,0,0,4,0,5,0> } object { ring1_dot_dat matrix <4,0,0,0,1,0,0,0,4,0,-5,0> } object { _4_dash_4cyli_dot_dat matrix <8,0,0,0,-10,0,0,0,8,0,5,0> } object { s_slash_2421a_dot_dat matrix <-0.94,0.34,0,0.34,0.94,0,0,0,-1,0,0,0> } object { s_slash_2421a_dot_dat matrix <0.47,0.34,0.81,-0.17,0.94,-0.3,-0.87,0,0.5,0,0,0> } object { s_slash_2421a_dot_dat matrix <0.47,0.34,-0.81,-0.17,0.94,0.3,0.87,0,0.5,0,0,0> } // } #end #declare stud3a_dot_dat = cylinder { <0,0,0>, <0,-4,0>, 4 } #declare _4858_dot_dat = #if (QUAL = 0) box { <-40,-4,-70>, <40,24,10> } #else union { // Wedge 4 x 4 object { box5_dot_dat matrix <1,0,0,0,20,0,0,0,2,30,4,-8> } object { box5_dot_dat matrix <1,0,0,0,20,0,0,0,2,-30,4,-8> } object { rect_dot_dat matrix <2,0,0,0,0,1,0,4.84,0,18,11.17,-21> } object { rect_dot_dat matrix <2,0,0,0,0,1,0,5.17,0,18,10.84,-19> } mesh { triangle { <16,6.33,-21>, <16,5.67,-19>, <16,16,-19> } triangle { <16,16,-19>, <16,16,-21>, <16,6.33,-21> } triangle { <16,16,-21>, <16,16,-19>, <20,16,-19> } triangle { <20,16,-19>, <20,16,-21>, <16,16,-21> } } object { rect_dot_dat matrix <2,0,0,0,0,1,0,4.84,0,-18,11.17,-21> } object { rect_dot_dat matrix <2,0,0,0,0,1,0,5.17,0,-18,10.84,-19> } mesh { triangle { <-16,6.33,-21>, <-16,5.67,-19>, <-16,16,-19> } triangle { <-16,16,-19>, <-16,16,-21>, <-16,6.33,-21> } triangle { <-16,16,-21>, <-16,16,-19>, <-20,16,-19> } triangle { <-20,16,-19>, <-20,16,-21>, <-16,16,-21> } } object { rect_dot_dat matrix <1,0,0,0,1,0,0,0,2,10,16,-28> } object { rect_dot_dat matrix <1,0,0,0,1,0,0,0,2,-10,16,-28> } mesh { triangle { <11,8,-26>, <11,16,-26>, <11,16,-30> } triangle { <11,16,-30>, <11,9.33,-30>, <11,8,-26> } triangle { <9,8,-26>, <9,16,-26>, <9,16,-30> } triangle { <9,16,-30>, <9,9.33,-30>, <9,8,-26> } triangle { <-9,8,-26>, <-9,16,-26>, <-9,16,-30> } triangle { <-9,16,-30>, <-9,9.33,-30>, <-9,8,-26> } triangle { <-11,8,-26>, <-11,16,-26>, <-11,16,-30> } triangle { <-11,16,-30>, <-11,9.33,-30>, <-11,8,-26> } triangle { <11,8,-26>, <11,16,-26>, <9,16,-26> } triangle { <9,16,-26>, <9,8,-26>, <11,8,-26> } triangle { <-11,8,-26>, <-11,16,-26>, <-9,16,-26> } triangle { <-9,16,-26>, <-9,8,-26>, <-11,8,-26> } } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,-1.33,0,4,0,0,0,7.33,-20> } object { _2_dash_4cyls_dot_dat matrix <0,0,-4,0,-1.33,0,-4,0,0,0,7.33,-20> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,5,0,0,0,4,0,7.33,-20> } #if (STUDS) object { stud3a_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,12,-20> } #end object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,-2,0,6,0,0,0,18,-50> } object { _2_dash_4cyls_dot_dat matrix <0,0,-6,0,-2,0,-6,0,0,0,18,-50> } object { _2_dash_4cyls_dot_dat matrix <0,0,-8,0,-2.67,0,8,0,0,0,18.67,-50> } object { _2_dash_4cyls_dot_dat matrix <0,0,-8,0,-2.67,0,-8,0,0,0,18.67,-50> } object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,2,0,0,0,6,0,18,-50> } object { _4_dash_4cyli_dot_dat matrix <8,0,0,0,1.33,0,0,0,8,0,18.67,-50> } #if (STUDS) object { stud4a_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,20,-50> } #end object { box5_dot_dat matrix <6,0,0,0,-20,0,0,0,8,30,24,-2> } object { box5_dot_dat matrix <6,0,0,0,-20,0,0,0,8,-30,24,-2> } object { rect_dot_dat matrix <20,0,0,0,1,0,0,0,2,0,16,-12> } mesh { triangle { <22,24,-33>, <20,24,-30>, <-20,24,-30> } triangle { <-20,24,-30>, <-22,24,-33>, <22,24,-33> } triangle { <22,24,-33>, <20,24,-30>, <20,24,10> } triangle { <20,24,10>, <22,24,-14>, <22,24,-33> } triangle { <-22,24,-33>, <-20,24,-30>, <-20,24,10> } triangle { <-20,24,10>, <-22,24,-14>, <-22,24,-33> } triangle { <36,24,-13>, <36,24,-10>, <24,24,-10> } triangle { <24,24,-10>, <22,24,-13>, <36,24,-13> } triangle { <-36,24,-13>, <-36,24,-10>, <-24,24,-10> } triangle { <-24,24,-10>, <-22,24,-13>, <-36,24,-13> } triangle { <22,24,-13>, <24,24,-10>, <24,24,6> } triangle { <24,24,6>, <20,24,10>, <22,24,-13> } triangle { <-22,24,-13>, <-24,24,-10>, <-24,24,6> } triangle { <-24,24,6>, <-20,24,10>, <-22,24,-13> } triangle { <20,24,10>, <24,24,6>, <36,24,6> } triangle { <36,24,6>, <40,24,10>, <20,24,10> } triangle { <-20,24,10>, <-24,24,6>, <-36,24,6> } triangle { <-36,24,6>, <-40,24,10>, <-20,24,10> } triangle { <40,24,10>, <36,24,6>, <36,24,-13> } triangle { <36,24,-13>, <40,24,-10>, <40,24,10> } triangle { <-40,24,10>, <-36,24,6>, <-36,24,-13> } triangle { <-36,24,-13>, <-40,24,-10>, <-40,24,10> } triangle { <40,24,-10>, <36,24,-13>, <18.33,24,-66> } triangle { <18.33,24,-66>, <20,24,-70>, <40,24,-10> } triangle { <-40,24,-10>, <-36,24,-13>, <-18.33,24,-66> } triangle { <-18.33,24,-66>, <-20,24,-70>, <-40,24,-10> } triangle { <20,24,-70>, <18.33,24,-66>, <-18.33,24,-66> } triangle { <-18.33,24,-66>, <-20,24,-70>, <20,24,-70> } triangle { <20.67,24,-59>, <20,24,-61>, <16,24,-61> } triangle { <16,24,-61>, <18,24,-59>, <20.67,24,-59> } triangle { <-20.67,24,-59>, <-20,24,-61>, <-16,24,-61> } triangle { <-16,24,-61>, <-18,24,-59>, <-20.67,24,-59> } triangle { <18,24,-59>, <16,24,-61>, <16,24,-33> } triangle { <16,24,-33>, <18,24,-33>, <18,24,-59> } triangle { <-18,24,-59>, <-16,24,-61>, <-16,24,-33> } triangle { <-16,24,-33>, <-18,24,-33>, <-18,24,-59> } triangle { <19.67,20,-62>, <18.33,20,-66>, <-18.33,20,-66> } triangle { <-18.33,20,-66>, <-19.67,20,-62>, <19.67,20,-62> } triangle { <20,19.67,-61>, <19.67,20,-62>, <-19.67,20,-62> } triangle { <-19.67,20,-62>, <-20,19.67,-61>, <20,19.67,-61> } triangle { <16,10.33,-33>, <16,19.67,-61>, <-16,19.67,-61> } triangle { <-16,19.67,-61>, <-16,10.33,-33>, <16,10.33,-33> } triangle { <36,3.66,-13>, <22,3.66,-13>, <22,10.33,-33> } triangle { <36,3.66,-13>, <22,10.33,-33>, <20.67,19,-59> } triangle { <20.67,19,-59>, <22,10.33,-33>, <18,10.33,-33> } triangle { <18,10.33,-33>, <18,19,-59>, <20.67,19,-59> } triangle { <-36,3.66,-13>, <-22,3.66,-13>, <-22,10.33,-33> } triangle { <-36,3.66,-13>, <-22,10.33,-33>, <-20.67,19,-59> } triangle { <-20.67,19,-59>, <-22,10.33,-33>, <-18,10.33,-33> } triangle { <-18,10.33,-33>, <-18,19,-59>, <-20.67,19,-59> } triangle { <20,4,-14>, <20,9.33,-30>, <-20,9.33,-30> } triangle { <-20,9.33,-30>, <-20,4,-14>, <20,4,-14> } triangle { <40,0,10>, <40,0,-10>, <20,0,-10> } triangle { <20,0,-10>, <20,0,10>, <40,0,10> } triangle { <-40,0,10>, <-40,0,-10>, <-20,0,-10> } triangle { <-20,0,-10>, <-20,0,10>, <-40,0,10> } triangle { <40,0,-10>, <20,20,-70>, <-20,20,-70> } triangle { <-20,20,-70>, <-40,0,-10>, <40,0,-10> } triangle { <16,10.33,-33>, <-16,10.33,-33>, <-16,24,-33> } triangle { <-16,24,-33>, <16,24,-33>, <16,10.33,-33> } triangle { <-16,10.33,-33>, <-16,19.67,-61>, <-16,24,-61> } triangle { <-16,24,-61>, <-16,24,-33>, <-16,10.33,-33> } triangle { <-16,19.67,-61>, <-20,19.67,-61>, <-20,24,-61> } triangle { <-20,24,-61>, <-16,24,-61>, <-16,19.67,-61> } triangle { <-20,19.67,-61>, <-18.33,20,-66>, <-18.33,24,-66> } triangle { <-18.33,24,-66>, <-20,24,-61>, <-20,19.67,-61> } triangle { <-18.33,20,-66>, <18.33,20,-66>, <18.33,24,-66> } triangle { <18.33,24,-66>, <-18.33,24,-66>, <-18.33,20,-66> } triangle { <18.33,20,-66>, <20,19.67,-61>, <20,24,-61> } triangle { <20,24,-61>, <18.33,24,-66>, <18.33,20,-66> } triangle { <20,19.67,-61>, <16,19.67,-61>, <16,24,-61> } triangle { <16,24,-61>, <20,24,-61>, <20,19.67,-61> } triangle { <16,19.67,-61>, <16,10.33,-33>, <16,24,-33> } triangle { <16,24,-33>, <16,24,-61>, <16,19.67,-61> } triangle { <36,3.66,-13>, <22,3.66,-13>, <22,24,-13> } triangle { <22,24,-13>, <36,24,-13>, <36,3.66,-13> } triangle { <22,3.66,-13>, <22,10.33,-33>, <22,24,-38> } triangle { <22,24,-38>, <22,24,-13>, <22,3.66,-13> } triangle { <22,10.33,-33>, <18,10.33,-33>, <18,24,-33> } triangle { <18,24,-33>, <22,24,-33>, <22,10.33,-33> } triangle { <18,10.33,-33>, <18,19,-59>, <18,24,-59> } triangle { <18,24,-59>, <18,24,-33>, <18,10.33,-33> } triangle { <18,19,-59>, <20.67,19,-59>, <20.67,24,-59> } triangle { <20.67,24,-59>, <18,24,-59>, <18,19,-59> } triangle { <20.67,19,-59>, <36,3.66,-13>, <36,24,-13> } triangle { <36,24,-13>, <20.67,24,-59>, <20.67,19,-59> } triangle { <-36,3.66,-13>, <-22,3.66,-13>, <-22,24,-13> } triangle { <-22,24,-13>, <-36,24,-13>, <-36,3.66,-13> } triangle { <-22,3.66,-13>, <-22,10.33,-33>, <-22,24,-38> } triangle { <-22,24,-38>, <-22,24,-13>, <-22,3.66,-13> } triangle { <-22,10.33,-33>, <-18,10.33,-33>, <-18,24,-33> } triangle { <-18,24,-33>, <-22,24,-33>, <-22,10.33,-33> } triangle { <-18,10.33,-33>, <-18,19,-59>, <-18,24,-59> } triangle { <-18,24,-59>, <-18,24,-33>, <-18,10.33,-33> } triangle { <-18,19,-59>, <-20.67,19,-59>, <-20.67,24,-59> } triangle { <-20.67,24,-59>, <-18,24,-59>, <-18,19,-59> } triangle { <-20.67,19,-59>, <-36,3.66,-13>, <-36,24,-13> } triangle { <-36,24,-13>, <-20.67,24,-59>, <-20.67,19,-59> } triangle { <20,24,10>, <20,16,-10>, <20,16,-14> } triangle { <20,16,-14>, <20,24,-30>, <20,24,10> } triangle { <-20,24,10>, <-20,16,-10>, <-20,16,-14> } triangle { <-20,16,-14>, <-20,24,-30>, <-20,24,10> } triangle { <20,4,-14>, <-20,4,-14>, <-20,16,-14> } triangle { <-20,16,-14>, <20,16,-14>, <20,4,-14> } triangle { <-20,4,-14>, <-20,9.33,-30>, <-20,24,-30> } triangle { <-20,24,-30>, <-20,16,-14>, <-20,4,-14> } triangle { <-20,9.33,-30>, <20,9.33,-30>, <20,24,-30> } triangle { <20,24,-30>, <-20,24,-30>, <-20,9.33,-30> } triangle { <20,9.33,-30>, <20,4,-14>, <20,16,-14> } triangle { <20,16,-14>, <20,24,-30>, <20,9.33,-30> } triangle { <40,0,10>, <20,0,10>, <20,24,10> } triangle { <20,24,10>, <40,24,10>, <40,0,10> } triangle { <20,0,10>, <20,0,-10>, <20,16,-10> } triangle { <20,16,-10>, <20,24,10>, <20,0,10> } triangle { <20,0,-10>, <-20,0,-10>, <-20,16,-10> } triangle { <-20,16,-10>, <20,16,-10>, <20,0,-10> } triangle { <-20,0,-10>, <-20,0,10>, <-20,24,10> } triangle { <-20,24,10>, <-20,16,-10>, <-20,0,-10> } triangle { <-20,0,10>, <-40,0,10>, <-40,24,10> } triangle { <-40,24,10>, <-20,24,10>, <-20,0,10> } triangle { <-40,0,10>, <-40,0,-10>, <-40,24,-10> } triangle { <-40,24,-10>, <-40,24,10>, <-40,0,10> } triangle { <40,0,-10>, <40,0,10>, <40,24,10> } triangle { <40,24,10>, <40,24,-10>, <40,0,-10> } triangle { <-40,0,-10>, <-20,20,-70>, <-20,24,-70> } triangle { <-20,24,-70>, <-40,24,-10>, <-40,0,-10> } triangle { <-20,20,-70>, <20,20,-70>, <20,24,-70> } triangle { <20,24,-70>, <-20,24,-70>, <-20,20,-70> } triangle { <20,20,-70>, <40,0,-10>, <40,24,-10> } triangle { <40,24,-10>, <20,24,-70>, <20,20,-70> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,30,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,0> } #end } #end #declare axlehole_dot_dat = object { // Axle Hole // Name: axlehole.dat // Author: James Jessiman // Original LDraw Primitive 2000-01 // 2000-04-23 SEB Added conditional edges along outermost diameters // 2 24 6 0 0 5.52 0 2.28 // 2 24 5.52 0 2.28 4.26 0 4.26 // 2 24 4.26 0 4.26 2.28 0 5.52 // 2 24 2.28 0 5.52 0 0 6 // 2 24 6 0 0 5.58 0 2 // 2 24 2 0 5.58 0 0 6 // 2 24 -6 0 0 -5.58 0 2 // 2 24 -2 0 5.58 -0 0 6 // 2 24 6 0 -0 5.58 0 -2 // 2 24 2 0 -5.58 0 0 -6 // 2 24 -6 0 -0 -5.58 0 -2 // 2 24 -2 0 -5.58 -0 0 -6 // 2 24 6 1 0 5.58 1 2 // 2 24 2 1 5.58 0 1 6 // 2 24 -6 1 0 -5.58 1 2 // 2 24 -2 1 5.58 -0 1 6 // 2 24 6 1 -0 5.58 1 -2 // 2 24 2 1 -5.58 0 1 -6 // 2 24 -6 1 -0 -5.58 1 -2 // 2 24 -2 1 -5.58 -0 1 -6 mesh { triangle { <6,0,0>, <5.58,0,2>, <5.58,1,2> } triangle { <5.58,1,2>, <6,1,0>, <6,0,0> } triangle { <5.58,0,2>, <2,0,2>, <2,1,2> } triangle { <2,1,2>, <5.58,1,2>, <5.58,0,2> } triangle { <2,0,2>, <2,0,5.58>, <2,1,5.58> } triangle { <2,1,5.58>, <2,1,2>, <2,0,2> } triangle { <2,0,5.58>, <0,0,6>, <0,1,6> } triangle { <0,1,6>, <2,1,5.58>, <2,0,5.58> } triangle { <-6,0,0>, <-5.58,0,2>, <-5.58,1,2> } triangle { <-5.58,1,2>, <-6,1,0>, <-6,0,0> } triangle { <-5.58,0,2>, <-2,0,2>, <-2,1,2> } triangle { <-2,1,2>, <-5.58,1,2>, <-5.58,0,2> } triangle { <-2,0,2>, <-2,0,5.58>, <-2,1,5.58> } triangle { <-2,1,5.58>, <-2,1,2>, <-2,0,2> } triangle { <-2,0,5.58>, <0,0,6>, <0,1,6> } triangle { <0,1,6>, <-2,1,5.58>, <-2,0,5.58> } triangle { <6,0,0>, <5.58,0,-2>, <5.58,1,-2> } triangle { <5.58,1,-2>, <6,1,0>, <6,0,0> } triangle { <5.58,0,-2>, <2,0,-2>, <2,1,-2> } triangle { <2,1,-2>, <5.58,1,-2>, <5.58,0,-2> } triangle { <2,0,-2>, <2,0,-5.58>, <2,1,-5.58> } triangle { <2,1,-5.58>, <2,1,-2>, <2,0,-2> } triangle { <2,0,-5.58>, <0,0,-6>, <0,1,-6> } triangle { <0,1,-6>, <2,1,-5.58>, <2,0,-5.58> } triangle { <-6,0,0>, <-5.58,0,-2>, <-5.58,1,-2> } triangle { <-5.58,1,-2>, <-6,1,0>, <-6,0,0> } triangle { <-5.58,0,-2>, <-2,0,-2>, <-2,1,-2> } triangle { <-2,1,-2>, <-5.58,1,-2>, <-5.58,0,-2> } triangle { <-2,0,-2>, <-2,0,-5.58>, <-2,1,-5.58> } triangle { <-2,1,-5.58>, <-2,1,-2>, <-2,0,-2> } triangle { <-2,0,-5.58>, <0,0,-6>, <0,1,-6> } triangle { <0,1,-6>, <-2,1,-5.58>, <-2,0,-5.58> } triangle { <5.58,0,2>, <5.52,0,2.28>, <2,0,2> } triangle { <5.52,0,2.28>, <4.26,0,4.26>, <2,0,2> } triangle { <4.26,0,4.26>, <2.28,0,5.52>, <2,0,2> } triangle { <2.28,0,5.52>, <2,0,5.58>, <2,0,2> } triangle { <-5.58,0,2>, <-5.52,0,2.28>, <-2,0,2> } triangle { <-5.52,0,2.28>, <-4.26,0,4.26>, <-2,0,2> } triangle { <-4.26,0,4.26>, <-2.28,0,5.52>, <-2,0,2> } triangle { <-2.28,0,5.52>, <-2,0,5.58>, <-2,0,2> } triangle { <5.58,0,-2>, <5.52,0,-2.28>, <2,0,-2> } triangle { <5.52,0,-2.28>, <4.26,0,-4.26>, <2,0,-2> } triangle { <4.26,0,-4.26>, <2.28,0,-5.52>, <2,0,-2> } triangle { <2.28,0,-5.52>, <2,0,-5.58>, <2,0,-2> } triangle { <-5.58,0,-2>, <-5.52,0,-2.28>, <-2,0,-2> } triangle { <-5.52,0,-2.28>, <-4.26,0,-4.26>, <-2,0,-2> } triangle { <-4.26,0,-4.26>, <-2.28,0,-5.52>, <-2,0,-2> } triangle { <-2.28,0,-5.52>, <-2,0,-5.58>, <-2,0,-2> } triangle { <5.58,1,2>, <5.52,1,2.28>, <2,1,2> } triangle { <5.52,1,2.28>, <4.26,1,4.26>, <2,1,2> } triangle { <4.26,1,4.26>, <2.28,1,5.52>, <2,1,2> } triangle { <2.28,1,5.52>, <2,1,5.58>, <2,1,2> } triangle { <-5.58,1,2>, <-5.52,1,2.28>, <-2,1,2> } triangle { <-5.52,1,2.28>, <-4.26,1,4.26>, <-2,1,2> } triangle { <-4.26,1,4.26>, <-2.28,1,5.52>, <-2,1,2> } triangle { <-2.28,1,5.52>, <-2,1,5.58>, <-2,1,2> } triangle { <5.58,1,-2>, <5.52,1,-2.28>, <2,1,-2> } triangle { <5.52,1,-2.28>, <4.26,1,-4.26>, <2,1,-2> } triangle { <4.26,1,-4.26>, <2.28,1,-5.52>, <2,1,-2> } triangle { <2.28,1,-5.52>, <2,1,-5.58>, <2,1,-2> } triangle { <-5.58,1,-2>, <-5.52,1,-2.28>, <-2,1,-2> } triangle { <-5.52,1,-2.28>, <-4.26,1,-4.26>, <-2,1,-2> } triangle { <-4.26,1,-4.26>, <-2.28,1,-5.52>, <-2,1,-2> } triangle { <-2.28,1,-5.52>, <-2,1,-5.58>, <-2,1,-2> } } } #declare _3475_dot_dat = #if (QUAL = 0) box { <-40,-8,-10>, <40,16,42> } #else union { // Plate 1 x 2 with Jet Engine #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,0> } #end object { box5_dot_dat matrix <16,0,0,0,-4,0,0,0,6,0,8,0> } mesh { triangle { <20,8,10>, <16,8,6>, <-16,8,6> } triangle { <-16,8,6>, <-20,8,10>, <20,8,10> } triangle { <-20,8,10>, <-16,8,6>, <-16,8,-6> } triangle { <-16,8,-6>, <-20,8,-10>, <-20,8,10> } triangle { <-20,8,-10>, <-16,8,-6>, <16,8,-6> } triangle { <16,8,-6>, <20,8,-10>, <-20,8,-10> } triangle { <20,8,-10>, <16,8,-6>, <16,8,6> } triangle { <16,8,6>, <20,8,10>, <20,8,-10> } } object { box5_dot_dat matrix <20,0,0,0,-8,0,0,0,10,0,8,0> } mesh { triangle { <16,2,18>, <20,2,10>, <-20,2,10> } triangle { <-20,2,10>, <-16,2,18>, <16,2,18> } triangle { <16,6,18>, <20,6,10>, <-20,6,10> } triangle { <-20,6,10>, <-16,6,18>, <16,6,18> } triangle { <16,2,18>, <20,2,10>, <20,6,10> } triangle { <20,6,10>, <16,6,18>, <16,2,18> } triangle { <-16,2,18>, <-20,2,10>, <-20,6,10> } triangle { <-20,6,10>, <-16,6,18>, <-16,2,18> } triangle { <16,2,18>, <16,6,18>, <-16,6,18> } triangle { <-16,6,18>, <-16,2,18>, <16,2,18> } } object { _4_dash_4disc_dot_dat matrix <0,6,0,1,0,0,0,0,6,2,4,30> } object { _4_dash_4disc_dot_dat matrix <0,6,0,1,0,0,0,0,6,-2,4,30> } object { axlehole_dot_dat matrix <0,1,0,-18,0,0,0,0,1,20,4,30> } object { axlehole_dot_dat matrix <0,1,0,18,0,0,0,0,1,-20,4,30> } object { _4_dash_4cyli_dot_dat matrix <0,6,0,-20,0,0,0,0,6,40,4,30> } object { _4_dash_4cyli_dot_dat matrix <0,6,0,20,0,0,0,0,6,-40,4,30> } object { _4_dash_4cyli_dot_dat matrix <0,12,0,-32,0,0,0,0,12,16,4,30> } mesh { triangle { <40,10,30>, <40,9.54,27.7>, <40,11.39,26.94> } triangle { <40,11.39,26.94>, <40,12,30>, <40,10,30> } triangle { <-40,10,30>, <-40,9.54,27.7>, <-40,11.39,26.94> } triangle { <-40,11.39,26.94>, <-40,12,30>, <-40,10,30> } triangle { <40,12,30>, <40,11.39,26.94>, <16,15.09,25.41> } triangle { <16,15.09,25.41>, <16,16,30>, <40,12,30> } triangle { <-40,12,30>, <-40,11.39,26.94>, <-16,15.09,25.41> } triangle { <-16,15.09,25.41>, <-16,16,30>, <-40,12,30> } triangle { <40,9.54,27.7>, <40,8.24,25.76>, <40,9.66,24.34> } triangle { <40,9.66,24.34>, <40,11.39,26.94>, <40,9.54,27.7> } triangle { <-40,9.54,27.7>, <-40,8.24,25.76>, <-40,9.66,24.34> } triangle { <-40,9.66,24.34>, <-40,11.39,26.94>, <-40,9.54,27.7> } triangle { <40,11.39,26.94>, <40,9.66,24.34>, <16,12.49,21.5147> } triangle { <16,12.49,21.5147>, <16,15.09,25.41>, <40,11.39,26.94> } triangle { <-40,11.39,26.94>, <-40,9.66,24.34>, <-16,12.49,21.5147> } triangle { <-16,12.49,21.5147>, <-16,15.09,25.41>, <-40,11.39,26.94> } triangle { <40,8.24,25.76>, <40,6.3,24.46>, <40,7.06,22.61> } triangle { <40,7.06,22.61>, <40,9.66,24.34>, <40,8.24,25.76> } triangle { <-40,8.24,25.76>, <-40,6.3,24.46>, <-40,7.06,22.61> } triangle { <-40,7.06,22.61>, <-40,9.66,24.34>, <-40,8.24,25.76> } triangle { <40,9.66,24.34>, <40,7.06,22.61>, <16,8.59,18.91> } triangle { <16,8.59,18.91>, <16,12.49,21.5147>, <40,9.66,24.34> } triangle { <-40,9.66,24.34>, <-40,7.06,22.61>, <-16,8.59,18.91> } triangle { <-16,8.59,18.91>, <-16,12.49,21.5147>, <-40,9.66,24.34> } triangle { <40,6.3,24.46>, <40,4,24>, <40,4,22> } triangle { <40,4,22>, <40,7.06,22.61>, <40,6.3,24.46> } triangle { <-40,6.3,24.46>, <-40,4,24>, <-40,4,22> } triangle { <-40,4,22>, <-40,7.06,22.61>, <-40,6.3,24.46> } triangle { <40,7.06,22.61>, <40,4,22>, <16,4,18> } triangle { <16,4,18>, <16,8.59,18.91>, <40,7.06,22.61> } triangle { <-40,7.06,22.61>, <-40,4,22>, <-16,4,18> } triangle { <-16,4,18>, <-16,8.59,18.91>, <-40,7.06,22.61> } triangle { <40,4,24>, <40,1.7,24.46>, <40,0.94,22.61> } triangle { <40,0.94,22.61>, <40,4,22>, <40,4,24> } triangle { <-40,4,24>, <-40,1.7,24.46>, <-40,0.94,22.61> } triangle { <-40,0.94,22.61>, <-40,4,22>, <-40,4,24> } triangle { <40,4,22>, <40,0.94,22.61>, <16,-0.59,18.91> } triangle { <16,-0.59,18.91>, <16,4,18>, <40,4,22> } triangle { <-40,4,22>, <-40,0.94,22.61>, <-16,-0.59,18.91> } triangle { <-16,-0.59,18.91>, <-16,4,18>, <-40,4,22> } triangle { <40,1.7,24.46>, <40,-0.24,25.76>, <40,-1.66,24.34> } triangle { <40,-1.66,24.34>, <40,0.94,22.61>, <40,1.7,24.46> } triangle { <-40,1.7,24.46>, <-40,-0.24,25.76>, <-40,-1.66,24.34> } triangle { <-40,-1.66,24.34>, <-40,0.94,22.61>, <-40,1.7,24.46> } triangle { <40,0.94,22.61>, <40,-1.66,24.34>, <16,-4.49,21.5147> } triangle { <16,-4.49,21.5147>, <16,-0.59,18.91>, <40,0.94,22.61> } triangle { <-40,0.94,22.61>, <-40,-1.66,24.34>, <-16,-4.49,21.5147> } triangle { <-16,-4.49,21.5147>, <-16,-0.59,18.91>, <-40,0.94,22.61> } triangle { <40,-0.24,25.76>, <40,-1.54,27.7>, <40,-3.39,26.94> } triangle { <40,-3.39,26.94>, <40,-1.66,24.34>, <40,-0.24,25.76> } triangle { <-40,-0.24,25.76>, <-40,-1.54,27.7>, <-40,-3.39,26.94> } triangle { <-40,-3.39,26.94>, <-40,-1.66,24.34>, <-40,-0.24,25.76> } triangle { <40,-1.66,24.34>, <40,-3.39,26.94>, <16,-7.09,25.41> } triangle { <16,-7.09,25.41>, <16,-4.49,21.5147>, <40,-1.66,24.34> } triangle { <-40,-1.66,24.34>, <-40,-3.39,26.94>, <-16,-7.09,25.41> } triangle { <-16,-7.09,25.41>, <-16,-4.49,21.5147>, <-40,-1.66,24.34> } triangle { <40,-1.54,27.7>, <40,-2,30>, <40,-4,30> } triangle { <40,-4,30>, <40,-3.39,26.94>, <40,-1.54,27.7> } triangle { <-40,-1.54,27.7>, <-40,-2,30>, <-40,-4,30> } triangle { <-40,-4,30>, <-40,-3.39,26.94>, <-40,-1.54,27.7> } triangle { <40,-3.39,26.94>, <40,-4,30>, <16,-8,30> } triangle { <16,-8,30>, <16,-7.09,25.41>, <40,-3.39,26.94> } triangle { <-40,-3.39,26.94>, <-40,-4,30>, <-16,-8,30> } triangle { <-16,-8,30>, <-16,-7.09,25.41>, <-40,-3.39,26.94> } triangle { <40,-2,30>, <40,-1.54,32.3>, <40,-3.39,33.06> } triangle { <40,-3.39,33.06>, <40,-4,30>, <40,-2,30> } triangle { <-40,-2,30>, <-40,-1.54,32.3>, <-40,-3.39,33.06> } triangle { <-40,-3.39,33.06>, <-40,-4,30>, <-40,-2,30> } triangle { <40,-4,30>, <40,-3.39,33.06>, <16,-7.09,34.59> } triangle { <16,-7.09,34.59>, <16,-8,30>, <40,-4,30> } triangle { <-40,-4,30>, <-40,-3.39,33.06>, <-16,-7.09,34.59> } triangle { <-16,-7.09,34.59>, <-16,-8,30>, <-40,-4,30> } triangle { <40,-1.54,32.3>, <40,-0.24,34.24>, <40,-1.66,35.66> } triangle { <40,-1.66,35.66>, <40,-3.39,33.06>, <40,-1.54,32.3> } triangle { <-40,-1.54,32.3>, <-40,-0.24,34.24>, <-40,-1.66,35.66> } triangle { <-40,-1.66,35.66>, <-40,-3.39,33.06>, <-40,-1.54,32.3> } triangle { <40,-3.39,33.06>, <40,-1.66,35.66>, <16,-4.49,38.49> } triangle { <16,-4.49,38.49>, <16,-7.09,34.59>, <40,-3.39,33.06> } triangle { <-40,-3.39,33.06>, <-40,-1.66,35.66>, <-16,-4.49,38.49> } triangle { <-16,-4.49,38.49>, <-16,-7.09,34.59>, <-40,-3.39,33.06> } triangle { <40,-0.24,34.24>, <40,1.7,35.54>, <40,0.94,37.39> } triangle { <40,0.94,37.39>, <40,-1.66,35.66>, <40,-0.24,34.24> } triangle { <-40,-0.24,34.24>, <-40,1.7,35.54>, <-40,0.94,37.39> } triangle { <-40,0.94,37.39>, <-40,-1.66,35.66>, <-40,-0.24,34.24> } triangle { <40,-1.66,35.66>, <40,0.94,37.39>, <16,-0.59,41.09> } triangle { <16,-0.59,41.09>, <16,-4.49,38.49>, <40,-1.66,35.66> } triangle { <-40,-1.66,35.66>, <-40,0.94,37.39>, <-16,-0.59,41.09> } triangle { <-16,-0.59,41.09>, <-16,-4.49,38.49>, <-40,-1.66,35.66> } triangle { <40,1.7,35.54>, <40,4,36>, <40,4,38> } triangle { <40,4,38>, <40,0.94,37.39>, <40,1.7,35.54> } triangle { <-40,1.7,35.54>, <-40,4,36>, <-40,4,38> } triangle { <-40,4,38>, <-40,0.94,37.39>, <-40,1.7,35.54> } triangle { <40,0.94,37.39>, <40,4,38>, <16,4,42> } triangle { <16,4,42>, <16,-0.59,41.09>, <40,0.94,37.39> } triangle { <-40,0.94,37.39>, <-40,4,38>, <-16,4,42> } triangle { <-16,4,42>, <-16,-0.59,41.09>, <-40,0.94,37.39> } triangle { <40,4,36>, <40,6.3,35.54>, <40,7.06,37.39> } triangle { <40,7.06,37.39>, <40,4,38>, <40,4,36> } triangle { <-40,4,36>, <-40,6.3,35.54>, <-40,7.06,37.39> } triangle { <-40,7.06,37.39>, <-40,4,38>, <-40,4,36> } triangle { <40,4,38>, <40,7.06,37.39>, <16,8.59,41.09> } triangle { <16,8.59,41.09>, <16,4,42>, <40,4,38> } triangle { <-40,4,38>, <-40,7.06,37.39>, <-16,8.59,41.09> } triangle { <-16,8.59,41.09>, <-16,4,42>, <-40,4,38> } triangle { <40,6.3,35.54>, <40,8.24,34.24>, <40,9.66,35.66> } triangle { <40,9.66,35.66>, <40,7.06,37.39>, <40,6.3,35.54> } triangle { <-40,6.3,35.54>, <-40,8.24,34.24>, <-40,9.66,35.66> } triangle { <-40,9.66,35.66>, <-40,7.06,37.39>, <-40,6.3,35.54> } triangle { <40,7.06,37.39>, <40,9.66,35.66>, <16,12.49,38.49> } triangle { <16,12.49,38.49>, <16,8.59,41.09>, <40,7.06,37.39> } triangle { <-40,7.06,37.39>, <-40,9.66,35.66>, <-16,12.49,38.49> } triangle { <-16,12.49,38.49>, <-16,8.59,41.09>, <-40,7.06,37.39> } triangle { <40,8.24,34.24>, <40,9.54,32.3>, <40,11.39,33.06> } triangle { <40,11.39,33.06>, <40,9.66,35.66>, <40,8.24,34.24> } triangle { <-40,8.24,34.24>, <-40,9.54,32.3>, <-40,11.39,33.06> } triangle { <-40,11.39,33.06>, <-40,9.66,35.66>, <-40,8.24,34.24> } triangle { <40,9.66,35.66>, <40,11.39,33.06>, <16,15.09,34.59> } triangle { <16,15.09,34.59>, <16,12.49,38.49>, <40,9.66,35.66> } triangle { <-40,9.66,35.66>, <-40,11.39,33.06>, <-16,15.09,34.59> } triangle { <-16,15.09,34.59>, <-16,12.49,38.49>, <-40,9.66,35.66> } triangle { <40,9.54,32.3>, <40,10,30>, <40,12,30> } triangle { <40,12,30>, <40,11.39,33.06>, <40,9.54,32.3> } triangle { <-40,9.54,32.3>, <-40,10,30>, <-40,12,30> } triangle { <-40,12,30>, <-40,11.39,33.06>, <-40,9.54,32.3> } triangle { <40,11.39,33.06>, <40,12,30>, <16,16,30> } triangle { <16,16,30>, <16,15.09,34.59>, <40,11.39,33.06> } triangle { <-40,11.39,33.06>, <-40,12,30>, <-16,16,30> } triangle { <-16,16,30>, <-16,15.09,34.59>, <-40,11.39,33.06> } } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } #end } #end #declare _1_dash_8sphe_dot_dat = sphere { <0,0,0>, 1 clipped_by { box { <0,0,0>, <2,2,2> } } } #declare _2_dash_4ndis_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 2, 1 clipped_by { box { <-1,-1,0>, <1,1,1> } } } #else difference { box { <-1,-0.001,0>, <1,0.001,1> } cylinder { <0,-1,0>, <0,1,0>, 1 } } #end #declare _1_dash_8ndis_dot_dat = object { // 1-8 Not Disc mesh { triangle { <1,0,1>, <1,0,0>, <0.9239,0,0.3827> } triangle { <1,0,1>, <0.9239,0,0.3827>, <0.7071,0,0.7071> } } } #declare _1_dash_4con3_dot_dat = cone { <0,0,0>, 4, <0,1,0>, 3 open clipped_by { box { <0,-1,0>,<5,2,5> } } } #declare _1_dash_4cyls2_dot_dat = cylinder { <0,0,0>, <0,1,0>, 1 open clipped_by { plane { <1,0,-1>,-O7071 } plane { <1,1,0>,0 } } } #declare s_slash_swh2_dot_dat = #if (QUAL = 0) box { <-8,-8,-5.45>, <8,8,10> } #else union { // ~Subpart Two - Hinge Brick 1 x 2 Locking // Name: swh2.dat // Author: John VanZwieten // Official LCad update 99-05 object { _1_dash_4cyli_dot_dat matrix <1,0,0,0,2,-14,0,-1,0,3,-7,10> } object { _1_dash_4cyli_dot_dat matrix <-1,0,0,0,2,-14,0,-1,0,-3,-7,10> } mesh { triangle { <3,-8,10>, <3,-6,-4>, <-3,-6,-4> } triangle { <-3,-6,-4>, <-3,-8,10>, <3,-8,10> } } object { _1_dash_4cyli_dot_dat matrix <0,-1,0,6,0,0,0,0,-1,-3,-5,-4> } object { _1_dash_8sphe_dot_dat matrix <0,0,-1,-1,0,0,0,-1,0,-3,-5,-4> } object { _1_dash_8sphe_dot_dat matrix <0,0,-1,1,0,0,0,-1,0,3,-5,-4> } object { _1_dash_4cyli_dot_dat matrix <0,0,-1,0,2.75,-0.35,-1,0,0,-3,-5,-4> } object { _1_dash_4cyli_dot_dat matrix <0,0,-1,0,2.75,-0.35,1,0,0,3,-5,-4> } mesh { triangle { <-3,-5,-5>, <3,-5,-5>, <3,-2.25,-5.35> } triangle { <3,-2.25,-5.35>, <-3,-2.25,-5.35>, <-3,-5,-5> } } object { _1_dash_4cyli_dot_dat matrix <1,0,0,0,-2,-14,0,1,0,3,7,10> } object { _1_dash_4cyli_dot_dat matrix <-1,0,0,0,-2,-14,0,1,0,-3,7,10> } mesh { triangle { <3,8,10>, <3,6,-4>, <-3,6,-4> } triangle { <-3,6,-4>, <-3,8,10>, <3,8,10> } } object { _1_dash_4cyli_dot_dat matrix <0,1,0,6,0,0,0,0,-1,-3,5,-4> } object { _1_dash_8sphe_dot_dat matrix <0,0,-1,-1,0,0,0,1,0,-3,5,-4> } object { _1_dash_8sphe_dot_dat matrix <0,0,-1,1,0,0,0,1,0,3,5,-4> } object { _1_dash_4cyli_dot_dat matrix <0,0,-1,0,-2.75,-0.35,-1,0,0,-3,5,-4> } object { _1_dash_4cyli_dot_dat matrix <0,0,-1,0,-2.75,-0.35,1,0,0,3,5,-4> } mesh { triangle { <-3,5,-5>, <3,5,-5>, <3,2.25,-5.35> } triangle { <3,2.25,-5.35>, <-3,2.25,-5.35>, <-3,5,-5> } } object { _2_dash_4cyli_dot_dat matrix <0,0.25,0,-4,0,0,0,0,0.25,8,0,6.85> } object { _2_dash_4ndis_dot_dat matrix <0,0.25,0,-1,0,0,0,0,0.25,8,0,6.85> } object { _2_dash_4cyli_dot_dat matrix <0,0.883,-0.176,-4,0,0,0,-0.117,-0.589,8,1.121,5.641> } object { _2_dash_4disc_dot_dat matrix <0,0.883,-0.176,-1,0,0,0,-0.117,-0.589,8,1.121,5.641> } object { _2_dash_4cyli_dot_dat matrix <0,-0.883,-0.176,-4,0,0,0,0.117,-0.589,8,-1.121,5.641> } object { _2_dash_4disc_dot_dat matrix <0,-0.883,-0.176,-1,0,0,0,0.117,-0.589,8,-1.121,5.641> } // mesh { triangle { <8,2.004,5.465>, <8,3.5,10>, <4,3.5,10> } triangle { <4,3.5,10>, <4,2.004,5.465>, <8,2.004,5.465> } triangle { <8,2.004,5.465>, <8,3.5,10>, <8,0.25,6.85> } triangle { <8,0.25,6.85>, <8,0.238,5.817>, <8,2.004,5.465> } triangle { <8,0.25,6.85>, <8,0.25,10>, <8,3.5,10> } triangle { <8,-2.004,5.465>, <8,-3.5,10>, <4,-3.5,10> } triangle { <4,-3.5,10>, <4,-2.004,5.465>, <8,-2.004,5.465> } triangle { <8,-2.004,5.465>, <8,-3.5,10>, <8,-0.25,6.85> } triangle { <8,-0.25,6.85>, <8,-0.238,5.817>, <8,-2.004,5.465> } triangle { <8,-0.25,6.85>, <8,-0.25,10>, <8,-3.5,10> } triangle { <8,-0.25,7.1>, <8,-0.25,10>, <8,0.25,10> } triangle { <8,0.25,10>, <8,0.25,7.1>, <8,-0.25,7.1> } triangle { <8,0.25,6.85>, <8,0.238,5.817>, <4,0.238,5.817> } triangle { <4,0.238,5.817>, <4,0.25,6.85>, <8,0.25,6.85> } triangle { <8,-0.25,6.85>, <8,-0.238,5.817>, <4,-0.238,5.817> } triangle { <4,-0.238,5.817>, <4,-0.25,6.85>, <8,-0.25,6.85> } } object { _2_dash_4cyli_dot_dat matrix <0,0.25,0,4,0,0,0,0,0.25,-8,0,6.85> } object { _2_dash_4ndis_dot_dat matrix <0,0.25,0,1,0,0,0,0,0.25,-8,0,6.85> } object { _2_dash_4cyli_dot_dat matrix <0,0.883,-0.176,4,0,0,0,-0.117,-0.589,-8,1.121,5.641> } object { _2_dash_4disc_dot_dat matrix <0,0.883,-0.176,1,0,0,0,-0.117,-0.589,-8,1.121,5.641> } object { _2_dash_4cyli_dot_dat matrix <0,-0.883,-0.176,4,0,0,0,0.117,-0.589,-8,-1.121,5.641> } object { _2_dash_4disc_dot_dat matrix <0,-0.883,-0.176,1,0,0,0,0.117,-0.589,-8,-1.121,5.641> } // mesh { triangle { <-8,2.004,5.465>, <-8,3.5,10>, <-4,3.5,10> } triangle { <-4,3.5,10>, <-4,2.004,5.465>, <-8,2.004,5.465> } triangle { <-8,2.004,5.465>, <-8,3.5,10>, <-8,0.25,6.85> } triangle { <-8,0.25,6.85>, <-8,0.238,5.817>, <-8,2.004,5.465> } triangle { <-8,0.25,6.85>, <-8,0.25,10>, <-8,3.5,10> } triangle { <-8,-2.004,5.465>, <-8,-3.5,10>, <-4,-3.5,10> } triangle { <-4,-3.5,10>, <-4,-2.004,5.465>, <-8,-2.004,5.465> } triangle { <-8,-2.004,5.465>, <-8,-3.5,10>, <-8,-0.25,6.85> } triangle { <-8,-0.25,6.85>, <-8,-0.238,5.817>, <-8,-2.004,5.465> } triangle { <-8,-0.25,6.85>, <-8,-0.25,10>, <-8,-3.5,10> } triangle { <-8,-0.25,7.1>, <-8,-0.25,10>, <-8,0.25,10> } triangle { <-8,0.25,10>, <-8,0.25,7.1>, <-8,-0.25,7.1> } triangle { <-8,0.25,6.85>, <-8,0.238,5.817>, <-4,0.238,5.817> } triangle { <-4,0.238,5.817>, <-4,0.25,6.85>, <-8,0.25,6.85> } triangle { <-8,-0.25,6.85>, <-8,-0.238,5.817>, <-4,-0.238,5.817> } triangle { <-4,-0.238,5.817>, <-4,-0.25,6.85>, <-8,-0.25,6.85> } } object { _2_dash_4ndis_dot_dat matrix <0,4,0,-1,0,0,0,0,4,4,0,0> } object { _1_dash_8ndis_dot_dat matrix <0,4,0,-1,0,0,0,0,-4,4,0,0> } object { _1_dash_8ndis_dot_dat matrix <0,-4,0,-1,0,0,0,0,-4,4,0,0> } object { _1_dash_4con3_dot_dat matrix <0,0.707,0.707,-1,0,0,0,-0.707,0.707,4,0,0> } object { _1_dash_4con3_dot_dat matrix <0,-0.707,-0.707,-1,0,0,0,-0.707,0.707,4,0,0> } object { _1_dash_4con3_dot_dat matrix <0,0.707,0.707,-1,0,0,0,0.707,-0.707,4,0,0> } object { _1_dash_4con3_dot_dat matrix <0,0.53,0.53,-0.75,0,0,0,-0.53,0.53,3,0,0> } object { _1_dash_4con3_dot_dat matrix <0,-0.53,-0.53,-0.75,0,0,0,-0.53,0.53,3,0,0> } object { _1_dash_4con3_dot_dat matrix <0,0.53,0.53,-0.75,0,0,0,0.53,-0.53,3,0,0> } object { _1_dash_4con3_dot_dat matrix <0,-0.53,-0.53,-0.75,0,0,0,0.53,-0.53,3,0,0> } object { _4_dash_4cyli_dot_dat matrix <0,2.25,0,-0.25,0,0,0,0,2.25,2.25,0,0> } object { _4_dash_4disc_dot_dat matrix <0,2.25,0,1,0,0,0,0,2.25,2,0,0> } mesh { triangle { <4,-4,4>, <4,4,4>, <4,7,10> } triangle { <4,7,10>, <4,-7,10>, <4,-4,4> } triangle { <4,-4,4>, <4,-7,10>, <4,-5,-4> } triangle { <4,-5,-4>, <4,-4,-4>, <4,-4,4> } triangle { <4,4,4>, <4,7,10>, <4,5,-4> } triangle { <4,5,-4>, <4,4,-4>, <4,4,4> } } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,-0.076,0,-0.383,-0.6,0,0,4,0,-4.35> } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,-0.217,0,-0.324,-0.6,0,0,3.924,0,-4.733> } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,-0.324,0,-0.217,-0.6,0,0,3.707,0,-5.057> } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,-0.383,0,-0.076,-0.6,0,0,3.383,0,-5.274> } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,-0.076,0,0.383,-0.6,0,0,4,0,-4.35> } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,-0.217,0,0.3,-0.6,0,0,3.924,0,-4.026> } object { _1_dash_4cyls2_dot_dat matrix <0.6,0,0,-0.3,0,-0.1,0,2.25,0,3,0,-5.35> } object { _1_dash_4cyls2_dot_dat matrix <0.6,0,0,-0.3,0,-0.1,0,-2.25,0,3,0,-5.35> } object { _1_dash_4cyls_dot_dat matrix <0,0,-0.1,0.9,0,0,0,-2.25,0,2.1,0,-5.35> } object { _1_dash_4cyls_dot_dat matrix <0,0,-0.1,0.9,0,0,0,2.25,0,2.1,0,-5.35> } object { _1_dash_4cyli_dot_dat matrix <0,2.25,0,-2.1,0,0,0,0,-0.1,2.1,0,-5.35> } object { _1_dash_4cyli_dot_dat matrix <0,0,-0.1,-2.1,0,0,0,-2.25,0,2.1,0,-5.35> } mesh { triangle { <4,-2.828,-2.828>, <3.707,-2.25,-4.35>, <4,-4,-4> } triangle { <3.707,-2.25,-4.35>, <4,-4,-4>, <4,-5,-4> } triangle { <4,2.828,-2.828>, <3.707,2.25,-4.35>, <4,4,-4> } triangle { <3.707,2.25,-4.35>, <4,4,-4>, <4,5,-4> } triangle { <4,-2.828,-2.828>, <3.707,-2.25,-4.026>, <3.707,-2.25,-4.35> } triangle { <3.707,-2.25,-3.726>, <4,-2.828,-2.828>, <3.707,-2.25,-4.026> } triangle { <4,2.828,-2.828>, <3.707,2.25,-4.026>, <3.707,2.25,-4.35> } triangle { <3.707,2.25,-3.726>, <4,2.828,-2.828>, <3.707,2.25,-4.026> } triangle { <3,-1.148,-2.771>, <3.153,-0.861,-3.726>, <3,0,-3> } triangle { <3.153,-0.861,-3.726>, <3,0,-3>, <3.107,0,-3.726> } triangle { <3,-1.148,-2.771>, <3.283,-1.591,-3.726>, <3.153,-0.861,-3.726> } triangle { <3,-2.121,-2.121>, <3,-1.148,-2.771>, <3.283,-1.591,-3.726> } triangle { <3,-2.121,-2.121>, <3.283,-1.591,-3.726>, <3.477,-2.079,-3.726> } triangle { <3,-2.121,-2.121>, <3.707,-2.25,-3.726>, <3.477,-2.079,-3.726> } triangle { <3,-2.121,-2.121>, <3.707,-2.25,-3.726>, <4,-2.828,-2.828> } triangle { <3,1.148,-2.771>, <3.153,0.861,-3.726>, <3,0,-3> } triangle { <3.153,0.861,-3.726>, <3,0,-3>, <3.107,0,-3.726> } triangle { <3,1.148,-2.771>, <3.283,1.591,-3.726>, <3.153,0.861,-3.726> } triangle { <3,2.121,-2.121>, <3,1.148,-2.771>, <3.283,1.591,-3.726> } triangle { <3,2.121,-2.121>, <3.283,1.591,-3.726>, <3.477,2.079,-3.726> } triangle { <3,2.121,-2.121>, <3.707,2.25,-3.726>, <3.477,2.079,-3.726> } triangle { <3,2.121,-2.121>, <3.707,2.25,-3.726>, <4,2.828,-2.828> } } object { _2_dash_4ndis_dot_dat matrix <0,4,0,1,0,0,0,0,4,-4,0,0> } object { _1_dash_8ndis_dot_dat matrix <0,4,0,1,0,0,0,0,-4,-4,0,0> } object { _1_dash_8ndis_dot_dat matrix <0,-4,0,1,0,0,0,0,-4,-4,0,0> } object { _1_dash_4con3_dot_dat matrix <0,0.707,0.707,1,0,0,0,-0.707,0.707,-4,0,0> } object { _1_dash_4con3_dot_dat matrix <0,-0.707,-0.707,1,0,0,0,-0.707,0.707,-4,0,0> } object { _1_dash_4con3_dot_dat matrix <0,0.707,0.707,1,0,0,0,0.707,-0.707,-4,0,0> } object { _1_dash_4con3_dot_dat matrix <0,0.53,0.53,0.75,0,0,0,-0.53,0.53,-3,0,0> } object { _1_dash_4con3_dot_dat matrix <0,-0.53,-0.53,0.75,0,0,0,-0.53,0.53,-3,0,0> } object { _1_dash_4con3_dot_dat matrix <0,0.53,0.53,0.75,0,0,0,0.53,-0.53,-3,0,0> } object { _1_dash_4con3_dot_dat matrix <0,-0.53,-0.53,0.75,0,0,0,0.53,-0.53,-3,0,0> } object { _4_dash_4cyli_dot_dat matrix <0,2.25,0,0.25,0,0,0,0,2.25,-2.25,0,0> } object { _4_dash_4disc_dot_dat matrix <0,2.25,0,-1,0,0,0,0,2.25,-2,0,0> } mesh { triangle { <-4,-4,4>, <-4,4,4>, <-4,7,10> } triangle { <-4,7,10>, <-4,-7,10>, <-4,-4,4> } triangle { <-4,-4,4>, <-4,-7,10>, <-4,-5,-4> } triangle { <-4,-5,-4>, <-4,-4,-4>, <-4,-4,4> } triangle { <-4,4,4>, <-4,7,10>, <-4,5,-4> } triangle { <-4,5,-4>, <-4,4,-4>, <-4,4,4> } } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,0.076,0,-0.383,0.6,0,0,-4,0,-4.35> } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,0.217,0,-0.324,0.6,0,0,-3.924,0,-4.733> } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,0.324,0,-0.217,0.6,0,0,-3.707,0,-5.057> } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,0.383,0,-0.076,0.6,0,0,-3.383,0,-5.274> } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,0.076,0,0.383,0.6,0,0,-4,0,-4.35> } object { _2_dash_4cyli_dot_dat matrix <0,2.25,0,0.217,0,0.3,0.6,0,0,-3.924,0,-4.026> } object { _1_dash_4cyls2_dot_dat matrix <-0.6,0,0,0.3,0,-0.1,0,2.25,0,-3,0,-5.35> } object { _1_dash_4cyls2_dot_dat matrix <-0.6,0,0,0.3,0,-0.1,0,-2.25,0,-3,0,-5.35> } object { _1_dash_4cyls_dot_dat matrix <0,0,-0.1,-0.9,0,0,0,-2.25,0,-2.1,0,-5.35> } object { _1_dash_4cyls_dot_dat matrix <0,0,-0.1,-0.9,0,0,0,2.25,0,-2.1,0,-5.35> } object { _1_dash_4cyli_dot_dat matrix <0,2.25,0,2.1,0,0,0,0,-0.1,-2.1,0,-5.35> } object { _1_dash_4cyli_dot_dat matrix <0,0,-0.1,2.1,0,0,0,-2.25,0,-2.1,0,-5.35> } mesh { triangle { <-4,-2.828,-2.828>, <-3.707,-2.25,-4.35>, <-4,-4,-4> } triangle { <-3.707,-2.25,-4.35>, <-4,-4,-4>, <-4,-5,-4> } triangle { <-4,2.828,-2.828>, <-3.707,2.25,-4.35>, <-4,4,-4> } triangle { <-3.707,2.25,-4.35>, <-4,4,-4>, <-4,5,-4> } triangle { <-4,-2.828,-2.828>, <-3.707,-2.25,-4.026>, <-3.707,-2.25,-4.35> } triangle { <-3.707,-2.25,-3.726>, <-4,-2.828,-2.828>, <-3.707,-2.25,-4.026> } triangle { <-4,2.828,-2.828>, <-3.707,2.25,-4.026>, <-3.707,2.25,-4.35> } triangle { <-3.707,2.25,-3.726>, <-4,2.828,-2.828>, <-3.707,2.25,-4.026> } triangle { <-3,-1.148,-2.771>, <-3.153,-0.861,-3.726>, <-3,0,-3> } triangle { <-3.153,-0.861,-3.726>, <-3,0,-3>, <-3.107,0,-3.726> } triangle { <-3,-1.148,-2.771>, <-3.283,-1.591,-3.726>, <-3.153,-0.861,-3.726> } triangle { <-3,-2.121,-2.121>, <-3,-1.148,-2.771>, <-3.283,-1.591,-3.726> } triangle { <-3,-2.121,-2.121>, <-3.283,-1.591,-3.726>, <-3.477,-2.079,-3.726> } triangle { <-3,-2.121,-2.121>, <-3.707,-2.25,-3.726>, <-3.477,-2.079,-3.726> } triangle { <-3,-2.121,-2.121>, <-3.707,-2.25,-3.726>, <-4,-2.828,-2.828> } triangle { <-3,1.148,-2.771>, <-3.153,0.861,-3.726>, <-3,0,-3> } triangle { <-3.153,0.861,-3.726>, <-3,0,-3>, <-3.107,0,-3.726> } triangle { <-3,1.148,-2.771>, <-3.283,1.591,-3.726>, <-3.153,0.861,-3.726> } triangle { <-3,2.121,-2.121>, <-3,1.148,-2.771>, <-3.283,1.591,-3.726> } triangle { <-3,2.121,-2.121>, <-3.283,1.591,-3.726>, <-3.477,2.079,-3.726> } triangle { <-3,2.121,-2.121>, <-3.707,2.25,-3.726>, <-3.477,2.079,-3.726> } triangle { <-3,2.121,-2.121>, <-3.707,2.25,-3.726>, <-4,2.828,-2.828> } // } } #end #declare _989_dot_dat = #if (QUAL = 0) box { <-20,-19.45,-10>, <20,24,10> } #else union { // Hinge Brick 1 x 2 Locking with 1 Finger On Top // Name: 989.dat // Author: John VanZwieten // Official LCad update 99-05 #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-5,0,0,0,1,0,4,0> } #end object { box5_dot_dat matrix <16,0,0,0,-20,0,0,0,6,0,24,0> } mesh { triangle { <20,24,10>, <16,24,6>, <-16,24,6> } triangle { <-16,24,6>, <-20,24,10>, <20,24,10> } triangle { <-20,24,10>, <-16,24,6>, <-16,24,-6> } triangle { <-16,24,-6>, <-20,24,-10>, <-20,24,10> } triangle { <-20,24,-10>, <-16,24,-6>, <16,24,-6> } triangle { <16,24,-6>, <20,24,-10>, <-20,24,-10> } triangle { <20,24,-10>, <16,24,-6>, <16,24,6> } triangle { <16,24,6>, <20,24,10>, <20,24,-10> } triangle { <0,0,10>, <0,0,-10>, <-20,0,-10> } triangle { <-20,0,-10>, <-20,0,10>, <0,0,10> } triangle { <0,0,10>, <0,0,-10>, <0,-4,-10> } triangle { <0,-4,-10>, <0,-4,10>, <0,0,10> } triangle { <0,0,10>, <20,0,10>, <20,-4,10> } triangle { <20,-4,10>, <0,-4,10>, <0,0,10> } triangle { <0,0,-10>, <20,0,-10>, <20,-4,-10> } triangle { <20,-4,-10>, <0,-4,-10>, <0,0,-10> } triangle { <20,-4,10>, <20,-4,-10>, <0,-4,-10> } triangle { <0,-4,-10>, <0,-4,10>, <20,-4,10> } triangle { <20,0,10>, <20,24,10>, <-20,24,10> } triangle { <-20,24,10>, <-20,0,10>, <20,0,10> } triangle { <-20,0,10>, <-20,24,10>, <-20,24,-10> } triangle { <-20,24,-10>, <-20,0,-10>, <-20,0,10> } triangle { <-20,0,-10>, <-20,24,-10>, <20,24,-10> } triangle { <20,24,-10>, <20,0,-10>, <-20,0,-10> } triangle { <20,-4,-10>, <20,24,-10>, <20,24,10> } triangle { <20,24,10>, <20,-4,10>, <20,-4,-10> } } object { s_slash_swh2_dot_dat matrix <1,0,0,0,0,-1,0,1,0,10,-14,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } // #end } #end #declare _3023_dot_dat = #if (QUAL = 0) box { <-20,-4,-10>, <20,8,10> } #else union { // Plate 1 x 2 // Name: 3023.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2001-01 #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,0> } #end object { box5_dot_dat matrix <16,0,0,0,-4,0,0,0,6,0,8,0> } mesh { triangle { <20,8,10>, <16,8,6>, <-16,8,6> } triangle { <-16,8,6>, <-20,8,10>, <20,8,10> } triangle { <-20,8,10>, <-16,8,6>, <-16,8,-6> } triangle { <-16,8,-6>, <-20,8,-10>, <-20,8,10> } triangle { <-20,8,-10>, <-16,8,-6>, <16,8,-6> } triangle { <16,8,-6>, <20,8,-10>, <-20,8,-10> } triangle { <20,8,-10>, <16,8,-6>, <16,8,6> } triangle { <16,8,6>, <20,8,10>, <20,8,-10> } } object { box5_dot_dat matrix <20,0,0,0,-8,0,0,0,10,0,8,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } // #end } #end #declare s_slash_swh1_dot_dat = #if (QUAL = 0) box { <3,-6,-4>, <8,6,6> } #else union { // ~Subpart One - Hinge Brick 1 x 2 Locking // Name: swh1.dat // Author: John VanZwieten // Official LCad update 99-05 object { _2_dash_4disc_dot_dat matrix <0,0.25,0,-1,0,0,0,0,0.15,8,0,5.85> } object { _2_dash_4ndis_dot_dat matrix <0,0.883,-0.176,-1,0,0,0,-0.117,-0.589,8,1.121,5.641> } mesh { triangle { <8,1.887,4.877>, <8,0.121,5.228>, <8,0.043,4.835> } triangle { <8,0.043,4.835>, <8,1.809,4.484>, <8,1.887,4.877> } triangle { <8,0.25,5.85>, <8,0.238,5.817>, <8,-0.238,5.817> } triangle { <8,-0.238,5.817>, <8,-0.25,5.85>, <8,0.25,5.85> } triangle { <8,0.238,5.817>, <8,-0.238,5.817>, <8,-0.043,4.835> } triangle { <8,-0.043,4.835>, <8,0.043,4.835>, <8,0.238,5.817> } } object { _2_dash_4disc_dot_dat matrix <0,0.231,-0.096,-1,0,0,0,0.057,0.139,8,2.241,5.405> } object { _2_dash_4ndis_dot_dat matrix <0,0.748,-0.501,-1,0,0,0,-0.334,-0.499,8,3.196,4.783> } mesh { triangle { <8,3.611,3.784>, <8,2.114,4.784>, <8,1.892,4.451> } triangle { <8,1.892,4.451>, <8,3.389,3.45>, <8,3.611,3.784> } triangle { <8,2.472,5.31>, <8,2.448,5.284>, <8,2.008,5.466> } triangle { <8,2.008,5.466>, <8,2.01,5.501>, <8,2.472,5.31> } triangle { <8,2.448,5.284>, <8,2.008,5.466>, <8,1.812,4.484> } triangle { <8,1.812,4.484>, <8,1.892,4.451>, <8,2.448,5.284> } } object { _2_dash_4disc_dot_dat matrix <0,0.177,-0.177,-1,0,0,0,0.106,0.106,8,4.136,4.136> } object { _2_dash_4ndis_dot_dat matrix <0,0.5,-0.749,-1,0,0,0,-0.499,-0.334,8,4.781,3.196> } mesh { triangle { <8,4.782,2.114>, <8,3.782,3.611>, <8,3.449,3.388> } triangle { <8,3.449,3.388>, <8,4.449,1.891>, <8,4.782,2.114> } triangle { <8,4.313,3.959>, <8,4.281,3.944>, <8,3.944,4.281> } triangle { <8,3.944,4.281>, <8,3.959,4.313>, <8,4.313,3.959> } triangle { <8,4.281,3.944>, <8,3.944,4.281>, <8,3.388,3.449> } triangle { <8,3.388,3.449>, <8,3.449,3.388>, <8,4.281,3.944> } } object { _2_dash_4disc_dot_dat matrix <0,0.096,-0.231,-1,0,0,0,0.139,0.057,8,5.405,2.241> } object { _2_dash_4ndis_dot_dat matrix <0,0.176,-0.883,-1,0,0,0,-0.589,-0.117,8,5.642,1.125> } mesh { triangle { <8,5.229,0.124>, <8,4.877,1.891>, <8,4.484,1.812> } triangle { <8,4.484,1.812>, <8,4.836,0.046>, <8,5.229,0.124> } triangle { <8,5.501,2.01>, <8,5.466,2.008>, <8,5.284,2.448> } triangle { <8,5.284,2.448>, <8,5.31,2.472>, <8,5.501,2.01> } triangle { <8,5.466,2.008>, <8,5.284,2.448>, <8,4.451,1.892> } triangle { <8,4.451,1.892>, <8,4.484,1.812>, <8,5.466,2.008> } } object { _2_dash_4disc_dot_dat matrix <0,0.231,0.096,-1,0,0,0,-0.057,0.139,8,-2.241,5.405> } object { _2_dash_4ndis_dot_dat matrix <0,0.883,0.176,-1,0,0,0,0.117,-0.589,8,-1.125,5.642> } mesh { triangle { <8,-0.124,5.229>, <8,-1.891,4.877>, <8,-1.812,4.484> } triangle { <8,-1.812,4.484>, <8,-0.046,4.836>, <8,-0.124,5.229> } triangle { <8,-2.01,5.501>, <8,-2.008,5.466>, <8,-2.448,5.284> } triangle { <8,-2.448,5.284>, <8,-2.472,5.31>, <8,-2.01,5.501> } triangle { <8,-2.008,5.466>, <8,-2.448,5.284>, <8,-1.892,4.451> } triangle { <8,-1.892,4.451>, <8,-1.812,4.484>, <8,-2.008,5.466> } } object { _2_dash_4disc_dot_dat matrix <0,0.177,0.177,-1,0,0,0,-0.106,0.106,8,-4.136,4.136> } object { _2_dash_4ndis_dot_dat matrix <0,0.749,0.5,-1,0,0,0,0.334,-0.499,8,-3.196,4.781> } mesh { triangle { <8,-2.114,4.782>, <8,-3.611,3.782>, <8,-3.388,3.449> } triangle { <8,-3.388,3.449>, <8,-1.891,4.449>, <8,-2.114,4.782> } triangle { <8,-3.959,4.313>, <8,-3.944,4.281>, <8,-4.281,3.944> } triangle { <8,-4.281,3.944>, <8,-4.313,3.959>, <8,-3.959,4.313> } triangle { <8,-3.944,4.281>, <8,-4.281,3.944>, <8,-3.449,3.388> } triangle { <8,-3.449,3.388>, <8,-3.388,3.449>, <8,-3.944,4.281> } } object { _2_dash_4disc_dot_dat matrix <0,0.096,0.231,-1,0,0,0,-0.139,0.057,8,-5.405,2.241> } object { _2_dash_4ndis_dot_dat matrix <0,0.501,0.748,-1,0,0,0,0.499,-0.334,8,-4.783,3.196> } mesh { triangle { <8,-3.784,3.611>, <8,-4.784,2.114>, <8,-4.451,1.892> } triangle { <8,-4.451,1.892>, <8,-3.45,3.389>, <8,-3.784,3.611> } triangle { <8,-5.31,2.472>, <8,-5.284,2.448>, <8,-5.466,2.008> } triangle { <8,-5.466,2.008>, <8,-5.501,2.01>, <8,-5.31,2.472> } triangle { <8,-5.284,2.448>, <8,-5.466,2.008>, <8,-4.484,1.812> } triangle { <8,-4.484,1.812>, <8,-4.451,1.892>, <8,-5.284,2.448> } } object { _2_dash_4disc_dot_dat matrix <0,0,0.25,-1,0,0,0,-0.15,0,8,-5.85,0> } object { _2_dash_4ndis_dot_dat matrix <0,0.176,0.883,-1,0,0,0,0.589,-0.117,8,-5.641,1.121> } mesh { triangle { <8,-4.877,1.887>, <8,-5.228,0.121>, <8,-4.835,0.043> } triangle { <8,-4.835,0.043>, <8,-4.484,1.809>, <8,-4.877,1.887> } triangle { <8,-5.85,0.25>, <8,-5.817,0.238>, <8,-5.817,-0.238> } triangle { <8,-5.817,-0.238>, <8,-5.85,-0.25>, <8,-5.85,0.25> } triangle { <8,-5.817,0.238>, <8,-5.817,-0.238>, <8,-4.835,-0.043> } triangle { <8,-4.835,-0.043>, <8,-4.835,0.043>, <8,-5.817,0.238> } } object { _2_dash_4disc_dot_dat matrix <0,0,-0.25,-1,0,0,0,0.15,0,8,5.85,0> } object { _2_dash_4ndis_dot_dat matrix <0,-0.176,-0.883,-1,0,0,0,-0.589,0.117,8,5.641,-1.121> } mesh { triangle { <8,4.877,-1.887>, <8,5.228,-0.121>, <8,4.835,-0.043> } triangle { <8,4.835,-0.043>, <8,4.484,-1.809>, <8,4.877,-1.887> } triangle { <8,5.85,-0.25>, <8,5.817,-0.238>, <8,5.817,0.238> } triangle { <8,5.817,0.238>, <8,5.85,0.25>, <8,5.85,-0.25> } triangle { <8,5.817,-0.238>, <8,5.817,0.238>, <8,4.835,0.043> } triangle { <8,4.835,0.043>, <8,4.835,-0.043>, <8,5.817,-0.238> } } object { _2_dash_4disc_dot_dat matrix <0,0,-0.25,-1,0,0,0,-0.15,0,8,-5.85,0> } object { _2_dash_4ndis_dot_dat matrix <0,0.176,-0.883,-1,0,0,0,0.589,0.117,8,-5.641,-1.121> } mesh { triangle { <8,-4.877,-1.887>, <8,-5.228,-0.121>, <8,-4.835,-0.043> } triangle { <8,-4.835,-0.043>, <8,-4.484,-1.809>, <8,-4.877,-1.887> } triangle { <8,-5.85,-0.25>, <8,-5.817,-0.238>, <8,-5.817,0.238> } triangle { <8,-5.817,0.238>, <8,-5.85,0.25>, <8,-5.85,-0.25> } triangle { <8,-5.817,-0.238>, <8,-5.817,0.238>, <8,-4.835,0.043> } triangle { <8,-4.835,0.043>, <8,-4.835,-0.043>, <8,-5.817,-0.238> } // triangle { <8,-6,-2.2>, <8,-5.465,-2.004>, <8,-4.876,-1.887> } triangle { <8,-4.876,-1.887>, <8,-4.484,-1.809>, <8,-6,-2.2> } triangle { <8,-6,-2.2>, <8,-4.484,-1.809>, <8,-4.484,-2.2> } triangle { <8,6,-2.2>, <8,5.465,-2.004>, <8,4.876,-1.887> } triangle { <8,4.876,-1.887>, <8,4.484,-1.809>, <8,6,-2.2> } triangle { <8,6,-2.2>, <8,4.484,-1.809>, <8,4.484,-2.2> } // } object { _2_dash_4cyli_dot_dat matrix <0,0.25,0,-4,0,0,0,0,0.15,8,0,5.85> } object { _2_dash_4cyli_dot_dat matrix <0,0.883,-0.176,-4,0,0,0,-0.117,-0.589,8,1.121,5.641> } mesh { triangle { <8,0.25,5.85>, <8,0.238,5.817>, <4,0.238,5.817> } triangle { <4,0.238,5.817>, <4,0.25,5.85>, <8,0.25,5.85> } triangle { <8,-0.25,5.85>, <8,-0.238,5.817>, <4,-0.238,5.817> } triangle { <4,-0.238,5.817>, <4,-0.25,5.85>, <8,-0.25,5.85> } } object { _2_dash_4cyli_dot_dat matrix <0,0.231,-0.096,-4,0,0,0,0.057,0.139,8,2.241,5.405> } object { _2_dash_4cyli_dot_dat matrix <0,0.748,-0.501,-4,0,0,0,-0.334,-0.499,8,3.196,4.783> } mesh { triangle { <8,2.472,5.31>, <8,2.448,5.284>, <4,2.448,5.284> } triangle { <4,2.448,5.284>, <4,2.472,5.31>, <8,2.472,5.31> } triangle { <8,2.01,5.501>, <8,2.008,5.466>, <4,2.008,5.466> } triangle { <4,2.008,5.466>, <4,2.01,5.501>, <8,2.01,5.501> } } object { _2_dash_4cyli_dot_dat matrix <0,0.177,-0.177,-4,0,0,0,0.106,0.106,8,4.136,4.136> } object { _2_dash_4cyli_dot_dat matrix <0,0.5,-0.749,-4,0,0,0,-0.499,-0.334,8,4.781,3.196> } mesh { triangle { <8,4.313,3.959>, <8,4.281,3.944>, <4,4.281,3.944> } triangle { <4,4.281,3.944>, <4,4.313,3.959>, <8,4.313,3.959> } triangle { <8,3.959,4.313>, <8,3.944,4.281>, <4,3.944,4.281> } triangle { <4,3.944,4.281>, <4,3.959,4.313>, <8,3.959,4.313> } } object { _2_dash_4cyli_dot_dat matrix <0,0.096,-0.231,-4,0,0,0,0.139,0.057,8,5.405,2.241> } object { _2_dash_4cyli_dot_dat matrix <0,0.176,-0.883,-4,0,0,0,-0.589,-0.117,8,5.642,1.125> } mesh { triangle { <8,5.501,2.01>, <8,5.466,2.008>, <4,5.466,2.008> } triangle { <4,5.466,2.008>, <4,5.501,2.01>, <8,5.501,2.01> } triangle { <8,5.31,2.472>, <8,5.284,2.448>, <4,5.284,2.448> } triangle { <4,5.284,2.448>, <4,5.31,2.472>, <8,5.31,2.472> } } object { _2_dash_4cyli_dot_dat matrix <0,0.231,0.096,-4,0,0,0,-0.057,0.139,8,-2.241,5.405> } object { _2_dash_4cyli_dot_dat matrix <0,0.883,0.176,-4,0,0,0,0.117,-0.589,8,-1.125,5.642> } mesh { triangle { <8,-2.01,5.501>, <8,-2.008,5.466>, <4,-2.008,5.466> } triangle { <4,-2.008,5.466>, <4,-2.01,5.501>, <8,-2.01,5.501> } triangle { <8,-2.472,5.31>, <8,-2.448,5.284>, <4,-2.448,5.284> } triangle { <4,-2.448,5.284>, <4,-2.472,5.31>, <8,-2.472,5.31> } } object { _2_dash_4cyli_dot_dat matrix <0,0.177,0.177,-4,0,0,0,-0.106,0.106,8,-4.136,4.136> } object { _2_dash_4cyli_dot_dat matrix <0,0.749,0.5,-4,0,0,0,0.334,-0.499,8,-3.196,4.781> } mesh { triangle { <8,-3.959,4.313>, <8,-3.944,4.281>, <4,-3.944,4.281> } triangle { <4,-3.944,4.281>, <4,-3.959,4.313>, <8,-3.959,4.313> } triangle { <8,-4.313,3.959>, <8,-4.281,3.944>, <4,-4.281,3.944> } triangle { <4,-4.281,3.944>, <4,-4.313,3.959>, <8,-4.313,3.959> } } object { _2_dash_4cyli_dot_dat matrix <0,0.096,0.231,-4,0,0,0,-0.139,0.057,8,-5.405,2.241> } object { _2_dash_4cyli_dot_dat matrix <0,0.501,0.748,-4,0,0,0,0.499,-0.334,8,-4.783,3.196> } mesh { triangle { <8,-5.31,2.472>, <8,-5.284,2.448>, <4,-5.284,2.448> } triangle { <4,-5.284,2.448>, <4,-5.31,2.472>, <8,-5.31,2.472> } triangle { <8,-5.501,2.01>, <8,-5.466,2.008>, <4,-5.466,2.008> } triangle { <4,-5.466,2.008>, <4,-5.501,2.01>, <8,-5.501,2.01> } } object { _2_dash_4cyli_dot_dat matrix <0,0,0.25,-4,0,0,0,-0.15,0,8,-5.85,0> } object { _2_dash_4cyli_dot_dat matrix <0,0.176,0.883,-4,0,0,0,0.589,-0.117,8,-5.641,1.121> } mesh { triangle { <8,-5.85,0.25>, <8,-5.817,0.238>, <4,-5.817,0.238> } triangle { <4,-5.817,0.238>, <4,-5.85,0.25>, <8,-5.85,0.25> } triangle { <8,-5.85,-0.25>, <8,-5.817,-0.238>, <4,-5.817,-0.238> } triangle { <4,-5.817,-0.238>, <4,-5.85,-0.25>, <8,-5.85,-0.25> } } object { _2_dash_4cyli_dot_dat matrix <0,0,-0.25,-4,0,0,0,0.15,0,8,5.85,0> } object { _2_dash_4cyli_dot_dat matrix <0,-0.176,-0.883,-4,0,0,0,-0.589,0.117,8,5.641,-1.121> } mesh { triangle { <8,5.85,-0.25>, <8,5.817,-0.238>, <4,5.817,-0.238> } triangle { <4,5.817,-0.238>, <4,5.85,-0.25>, <8,5.85,-0.25> } triangle { <8,5.85,0.25>, <8,5.817,0.238>, <4,5.817,0.238> } triangle { <4,5.817,0.238>, <4,5.85,0.25>, <8,5.85,0.25> } } object { _2_dash_4cyli_dot_dat matrix <0,0,-0.25,-4,0,0,0,-0.15,0,8,-5.85,0> } object { _2_dash_4cyli_dot_dat matrix <0,0.176,-0.883,-4,0,0,0,0.589,0.117,8,-5.641,-1.121> } mesh { triangle { <8,-5.85,-0.25>, <8,-5.817,-0.238>, <4,-5.817,-0.238> } triangle { <4,-5.817,-0.238>, <4,-5.85,-0.25>, <8,-5.85,-0.25> } triangle { <8,-5.85,0.25>, <8,-5.817,0.238>, <4,-5.817,0.238> } triangle { <4,-5.817,0.238>, <4,-5.85,0.25>, <8,-5.85,0.25> } // triangle { <8,-5.465,-2.004>, <8,-6,-2.2>, <4,-6,-2.2> } triangle { <4,-6,-2.2>, <4,-5.465,-2.004>, <8,-5.465,-2.004> } triangle { <8,5.465,-2.004>, <8,6,-2.2>, <4,6,-2.2> } triangle { <4,6,-2.2>, <4,5.465,-2.004>, <8,5.465,-2.004> } // } object { _2_dash_4disc_dot_dat matrix <0,0.25,0,-1,0,0,0,0,0.15,4,0,5.85> } object { _2_dash_4ndis_dot_dat matrix <0,0.883,-0.176,-1,0,0,0,-0.117,-0.589,4,1.121,5.641> } mesh { triangle { <4,1.887,4.877>, <4,0.121,5.228>, <4,0.043,4.835> } triangle { <4,0.043,4.835>, <4,1.809,4.484>, <4,1.887,4.877> } triangle { <4,0.25,5.85>, <4,0.238,5.817>, <4,-0.238,5.817> } triangle { <4,-0.238,5.817>, <4,-0.25,5.85>, <4,0.25,5.85> } triangle { <4,0.238,5.817>, <4,-0.238,5.817>, <4,-0.043,4.835> } triangle { <4,-0.043,4.835>, <4,0.043,4.835>, <4,0.238,5.817> } } object { _2_dash_4disc_dot_dat matrix <0,0.231,-0.096,-1,0,0,0,0.057,0.139,4,2.241,5.405> } object { _2_dash_4ndis_dot_dat matrix <0,0.748,-0.501,-1,0,0,0,-0.334,-0.499,4,3.196,4.783> } mesh { triangle { <4,3.611,3.784>, <4,2.114,4.784>, <4,1.892,4.451> } triangle { <4,1.892,4.451>, <4,3.389,3.45>, <4,3.611,3.784> } triangle { <4,2.472,5.31>, <4,2.448,5.284>, <4,2.008,5.466> } triangle { <4,2.008,5.466>, <4,2.01,5.501>, <4,2.472,5.31> } triangle { <4,2.448,5.284>, <4,2.008,5.466>, <4,1.812,4.484> } triangle { <4,1.812,4.484>, <4,1.892,4.451>, <4,2.448,5.284> } } object { _2_dash_4disc_dot_dat matrix <0,0.177,-0.177,-1,0,0,0,0.106,0.106,4,4.136,4.136> } object { _2_dash_4ndis_dot_dat matrix <0,0.5,-0.749,-1,0,0,0,-0.499,-0.334,4,4.781,3.196> } mesh { triangle { <4,4.782,2.114>, <4,3.782,3.611>, <4,3.449,3.388> } triangle { <4,3.449,3.388>, <4,4.449,1.891>, <4,4.782,2.114> } triangle { <4,4.313,3.959>, <4,4.281,3.944>, <4,3.944,4.281> } triangle { <4,3.944,4.281>, <4,3.959,4.313>, <4,4.313,3.959> } triangle { <4,4.281,3.944>, <4,3.944,4.281>, <4,3.388,3.449> } triangle { <4,3.388,3.449>, <4,3.449,3.388>, <4,4.281,3.944> } } object { _2_dash_4disc_dot_dat matrix <0,0.096,-0.231,-1,0,0,0,0.139,0.057,4,5.405,2.241> } object { _2_dash_4ndis_dot_dat matrix <0,0.176,-0.883,-1,0,0,0,-0.589,-0.117,4,5.642,1.125> } mesh { triangle { <4,5.229,0.124>, <4,4.877,1.891>, <4,4.484,1.812> } triangle { <4,4.484,1.812>, <4,4.836,0.046>, <4,5.229,0.124> } triangle { <4,5.501,2.01>, <4,5.466,2.008>, <4,5.284,2.448> } triangle { <4,5.284,2.448>, <4,5.31,2.472>, <4,5.501,2.01> } triangle { <4,5.466,2.008>, <4,5.284,2.448>, <4,4.451,1.892> } triangle { <4,4.451,1.892>, <4,4.484,1.812>, <4,5.466,2.008> } } object { _2_dash_4disc_dot_dat matrix <0,0.231,0.096,-1,0,0,0,-0.057,0.139,4,-2.241,5.405> } object { _2_dash_4ndis_dot_dat matrix <0,0.883,0.176,-1,0,0,0,0.117,-0.589,4,-1.125,5.642> } mesh { triangle { <4,-0.124,5.229>, <4,-1.891,4.877>, <4,-1.812,4.484> } triangle { <4,-1.812,4.484>, <4,-0.046,4.836>, <4,-0.124,5.229> } triangle { <4,-2.01,5.501>, <4,-2.008,5.466>, <4,-2.448,5.284> } triangle { <4,-2.448,5.284>, <4,-2.472,5.31>, <4,-2.01,5.501> } triangle { <4,-2.008,5.466>, <4,-2.448,5.284>, <4,-1.892,4.451> } triangle { <4,-1.892,4.451>, <4,-1.812,4.484>, <4,-2.008,5.466> } } object { _2_dash_4disc_dot_dat matrix <0,0.177,0.177,-1,0,0,0,-0.106,0.106,4,-4.136,4.136> } object { _2_dash_4ndis_dot_dat matrix <0,0.749,0.5,-1,0,0,0,0.334,-0.499,4,-3.196,4.781> } mesh { triangle { <4,-2.114,4.782>, <4,-3.611,3.782>, <4,-3.388,3.449> } triangle { <4,-3.388,3.449>, <4,-1.891,4.449>, <4,-2.114,4.782> } triangle { <4,-3.959,4.313>, <4,-3.944,4.281>, <4,-4.281,3.944> } triangle { <4,-4.281,3.944>, <4,-4.313,3.959>, <4,-3.959,4.313> } triangle { <4,-3.944,4.281>, <4,-4.281,3.944>, <4,-3.449,3.388> } triangle { <4,-3.449,3.388>, <4,-3.388,3.449>, <4,-3.944,4.281> } } object { _2_dash_4disc_dot_dat matrix <0,0.096,0.231,-1,0,0,0,-0.139,0.057,4,-5.405,2.241> } object { _2_dash_4ndis_dot_dat matrix <0,0.501,0.748,-1,0,0,0,0.499,-0.334,4,-4.783,3.196> } mesh { triangle { <4,-3.784,3.611>, <4,-4.784,2.114>, <4,-4.451,1.892> } triangle { <4,-4.451,1.892>, <4,-3.45,3.389>, <4,-3.784,3.611> } triangle { <4,-5.31,2.472>, <4,-5.284,2.448>, <4,-5.466,2.008> } triangle { <4,-5.466,2.008>, <4,-5.501,2.01>, <4,-5.31,2.472> } triangle { <4,-5.284,2.448>, <4,-5.466,2.008>, <4,-4.484,1.812> } triangle { <4,-4.484,1.812>, <4,-4.451,1.892>, <4,-5.284,2.448> } } object { _2_dash_4disc_dot_dat matrix <0,0,0.25,-1,0,0,0,-0.15,0,4,-5.85,0> } object { _2_dash_4ndis_dot_dat matrix <0,0.176,0.883,-1,0,0,0,0.589,-0.117,4,-5.641,1.121> } mesh { triangle { <4,-4.877,1.887>, <4,-5.228,0.121>, <4,-4.835,0.043> } triangle { <4,-4.835,0.043>, <4,-4.484,1.809>, <4,-4.877,1.887> } triangle { <4,-5.85,0.25>, <4,-5.817,0.238>, <4,-5.817,-0.238> } triangle { <4,-5.817,-0.238>, <4,-5.85,-0.25>, <4,-5.85,0.25> } triangle { <4,-5.817,0.238>, <4,-5.817,-0.238>, <4,-4.835,-0.043> } triangle { <4,-4.835,-0.043>, <4,-4.835,0.043>, <4,-5.817,0.238> } } object { _2_dash_4disc_dot_dat matrix <0,0,-0.25,-1,0,0,0,0.15,0,4,5.85,0> } object { _2_dash_4ndis_dot_dat matrix <0,-0.176,-0.883,-1,0,0,0,-0.589,0.117,4,5.641,-1.121> } mesh { triangle { <4,4.877,-1.887>, <4,5.228,-0.121>, <4,4.835,-0.043> } triangle { <4,4.835,-0.043>, <4,4.484,-1.809>, <4,4.877,-1.887> } triangle { <4,5.85,-0.25>, <4,5.817,-0.238>, <4,5.817,0.238> } triangle { <4,5.817,0.238>, <4,5.85,0.25>, <4,5.85,-0.25> } triangle { <4,5.817,-0.238>, <4,5.817,0.238>, <4,4.835,0.043> } triangle { <4,4.835,0.043>, <4,4.835,-0.043>, <4,5.817,-0.238> } } object { _2_dash_4disc_dot_dat matrix <0,0,-0.25,-1,0,0,0,-0.15,0,4,-5.85,0> } object { _2_dash_4ndis_dot_dat matrix <0,0.176,-0.883,-1,0,0,0,0.589,0.117,4,-5.641,-1.121> } mesh { triangle { <4,-4.877,-1.887>, <4,-5.228,-0.121>, <4,-4.835,-0.043> } triangle { <4,-4.835,-0.043>, <4,-4.484,-1.809>, <4,-4.877,-1.887> } triangle { <4,-5.85,-0.25>, <4,-5.817,-0.238>, <4,-5.817,0.238> } triangle { <4,-5.817,0.238>, <4,-5.85,0.25>, <4,-5.85,-0.25> } triangle { <4,-5.817,-0.238>, <4,-5.817,0.238>, <4,-4.835,0.043> } triangle { <4,-4.835,0.043>, <4,-4.835,-0.043>, <4,-5.817,-0.238> } // triangle { <4,-6,-2.2>, <4,-5.465,-2.004>, <4,-4.876,-1.887> } triangle { <4,-4.876,-1.887>, <4,-4.484,-1.809>, <4,-6,-2.2> } triangle { <4,-6,-2.2>, <4,-4.484,-1.809>, <4,-4.484,-2.2> } triangle { <4,6,-2.2>, <4,5.465,-2.004>, <4,4.876,-1.887> } triangle { <4,4.876,-1.887>, <4,4.484,-1.809>, <4,6,-2.2> } triangle { <4,6,-2.2>, <4,4.484,-1.809>, <4,4.484,-2.2> } // } object { _2_dash_4disc_dot_dat matrix <0,5,0,-1,0,0,0,0,5,8,0,0> } mesh { triangle { <8,5,0>, <8,5,-2.2>, <8,-5,-2.2> } triangle { <8,-5,-2.2>, <8,-5,0>, <8,5,0> } } object { _2_dash_4disc_dot_dat matrix <0,5,0,-1,0,0,0,0,5,4,0,0> } mesh { triangle { <4,5,0>, <4,5,-2.2>, <4,-5,-2.2> } triangle { <4,-5,-2.2>, <4,-5,0>, <4,5,0> } } object { _1_dash_4con3_dot_dat matrix <0,1,0,-1,0,0,0,0,1,4,0,0> } object { _1_dash_4con3_dot_dat matrix <0,-1,0,-1,0,0,0,0,1,4,0,0> } object { _1_dash_4con3_dot_dat matrix <0,1,0,-1,0,0,0,0,-1,4,0,0> } object { _1_dash_4con3_dot_dat matrix <0,-1,0,-1,0,0,0,0,-1,4,0,0> } object { _4_dash_4disc_dot_dat matrix <0,3,0,-1,0,0,0,0,3,3,0,0> } mesh { triangle { <8,6,-4>, <8,6,-2.2>, <8,-6,-2.2> } triangle { <8,-6,-2.2>, <8,-6,-4>, <8,6,-4> } triangle { <4,6,-4>, <4,6,-2.2>, <4,-6,-2.2> } triangle { <4,-6,-2.2>, <4,-6,-4>, <4,6,-4> } triangle { <8,6,-2.2>, <8,6,-4>, <4,6,-4> } triangle { <4,6,-4>, <4,6,-2.05>, <8,6,-2.2> } triangle { <8,-6,-2.2>, <8,-6,-4>, <4,-6,-4> } triangle { <4,-6,-4>, <4,-6,-2.05>, <8,-6,-2.2> } // } } #end #declare s_slash_swh4_dot_dat = #if (QUAL = 0) box { <-6,-1,-10>, <6,6,6> } #else union { // ~Subpart Windscreen 4 x 7 x 1 2/3 // Name: swh4.dat // Author: John VanZwieten // Official LCad update 99-05 object { _2_dash_4disc_dot_dat matrix <0.25,0,0,0,1,0,0,0,0.15,0,0,5.85> } object { _2_dash_4ndis_dot_dat matrix <0.883,0,-0.176,0,1,0,-0.117,0,-0.589,1.121,0,5.641> } mesh { triangle { <1.887,0,4.877>, <0.121,0,5.228>, <0.043,0,4.835> } triangle { <0.043,0,4.835>, <1.809,0,4.484>, <1.887,0,4.877> } triangle { <0.25,0,5.85>, <0.238,0,5.817>, <-0.238,0,5.817> } triangle { <-0.238,0,5.817>, <-0.25,0,5.85>, <0.25,0,5.85> } triangle { <0.238,0,5.817>, <-0.238,0,5.817>, <-0.043,0,4.835> } triangle { <-0.043,0,4.835>, <0.043,0,4.835>, <0.238,0,5.817> } } object { _2_dash_4disc_dot_dat matrix <0.231,0,-0.096,0,1,0,0.057,0,0.139,2.241,0,5.405> } object { _2_dash_4ndis_dot_dat matrix <0.748,0,-0.501,0,1,0,-0.334,0,-0.499,3.196,0,4.783> } mesh { triangle { <3.611,0,3.784>, <2.114,0,4.784>, <1.892,0,4.451> } triangle { <1.892,0,4.451>, <3.389,0,3.45>, <3.611,0,3.784> } triangle { <2.472,0,5.31>, <2.448,0,5.284>, <2.008,0,5.466> } triangle { <2.008,0,5.466>, <2.01,0,5.501>, <2.472,0,5.31> } triangle { <2.448,0,5.284>, <2.008,0,5.466>, <1.812,0,4.484> } triangle { <1.812,0,4.484>, <1.892,0,4.451>, <2.448,0,5.284> } } object { _2_dash_4disc_dot_dat matrix <0.177,0,-0.177,0,1,0,0.106,0,0.106,4.136,0,4.136> } object { _2_dash_4ndis_dot_dat matrix <0.5,0,-0.749,0,1,0,-0.499,0,-0.334,4.781,0,3.196> } mesh { triangle { <4.782,0,2.114>, <3.782,0,3.611>, <3.449,0,3.388> } triangle { <3.449,0,3.388>, <4.449,0,1.891>, <4.782,0,2.114> } triangle { <4.313,0,3.959>, <4.281,0,3.944>, <3.944,0,4.281> } triangle { <3.944,0,4.281>, <3.959,0,4.313>, <4.313,0,3.959> } triangle { <4.281,0,3.944>, <3.944,0,4.281>, <3.388,0,3.449> } triangle { <3.388,0,3.449>, <3.449,0,3.388>, <4.281,0,3.944> } } object { _2_dash_4disc_dot_dat matrix <0.096,0,-0.231,0,1,0,0.139,0,0.057,5.405,0,2.241> } object { _2_dash_4ndis_dot_dat matrix <0.176,0,-0.883,0,1,0,-0.589,0,-0.117,5.642,0,1.125> } mesh { triangle { <5.229,0,0.124>, <4.877,0,1.891>, <4.484,0,1.812> } triangle { <4.484,0,1.812>, <4.836,0,0.046>, <5.229,0,0.124> } triangle { <5.501,0,2.01>, <5.466,0,2.008>, <5.284,0,2.448> } triangle { <5.284,0,2.448>, <5.31,0,2.472>, <5.501,0,2.01> } triangle { <5.466,0,2.008>, <5.284,0,2.448>, <4.451,0,1.892> } triangle { <4.451,0,1.892>, <4.484,0,1.812>, <5.466,0,2.008> } } object { _2_dash_4disc_dot_dat matrix <0.231,0,0.096,0,1,0,-0.057,0,0.139,-2.241,0,5.405> } object { _2_dash_4ndis_dot_dat matrix <0.883,0,0.176,0,1,0,0.117,0,-0.589,-1.125,0,5.642> } mesh { triangle { <-0.124,0,5.229>, <-1.891,0,4.877>, <-1.812,0,4.484> } triangle { <-1.812,0,4.484>, <-0.046,0,4.836>, <-0.124,0,5.229> } triangle { <-2.01,0,5.501>, <-2.008,0,5.466>, <-2.448,0,5.284> } triangle { <-2.448,0,5.284>, <-2.472,0,5.31>, <-2.01,0,5.501> } triangle { <-2.008,0,5.466>, <-2.448,0,5.284>, <-1.892,0,4.451> } triangle { <-1.892,0,4.451>, <-1.812,0,4.484>, <-2.008,0,5.466> } } object { _2_dash_4disc_dot_dat matrix <0.177,0,0.177,0,1,0,-0.106,0,0.106,-4.136,0,4.136> } object { _2_dash_4ndis_dot_dat matrix <0.749,0,0.5,0,1,0,0.334,0,-0.499,-3.196,0,4.781> } mesh { triangle { <-2.114,0,4.782>, <-3.611,0,3.782>, <-3.388,0,3.449> } triangle { <-3.388,0,3.449>, <-1.891,0,4.449>, <-2.114,0,4.782> } triangle { <-3.959,0,4.313>, <-3.944,0,4.281>, <-4.281,0,3.944> } triangle { <-4.281,0,3.944>, <-4.313,0,3.959>, <-3.959,0,4.313> } triangle { <-3.944,0,4.281>, <-4.281,0,3.944>, <-3.449,0,3.388> } triangle { <-3.449,0,3.388>, <-3.388,0,3.449>, <-3.944,0,4.281> } } object { _2_dash_4disc_dot_dat matrix <0.096,0,0.231,0,1,0,-0.139,0,0.057,-5.405,0,2.241> } object { _2_dash_4ndis_dot_dat matrix <0.501,0,0.748,0,1,0,0.499,0,-0.334,-4.783,0,3.196> } mesh { triangle { <-3.784,0,3.611>, <-4.784,0,2.114>, <-4.451,0,1.892> } triangle { <-4.451,0,1.892>, <-3.45,0,3.389>, <-3.784,0,3.611> } triangle { <-5.31,0,2.472>, <-5.284,0,2.448>, <-5.466,0,2.008> } triangle { <-5.466,0,2.008>, <-5.501,0,2.01>, <-5.31,0,2.472> } triangle { <-5.284,0,2.448>, <-5.466,0,2.008>, <-4.484,0,1.812> } triangle { <-4.484,0,1.812>, <-4.451,0,1.892>, <-5.284,0,2.448> } } object { _2_dash_4disc_dot_dat matrix <0,0,0.25,0,1,0,-0.15,0,0,-5.85,0,0> } object { _2_dash_4ndis_dot_dat matrix <0.176,0,0.883,0,1,0,0.589,0,-0.117,-5.641,0,1.121> } mesh { triangle { <-4.877,0,1.887>, <-5.228,0,0.121>, <-4.835,0,0.043> } triangle { <-4.835,0,0.043>, <-4.484,0,1.809>, <-4.877,0,1.887> } triangle { <-5.85,0,0.25>, <-5.817,0,0.238>, <-5.817,0,-0.238> } triangle { <-5.817,0,-0.238>, <-5.85,0,-0.25>, <-5.85,0,0.25> } triangle { <-5.817,0,0.238>, <-5.817,0,-0.238>, <-4.835,0,-0.043> } triangle { <-4.835,0,-0.043>, <-4.835,0,0.043>, <-5.817,0,0.238> } } object { _2_dash_4disc_dot_dat matrix <0,0,-0.25,0,1,0,0.15,0,0,5.85,0,0> } object { _2_dash_4ndis_dot_dat matrix <-0.176,0,-0.883,0,1,0,-0.589,0,0.117,5.641,0,-1.121> } mesh { triangle { <4.877,0,-1.887>, <5.228,0,-0.121>, <4.835,0,-0.043> } triangle { <4.835,0,-0.043>, <4.484,0,-1.809>, <4.877,0,-1.887> } triangle { <5.85,0,-0.25>, <5.817,0,-0.238>, <5.817,0,0.238> } triangle { <5.817,0,0.238>, <5.85,0,0.25>, <5.85,0,-0.25> } triangle { <5.817,0,-0.238>, <5.817,0,0.238>, <4.835,0,0.043> } triangle { <4.835,0,0.043>, <4.835,0,-0.043>, <5.817,0,-0.238> } } object { _2_dash_4disc_dot_dat matrix <0,0,-0.25,0,1,0,-0.15,0,0,-5.85,0,0> } object { _2_dash_4ndis_dot_dat matrix <0.176,0,-0.883,0,1,0,0.589,0,0.117,-5.641,0,-1.121> } mesh { triangle { <-4.877,0,-1.887>, <-5.228,0,-0.121>, <-4.835,0,-0.043> } triangle { <-4.835,0,-0.043>, <-4.484,0,-1.809>, <-4.877,0,-1.887> } triangle { <-5.85,0,-0.25>, <-5.817,0,-0.238>, <-5.817,0,0.238> } triangle { <-5.817,0,0.238>, <-5.85,0,0.25>, <-5.85,0,-0.25> } triangle { <-5.817,0,-0.238>, <-5.817,0,0.238>, <-4.835,0,0.043> } triangle { <-4.835,0,0.043>, <-4.835,0,-0.043>, <-5.817,0,-0.238> } // triangle { <-6,0,-2.2>, <-5.465,0,-2.004>, <-4.876,0,-1.887> } triangle { <-4.876,0,-1.887>, <-4.484,0,-1.809>, <-6,0,-2.2> } triangle { <-6,0,-2.2>, <-4.484,0,-1.809>, <-4.484,0,-2.2> } triangle { <6,0,-2.2>, <5.465,0,-2.004>, <4.876,0,-1.887> } triangle { <4.876,0,-1.887>, <4.484,0,-1.809>, <6,0,-2.2> } triangle { <6,0,-2.2>, <4.484,0,-1.809>, <4.484,0,-2.2> } // } object { _2_dash_4cyli_dot_dat matrix <0.25,0,0,0,4,0,0,-0.019,0.15,0,0.019,5.85> } object { _2_dash_4cyli_dot_dat matrix <0.883,0.022,-0.176,0,4,0,-0.117,0.074,-0.589,1.121,0.045,5.641> } mesh { triangle { <0.25,0.019,5.85>, <0.238,0.023,5.817>, <0.238,4.023,5.817> } triangle { <0.238,4.023,5.817>, <0.25,4.019,5.85>, <0.25,0.019,5.85> } triangle { <-0.25,0.019,5.85>, <-0.238,0.023,5.817>, <-0.238,4.023,5.817> } triangle { <-0.238,4.023,5.817>, <-0.25,4.019,5.85>, <-0.25,0.019,5.85> } } object { _2_dash_4cyli_dot_dat matrix <0.231,0.012,-0.096,0,4,0,0.057,-0.017,0.139,2.241,0.074,5.405> } object { _2_dash_4cyli_dot_dat matrix <0.748,0.063,-0.501,0,4,0,-0.334,0.062,-0.499,3.196,0.152,4.783> } mesh { triangle { <2.472,0.086,5.31>, <2.448,0.09,5.284>, <2.448,4.09,5.284> } triangle { <2.448,4.09,5.284>, <2.472,4.086,5.31>, <2.472,0.086,5.31> } triangle { <2.01,0.062,5.501>, <2.008,0.067,5.466>, <2.008,4.067,5.466> } triangle { <2.008,4.067,5.466>, <2.01,4.062,5.501>, <2.01,0.062,5.501> } } object { _2_dash_4cyli_dot_dat matrix <0.177,0.022,-0.177,0,4,0,0.106,-0.013,0.106,4.136,0.233,4.136> } object { _2_dash_4cyli_dot_dat matrix <0.5,0.094,-0.749,0,4,0,-0.499,0.042,-0.334,4.781,0.351,3.196> } mesh { triangle { <4.313,0.255,3.959>, <4.281,0.257,3.944>, <4.281,4.257,3.944> } triangle { <4.281,4.257,3.944>, <4.313,4.255,3.959>, <4.313,0.255,3.959> } triangle { <3.959,0.211,4.313>, <3.944,0.215,4.281>, <3.944,4.215,4.281> } triangle { <3.944,4.215,4.281>, <3.959,4.211,4.313>, <3.959,0.211,4.313> } } object { _2_dash_4cyli_dot_dat matrix <0.096,0.029,-0.231,0,4,0,0.139,0,0.057,5.405,0.47,2.241> } object { _2_dash_4cyli_dot_dat matrix <0.176,0.11,-0.883,0,4,0,-0.589,0.015,-0.117,5.642,0.609,1.125> } mesh { triangle { <5.501,0.499,2.01>, <5.466,0.499,2.008>, <5.466,4.499,2.008> } triangle { <5.466,4.499,2.008>, <5.501,4.499,2.01>, <5.501,0.499,2.01> } triangle { <5.31,0.441,2.472>, <5.284,0.444,2.448>, <5.284,4.444,2.448> } triangle { <5.284,4.444,2.448>, <5.31,4.441,2.472>, <5.31,0.441,2.472> } } object { _2_dash_4cyli_dot_dat matrix <0.231,-0.012,0.096,0,4,0,-0.057,-0.017,0.139,-2.241,0.074,5.405> } object { _2_dash_4cyli_dot_dat matrix <0.883,-0.022,0.176,0,4,0,0.117,0.074,-0.589,-1.125,0.045,5.642> } mesh { triangle { <-2.01,0.062,5.501>, <-2.008,0.067,5.466>, <-2.008,4.067,5.466> } triangle { <-2.008,4.067,5.466>, <-2.01,4.062,5.501>, <-2.01,0.062,5.501> } triangle { <-2.472,0.086,5.31>, <-2.448,0.09,5.284>, <-2.448,4.09,5.284> } triangle { <-2.448,4.09,5.284>, <-2.472,4.086,5.31>, <-2.472,0.086,5.31> } } object { _2_dash_4cyli_dot_dat matrix <0.177,-0.022,0.177,0,4,0,-0.106,-0.013,0.106,-4.136,0.233,4.136> } object { _2_dash_4cyli_dot_dat matrix <0.749,-0.063,0.5,0,4,0,0.334,0.062,-0.499,-3.196,0.152,4.781> } mesh { triangle { <-3.959,0.211,4.313>, <-3.944,0.215,4.281>, <-3.944,4.215,4.281> } triangle { <-3.944,4.215,4.281>, <-3.959,4.211,4.313>, <-3.959,0.211,4.313> } triangle { <-4.313,0.255,3.959>, <-4.281,0.257,3.944>, <-4.281,4.257,3.944> } triangle { <-4.281,4.257,3.944>, <-4.313,4.255,3.959>, <-4.313,0.255,3.959> } } object { _2_dash_4cyli_dot_dat matrix <0.096,-0.029,0.231,0,4,0,-0.139,0,0.057,-5.405,0.47,2.241> } object { _2_dash_4cyli_dot_dat matrix <0.501,-0.094,0.748,0,4,0,0.499,0.042,-0.334,-4.783,0.351,3.196> } mesh { triangle { <-5.31,0.441,2.472>, <-5.284,0.444,2.448>, <-5.284,4.444,2.448> } triangle { <-5.284,4.444,2.448>, <-5.31,4.441,2.472>, <-5.31,0.441,2.472> } triangle { <-5.501,0.499,2.01>, <-5.466,0.499,2.008>, <-5.466,4.499,2.008> } triangle { <-5.466,4.499,2.008>, <-5.501,4.499,2.01>, <-5.501,0.499,2.01> } } object { _2_dash_4cyli_dot_dat matrix <0,-0.031,0.25,0,4,0,-0.15,0,0,-5.85,0.75,0> } object { _2_dash_4cyli_dot_dat matrix <0.176,-0.11,0.883,0,4,0,0.589,0.015,-0.117,-5.641,0.61,1.121> } mesh { triangle { <-5.85,0.719,0.25>, <-5.817,0.72,0.238>, <-5.817,4.72,0.238> } triangle { <-5.817,4.72,0.238>, <-5.85,4.719,0.25>, <-5.85,0.719,0.25> } triangle { <-5.85,0.781,-0.25>, <-5.817,0.78,-0.238>, <-5.817,4.78,-0.238> } triangle { <-5.817,4.78,-0.238>, <-5.85,4.781,-0.25>, <-5.85,0.781,-0.25> } } object { _2_dash_4cyli_dot_dat matrix <0,0.031,-0.25,0,4,0,0.15,0,0,5.85,0.75,0> } object { _2_dash_4cyli_dot_dat matrix <-0.176,0.11,-0.883,0,4,0,-0.589,-0.015,0.117,5.641,0.89,-1.121> } mesh { triangle { <5.85,0.781,-0.25>, <5.817,0.78,-0.238>, <5.817,4.78,-0.238> } triangle { <5.817,4.78,-0.238>, <5.85,4.781,-0.25>, <5.85,0.781,-0.25> } triangle { <5.85,0.719,0.25>, <5.817,0.72,0.238>, <5.817,4.72,0.238> } triangle { <5.817,4.72,0.238>, <5.85,4.719,0.25>, <5.85,0.719,0.25> } } object { _2_dash_4cyli_dot_dat matrix <0,0.031,-0.25,0,4,0,-0.15,0,0,-5.85,0.75,0> } object { _2_dash_4cyli_dot_dat matrix <0.176,0.11,-0.883,0,4,0,0.589,-0.015,0.117,-5.641,0.89,-1.121> } mesh { triangle { <-5.85,0.781,-0.25>, <-5.817,0.78,-0.238>, <-5.817,4.78,-0.238> } triangle { <-5.817,4.78,-0.238>, <-5.85,4.781,-0.25>, <-5.85,0.781,-0.25> } triangle { <-5.85,0.719,0.25>, <-5.817,0.72,0.238>, <-5.817,4.72,0.238> } triangle { <-5.817,4.72,0.238>, <-5.85,4.719,0.25>, <-5.85,0.719,0.25> } // triangle { <-5.465,1.001,-2.004>, <-6,1.025,-2.2>, <-6,5.025,-2.2> } triangle { <-6,5.025,-2.2>, <-5.465,5.001,-2.004>, <-5.465,1.001,-2.004> } triangle { <5.465,1.001,-2.004>, <6,1.025,-2.2>, <6,5.025,-2.2> } triangle { <6,5.025,-2.2>, <5.465,5.001,-2.004>, <5.465,1.001,-2.004> } // } object { _2_dash_4cyli_dot_dat matrix <0.25,0,0,0,1,0,0,0,0.15,0,0,5.85> } object { _2_dash_4cyli_dot_dat matrix <0.883,0,-0.176,0,1,0,-0.117,0,-0.589,1.121,0,5.641> } mesh { triangle { <0.25,0,5.85>, <0.238,0,5.817>, <0.238,1,5.817> } triangle { <0.238,1,5.817>, <0.25,1,5.85>, <0.25,0,5.85> } triangle { <-0.25,0,5.85>, <-0.238,0,5.817>, <-0.238,1,5.817> } triangle { <-0.238,1,5.817>, <-0.25,1,5.85>, <-0.25,0,5.85> } } object { _2_dash_4cyli_dot_dat matrix <0.231,0,-0.096,0,1,0,0.057,0,0.139,2.241,0,5.405> } object { _2_dash_4cyli_dot_dat matrix <0.748,0,-0.501,0,1,0,-0.334,0,-0.499,3.196,0,4.783> } mesh { triangle { <2.472,0,5.31>, <2.448,0,5.284>, <2.448,1,5.284> } triangle { <2.448,1,5.284>, <2.472,1,5.31>, <2.472,0,5.31> } triangle { <2.01,0,5.501>, <2.008,0,5.466>, <2.008,1,5.466> } triangle { <2.008,1,5.466>, <2.01,1,5.501>, <2.01,0,5.501> } } object { _2_dash_4cyli_dot_dat matrix <0.177,0,-0.177,0,1,0,0.106,0,0.106,4.136,0,4.136> } object { _2_dash_4cyli_dot_dat matrix <0.5,0,-0.749,0,1,0,-0.499,0,-0.334,4.781,0,3.196> } mesh { triangle { <4.313,0,3.959>, <4.281,0,3.944>, <4.281,1,3.944> } triangle { <4.281,1,3.944>, <4.313,1,3.959>, <4.313,0,3.959> } triangle { <3.959,0,4.313>, <3.944,0,4.281>, <3.944,1,4.281> } triangle { <3.944,1,4.281>, <3.959,1,4.313>, <3.959,0,4.313> } } object { _2_dash_4cyli_dot_dat matrix <0.096,0,-0.231,0,1,0,0.139,0,0.057,5.405,0,2.241> } object { _2_dash_4cyli_dot_dat matrix <0.176,0,-0.883,0,1,0,-0.589,0,-0.117,5.642,0,1.125> } mesh { triangle { <5.501,0,2.01>, <5.466,0,2.008>, <5.466,1,2.008> } triangle { <5.466,1,2.008>, <5.501,1,2.01>, <5.501,0,2.01> } triangle { <5.31,0,2.472>, <5.284,0,2.448>, <5.284,1,2.448> } triangle { <5.284,1,2.448>, <5.31,1,2.472>, <5.31,0,2.472> } } object { _2_dash_4cyli_dot_dat matrix <0.231,0,0.096,0,1,0,-0.057,0,0.139,-2.241,0,5.405> } object { _2_dash_4cyli_dot_dat matrix <0.883,0,0.176,0,1,0,0.117,0,-0.589,-1.125,0,5.642> } mesh { triangle { <-2.01,0,5.501>, <-2.008,0,5.466>, <-2.008,1,5.466> } triangle { <-2.008,1,5.466>, <-2.01,1,5.501>, <-2.01,0,5.501> } triangle { <-2.472,0,5.31>, <-2.448,0,5.284>, <-2.448,1,5.284> } triangle { <-2.448,1,5.284>, <-2.472,1,5.31>, <-2.472,0,5.31> } } object { _2_dash_4cyli_dot_dat matrix <0.177,0,0.177,0,1,0,-0.106,0,0.106,-4.136,0,4.136> } object { _2_dash_4cyli_dot_dat matrix <0.749,0,0.5,0,1,0,0.334,0,-0.499,-3.196,0,4.781> } mesh { triangle { <-3.959,0,4.313>, <-3.944,0,4.281>, <-3.944,1,4.281> } triangle { <-3.944,1,4.281>, <-3.959,1,4.313>, <-3.959,0,4.313> } triangle { <-4.313,0,3.959>, <-4.281,0,3.944>, <-4.281,1,3.944> } triangle { <-4.281,1,3.944>, <-4.313,1,3.959>, <-4.313,0,3.959> } } object { _2_dash_4cyli_dot_dat matrix <0.096,0,0.231,0,1,0,-0.139,0,0.057,-5.405,0,2.241> } object { _2_dash_4cyli_dot_dat matrix <0.501,0,0.748,0,1,0,0.499,0,-0.334,-4.783,0,3.196> } mesh { triangle { <-5.31,0,2.472>, <-5.284,0,2.448>, <-5.284,1,2.448> } triangle { <-5.284,1,2.448>, <-5.31,1,2.472>, <-5.31,0,2.472> } triangle { <-5.501,0,2.01>, <-5.466,0,2.008>, <-5.466,1,2.008> } triangle { <-5.466,1,2.008>, <-5.501,1,2.01>, <-5.501,0,2.01> } } object { _2_dash_4cyli_dot_dat matrix <0,0,0.25,0,1,0,-0.15,0,0,-5.85,0,0> } object { _2_dash_4cyli_dot_dat matrix <0.176,0,0.883,0,1,0,0.589,0,-0.117,-5.641,0,1.121> } mesh { triangle { <-5.85,0,0.25>, <-5.817,0,0.238>, <-5.817,1,0.238> } triangle { <-5.817,1,0.238>, <-5.85,1,0.25>, <-5.85,0,0.25> } triangle { <-5.85,0,-0.25>, <-5.817,0,-0.238>, <-5.817,1,-0.238> } triangle { <-5.817,1,-0.238>, <-5.85,1,-0.25>, <-5.85,0,-0.25> } } object { _2_dash_4cyli_dot_dat matrix <0,0,-0.25,0,1,0,0.15,0,0,5.85,0,0> } object { _2_dash_4cyli_dot_dat matrix <-0.176,0,-0.883,0,1,0,-0.589,0,0.117,5.641,0,-1.121> } mesh { triangle { <5.85,0,-0.25>, <5.817,0,-0.238>, <5.817,1,-0.238> } triangle { <5.817,1,-0.238>, <5.85,1,-0.25>, <5.85,0,-0.25> } triangle { <5.85,0,0.25>, <5.817,0,0.238>, <5.817,1,0.238> } triangle { <5.817,1,0.238>, <5.85,1,0.25>, <5.85,0,0.25> } } object { _2_dash_4cyli_dot_dat matrix <0,0,-0.25,0,1,0,-0.15,0,0,-5.85,0,0> } object { _2_dash_4cyli_dot_dat matrix <0.176,0,-0.883,0,1,0,0.589,0,0.117,-5.641,0,-1.121> } mesh { triangle { <-5.85,0,-0.25>, <-5.817,0,-0.238>, <-5.817,1,-0.238> } triangle { <-5.817,1,-0.238>, <-5.85,1,-0.25>, <-5.85,0,-0.25> } triangle { <-5.85,0,0.25>, <-5.817,0,0.238>, <-5.817,1,0.238> } triangle { <-5.817,1,0.238>, <-5.85,1,0.25>, <-5.85,0,0.25> } // triangle { <-5.465,0,-2.004>, <-6,0,-2.2>, <-6,1,-2.2> } triangle { <-6,1,-2.2>, <-5.465,1,-2.004>, <-5.465,0,-2.004> } triangle { <5.465,0,-2.004>, <6,0,-2.2>, <6,1,-2.2> } triangle { <6,1,-2.2>, <5.465,1,-2.004>, <5.465,0,-2.004> } // } object { _2_dash_4disc_dot_dat matrix <0.25,0,0,0,4,0,0,-0.019,0.15,0,4.019,5.85> } object { _2_dash_4ndis_dot_dat matrix <0.883,0.022,-0.176,0,4,0,-0.117,0.074,-0.589,1.121,4.045,5.641> } mesh { triangle { <1.887,4.14,4.877>, <0.121,4.097,5.228>, <0.043,4.146,4.835> } triangle { <0.043,4.146,4.835>, <1.809,4.19,4.484>, <1.887,4.14,4.877> } triangle { <0.25,4.019,5.85>, <0.238,4.023,5.817>, <-0.238,4.023,5.817> } triangle { <-0.238,4.023,5.817>, <-0.25,4.019,5.85>, <0.25,4.019,5.85> } triangle { <0.238,4.023,5.817>, <-0.238,4.023,5.817>, <-0.043,4.146,4.835> } triangle { <-0.043,4.146,4.835>, <0.043,4.146,4.835>, <0.238,4.023,5.817> } } object { _2_dash_4disc_dot_dat matrix <0.231,0.012,-0.096,0,4,0,0.057,-0.017,0.139,2.241,4.074,5.405> } object { _2_dash_4ndis_dot_dat matrix <0.748,0.063,-0.501,0,4,0,-0.334,0.062,-0.499,3.196,4.152,4.783> } mesh { triangle { <3.611,4.277,3.784>, <2.114,4.152,4.784>, <1.892,4.194,4.451> } triangle { <1.892,4.194,4.451>, <3.389,4.319,3.45>, <3.611,4.277,3.784> } triangle { <2.472,4.086,5.31>, <2.448,4.09,5.284>, <2.008,4.067,5.466> } triangle { <2.008,4.067,5.466>, <2.01,4.062,5.501>, <2.472,4.086,5.31> } triangle { <2.448,4.09,5.284>, <2.008,4.067,5.466>, <1.812,4.19,4.484> } triangle { <1.812,4.19,4.484>, <1.892,4.194,4.451>, <2.448,4.09,5.284> } } object { _2_dash_4disc_dot_dat matrix <0.177,0.022,-0.177,0,4,0,0.106,-0.013,0.106,4.136,4.233,4.136> } object { _2_dash_4ndis_dot_dat matrix <0.5,0.094,-0.749,0,4,0,-0.499,0.042,-0.334,4.781,4.351,3.196> } mesh { triangle { <4.782,4.486,2.114>, <3.782,4.299,3.611>, <3.449,4.327,3.388> } triangle { <3.449,4.327,3.388>, <4.449,4.514,1.891>, <4.782,4.486,2.114> } triangle { <4.313,4.255,3.959>, <4.281,4.257,3.944>, <3.944,4.215,4.281> } triangle { <3.944,4.215,4.281>, <3.959,4.211,4.313>, <4.313,4.255,3.959> } triangle { <4.281,4.257,3.944>, <3.944,4.215,4.281>, <3.388,4.319,3.449> } triangle { <3.388,4.319,3.449>, <3.449,4.327,3.388>, <4.281,4.257,3.944> } } object { _2_dash_4disc_dot_dat matrix <0.096,0.029,-0.231,0,4,0,0.139,0,0.057,5.405,4.47,2.241> } object { _2_dash_4ndis_dot_dat matrix <0.176,0.11,-0.883,0,4,0,-0.589,0.015,-0.117,5.642,4.609,1.125> } mesh { triangle { <5.229,4.735,0.124>, <4.877,4.514,1.891>, <4.484,4.524,1.812> } triangle { <4.484,4.524,1.812>, <4.836,4.744,0.046>, <5.229,4.735,0.124> } triangle { <5.501,4.499,2.01>, <5.466,4.499,2.008>, <5.284,4.444,2.448> } triangle { <5.284,4.444,2.448>, <5.31,4.441,2.472>, <5.501,4.499,2.01> } triangle { <5.466,4.499,2.008>, <5.284,4.444,2.448>, <4.451,4.514,1.892> } triangle { <4.451,4.514,1.892>, <4.484,4.524,1.812>, <5.466,4.499,2.008> } } object { _2_dash_4disc_dot_dat matrix <0.231,-0.012,0.096,0,4,0,-0.057,-0.017,0.139,-2.241,4.074,5.405> } object { _2_dash_4ndis_dot_dat matrix <0.883,-0.022,0.176,0,4,0,0.117,0.074,-0.589,-1.125,4.045,5.642> } mesh { triangle { <-0.124,4.096,5.229>, <-1.891,4.14,4.877>, <-1.812,4.19,4.484> } triangle { <-1.812,4.19,4.484>, <-0.046,4.146,4.836>, <-0.124,4.096,5.229> } triangle { <-2.01,4.062,5.501>, <-2.008,4.067,5.466>, <-2.448,4.09,5.284> } triangle { <-2.448,4.09,5.284>, <-2.472,4.086,5.31>, <-2.01,4.062,5.501> } triangle { <-2.008,4.067,5.466>, <-2.448,4.09,5.284>, <-1.892,4.194,4.451> } triangle { <-1.892,4.194,4.451>, <-1.812,4.19,4.484>, <-2.008,4.067,5.466> } } object { _2_dash_4disc_dot_dat matrix <0.177,-0.022,0.177,0,4,0,-0.106,-0.013,0.106,-4.136,4.233,4.136> } object { _2_dash_4ndis_dot_dat matrix <0.749,-0.063,0.5,0,4,0,0.334,0.062,-0.499,-3.196,4.152,4.781> } mesh { triangle { <-2.114,4.152,4.782>, <-3.611,4.277,3.782>, <-3.388,4.319,3.449> } triangle { <-3.388,4.319,3.449>, <-1.891,4.194,4.449>, <-2.114,4.152,4.782> } triangle { <-3.959,4.211,4.313>, <-3.944,4.215,4.281>, <-4.281,4.257,3.944> } triangle { <-4.281,4.257,3.944>, <-4.313,4.255,3.959>, <-3.959,4.211,4.313> } triangle { <-3.944,4.215,4.281>, <-4.281,4.257,3.944>, <-3.449,4.327,3.388> } triangle { <-3.449,4.327,3.388>, <-3.388,4.319,3.449>, <-3.944,4.215,4.281> } } object { _2_dash_4disc_dot_dat matrix <0.096,-0.029,0.231,0,4,0,-0.139,0,0.057,-5.405,4.47,2.241> } object { _2_dash_4ndis_dot_dat matrix <0.501,-0.094,0.748,0,4,0,0.499,0.042,-0.334,-4.783,4.351,3.196> } mesh { triangle { <-3.784,4.299,3.611>, <-4.784,4.486,2.114>, <-4.451,4.514,1.892> } triangle { <-4.451,4.514,1.892>, <-3.45,4.326,3.389>, <-3.784,4.299,3.611> } triangle { <-5.31,4.441,2.472>, <-5.284,4.444,2.448>, <-5.466,4.499,2.008> } triangle { <-5.466,4.499,2.008>, <-5.501,4.499,2.01>, <-5.31,4.441,2.472> } triangle { <-5.284,4.444,2.448>, <-5.466,4.499,2.008>, <-4.484,4.524,1.812> } triangle { <-4.484,4.524,1.812>, <-4.451,4.514,1.892>, <-5.284,4.444,2.448> } } object { _2_dash_4disc_dot_dat matrix <0,-0.031,0.25,0,4,0,-0.15,0,0,-5.85,4.75,0> } object { _2_dash_4ndis_dot_dat matrix <0.176,-0.11,0.883,0,4,0,0.589,0.015,-0.117,-5.641,4.61,1.121> } mesh { triangle { <-4.877,4.514,1.887>, <-5.228,4.735,0.121>, <-4.835,4.745,0.043> } triangle { <-4.835,4.745,0.043>, <-4.484,4.524,1.809>, <-4.877,4.514,1.887> } triangle { <-5.85,4.719,0.25>, <-5.817,4.72,0.238>, <-5.817,4.78,-0.238> } triangle { <-5.817,4.78,-0.238>, <-5.85,4.781,-0.25>, <-5.85,4.719,0.25> } triangle { <-5.817,4.72,0.238>, <-5.817,4.78,-0.238>, <-4.835,4.755,-0.043> } triangle { <-4.835,4.755,-0.043>, <-4.835,4.745,0.043>, <-5.817,4.72,0.238> } } object { _2_dash_4disc_dot_dat matrix <0,0.031,-0.25,0,4,0,0.15,0,0,5.85,4.75,0> } object { _2_dash_4ndis_dot_dat matrix <-0.176,0.11,-0.883,0,4,0,-0.589,-0.015,0.117,5.641,4.89,-1.121> } mesh { triangle { <4.877,4.986,-1.887>, <5.228,4.765,-0.121>, <4.835,4.755,-0.043> } triangle { <4.835,4.755,-0.043>, <4.484,4.976,-1.809>, <4.877,4.986,-1.887> } triangle { <5.85,4.781,-0.25>, <5.817,4.78,-0.238>, <5.817,4.72,0.238> } triangle { <5.817,4.72,0.238>, <5.85,4.719,0.25>, <5.85,4.781,-0.25> } triangle { <5.817,4.78,-0.238>, <5.817,4.72,0.238>, <4.835,4.745,0.043> } triangle { <4.835,4.745,0.043>, <4.835,4.755,-0.043>, <5.817,4.78,-0.238> } } object { _2_dash_4disc_dot_dat matrix <0,0.031,-0.25,0,4,0,-0.15,0,0,-5.85,4.75,0> } object { _2_dash_4ndis_dot_dat matrix <0.176,0.11,-0.883,0,4,0,0.589,-0.015,0.117,-5.641,4.89,-1.121> } mesh { triangle { <-4.877,4.986,-1.887>, <-5.228,4.765,-0.121>, <-4.835,4.755,-0.043> } triangle { <-4.835,4.755,-0.043>, <-4.484,4.976,-1.809>, <-4.877,4.986,-1.887> } triangle { <-5.85,4.781,-0.25>, <-5.817,4.78,-0.238>, <-5.817,4.72,0.238> } triangle { <-5.817,4.72,0.238>, <-5.85,4.719,0.25>, <-5.85,4.781,-0.25> } triangle { <-5.817,4.78,-0.238>, <-5.817,4.72,0.238>, <-4.835,4.745,0.043> } triangle { <-4.835,4.745,0.043>, <-4.835,4.755,-0.043>, <-5.817,4.78,-0.238> } // triangle { <-6,5.025,-2.2>, <-5.465,5.001,-2.004>, <-4.876,4.986,-1.887> } triangle { <-4.876,4.986,-1.887>, <-4.484,4.976,-1.809>, <-6,5.025,-2.2> } triangle { <-6,5.025,-2.2>, <-4.484,4.976,-1.809>, <-4.484,5.025,-2.2> } triangle { <6,5.025,-2.2>, <5.465,5.001,-2.004>, <4.876,4.986,-1.887> } triangle { <4.876,4.986,-1.887>, <4.484,4.976,-1.809>, <6,5.025,-2.2> } triangle { <6,5.025,-2.2>, <4.484,4.976,-1.809>, <4.484,5.025,-2.2> } // } object { _4_dash_4disc_dot_dat matrix <5,0,0,0,1,0,0,0,5,0,0,0> } object { _4_dash_4disc_dot_dat matrix <5,0,0,0,1,0,0,-0.6875,5,0,4.75,0> } object { _1_dash_4con3_dot_dat matrix <-1,0,0,0,-1,0,0,0,1,0,0,0> } object { _1_dash_4con3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,0,0> } object { _1_dash_4con3_dot_dat matrix <-1,0,0,0,-1,0,0,0,-1,0,0,0> } object { _1_dash_4con3_dot_dat matrix <1,0,0,0,-1,0,0,0,-1,0,0,0> } object { _4_dash_4disc_dot_dat matrix <-3,0,0,0,-1,0,0,0,3,0,-1,0> } // mesh { triangle { <-6,5.025,-2.2>, <-6,5.5,-6>, <6,5.5,-6> } triangle { <6,5.5,-6>, <6,5.025,-2.2>, <-6,5.025,-2.2> } triangle { <-6,0,-2.2>, <-6,0,-6>, <6,0,-6> } triangle { <6,0,-6>, <6,0,-2.2>, <-6,0,-2.2> } triangle { <-6,0,-2.2>, <-6,0,-10>, <-6,6,-10> } triangle { <-6,6,-10>, <-6,5.025,-2.2>, <-6,0,-2.2> } triangle { <6,0,-2.2>, <6,0,-6>, <6,5.5,-6> } triangle { <6,5.5,-6>, <6,5.025,-2.2>, <6,0,-2.2> } triangle { <2,0,-10>, <6,0,-6>, <6,5.5,-6> } triangle { <6,5.5,-6>, <2,6,-10>, <2,0,-10> } triangle { <2,0,-10>, <6,0,-6>, <-6,0,-6> } triangle { <-6,0,-6>, <-6,0,-10>, <2,0,-10> } triangle { <2,6,-10>, <6,5.5,-6>, <-6,5.5,-6> } triangle { <-6,5.5,-6>, <-6,6,-10>, <2,6,-10> } // } } #end #declare _30372_dot_dat = #if (QUAL = 0) box { <-40,-6,-150>, <40,38,6> } #else union { // Windscreen 4 x 7 x 1 2/3 // Name: 30372.dat // Author: John VanZwieten // Official LCad update 99-05 mesh { triangle { <40,-2,-70>, <20,34,-150>, <-20,34,-150> } triangle { <-20,34,-150>, <-40,-2,-70>, <40,-2,-70> } triangle { <40,-2,-10>, <-40,-2,-10>, <-40,-2,-70> } triangle { <-40,-2,-70>, <40,-2,-70>, <40,-2,-10> } triangle { <40,-2,-10>, <40,-2,-70>, <40,34,-90> } triangle { <40,34,-90>, <40,34,-10>, <40,-2,-10> } triangle { <-40,-2,-10>, <-40,-2,-70>, <-40,34,-90> } triangle { <-40,34,-90>, <-40,34,-10>, <-40,-2,-10> } triangle { <40,-2,-70>, <20,34,-150>, <40,34,-90> } triangle { <-40,-2,-70>, <-20,34,-150>, <-40,34,-90> } // } object { _1_dash_4disc_dot_dat matrix <0,4,0,1,0,0,0,0,4,-40,34,-14> } object { _1_dash_4disc_dot_dat matrix <0,4,0,1,0,0,0,0,4,40,34,-14> } mesh { triangle { <40,34,-90>, <40,38,-90>, <40,38,-14> } triangle { <40,38,-14>, <40,-2,-14>, <40,34,-90> } triangle { <-40,34,-90>, <-40,38,-90>, <-40,38,-14> } triangle { <-40,38,-14>, <-40,-2,-14>, <-40,34,-90> } triangle { <20,34,-150>, <20,38,-150>, <-20,38,-150> } triangle { <-20,38,-150>, <-20,34,-150>, <20,34,-150> } } object { _1_dash_4disc_dot_dat matrix <0,4,0,1,0,0,0,0,4,-40,34,-14> } object { _1_dash_4disc_dot_dat matrix <0,4,0,1,0,0,0,0,4,40,34,-14> } object { _1_dash_4cyli_dot_dat matrix <0,4,0,4,0,0,0,0,4,-40,34,-14> } object { _1_dash_4cyli_dot_dat matrix <0,4,0,-4,0,0,0,0,4,40,34,-14> } // mesh { triangle { <-28.103,38,-113.044>, <-30.309,38,-106.428>, <-34.103,38,-107.692> } triangle { <-34.103,38,-107.692>, <-31.897,38,-114.308>, <-28.103,38,-113.044> } triangle { <-28.103,38,-113.044>, <-30.309,38,-106.428>, <-30.309,34,-106.428> } triangle { <-30.309,34,-106.428>, <-28.103,34,-113.044>, <-28.103,38,-113.044> } triangle { <-34.103,38,-107.692>, <-31.897,38,-114.308>, <-31.897,34,-114.308> } triangle { <-31.897,34,-114.308>, <-34.103,34,-107.692>, <-34.103,38,-107.692> } triangle { <-28.103,38,-125.692>, <-20,38,-150>, <-20,34,-150> } triangle { <-20,34,-150>, <-28.103,34,-125.692>, <-28.103,38,-125.692> } triangle { <-24.309,38,-124.428>, <-17.117,38,-146>, <-17.117,34,-146> } triangle { <-17.117,34,-146>, <-24.309,34,-124.428>, <-24.309,38,-124.428> } triangle { <-20,38,-150>, <-28.103,38,-125.692>, <-24.309,38,-124.428> } triangle { <-24.309,38,-124.428>, <-17.117,38,-146>, <-20,38,-150> } triangle { <-28.103,34,-113.044>, <-24.309,34,-124.428>, <-28.103,34,-125.692> } triangle { <-28.103,34,-125.692>, <-31.897,34,-114.308>, <-28.103,34,-113.044> } triangle { <-28.103,34,-113.044>, <-28.103,38,-113.044>, <-31.897,38,-114.308> } triangle { <-31.897,38,-114.308>, <-31.897,34,-114.308>, <-28.103,34,-113.044> } triangle { <-28.103,34,-125.692>, <-28.103,38,-125.692>, <-24.309,38,-124.428> } triangle { <-24.309,38,-124.428>, <-24.309,34,-124.428>, <-28.103,34,-125.692> } triangle { <-40,34,-90>, <-37.897,34,-96.308>, <-37.897,38,-96.308> } triangle { <-37.897,38,-96.308>, <-40,38,-90>, <-40,34,-90> } triangle { <-36,34,-89.351>, <-34.103,34,-95.044>, <-34.103,38,-95.044> } triangle { <-34.103,38,-95.044>, <-36,38,-89.351>, <-36,34,-89.351> } triangle { <-40,38,-90>, <-37.897,38,-96.308>, <-34.103,38,-95.044> } triangle { <-34.103,38,-95.044>, <-36,38,-89.351>, <-40,38,-90> } triangle { <-34.103,34,-95.044>, <-30.309,34,-106.428>, <-34.103,34,-107.692> } triangle { <-34.103,34,-107.692>, <-37.897,34,-96.308>, <-34.103,34,-95.044> } triangle { <-34.103,34,-95.044>, <-34.103,38,-95.044>, <-37.897,38,-96.308> } triangle { <-37.897,38,-96.308>, <-37.897,34,-96.308>, <-34.103,34,-95.044> } triangle { <-34.103,34,-107.692>, <-34.103,38,-107.692>, <-30.309,38,-106.428> } triangle { <-30.309,38,-106.428>, <-30.309,34,-106.428>, <-34.103,34,-107.692> } triangle { <-40,38,-90>, <-40,38,-14>, <-36,38,-14> } triangle { <-36,38,-14>, <-36,38,-89.351>, <-40,38,-90> } triangle { <-36,38,-89.351>, <-36,38,-14>, <-36,34,-14> } triangle { <-36,34,-14>, <-36,34,-89.351>, <-36,38,-89.351> } triangle { <-36,34,-89.351>, <-36,3.848,-73.249>, <-36,2,-69.141> } triangle { <-36,34,-89.351>, <-36,2,-69.141>, <-36,2,-14> } triangle { <-36,2,-14>, <-36,34,-14>, <-36,34,-89.351> } triangle { <-36,34,-14>, <-36,6,-14>, <-36,6,-10> } triangle { <-36,6,-10>, <-36,34,-10>, <-36,34,-14> } triangle { <-36,3.848,-73.249>, <-19.033,34,-140.253>, <-36,34,-89.351> } triangle { <28.103,38,-113.044>, <30.309,38,-106.428>, <34.103,38,-107.692> } triangle { <34.103,38,-107.692>, <31.897,38,-114.308>, <28.103,38,-113.044> } triangle { <28.103,38,-113.044>, <30.309,38,-106.428>, <30.309,34,-106.428> } triangle { <30.309,34,-106.428>, <28.103,34,-113.044>, <28.103,38,-113.044> } triangle { <34.103,38,-107.692>, <31.897,38,-114.308>, <31.897,34,-114.308> } triangle { <31.897,34,-114.308>, <34.103,34,-107.692>, <34.103,38,-107.692> } triangle { <28.103,38,-125.692>, <20,38,-150>, <20,34,-150> } triangle { <20,34,-150>, <28.103,34,-125.692>, <28.103,38,-125.692> } triangle { <24.309,38,-124.428>, <17.117,38,-146>, <17.117,34,-146> } triangle { <17.117,34,-146>, <24.309,34,-124.428>, <24.309,38,-124.428> } triangle { <20,38,-150>, <28.103,38,-125.692>, <24.309,38,-124.428> } triangle { <24.309,38,-124.428>, <17.117,38,-146>, <20,38,-150> } triangle { <28.103,34,-113.044>, <24.309,34,-124.428>, <28.103,34,-125.692> } triangle { <28.103,34,-125.692>, <31.897,34,-114.308>, <28.103,34,-113.044> } triangle { <28.103,34,-113.044>, <28.103,38,-113.044>, <31.897,38,-114.308> } triangle { <31.897,38,-114.308>, <31.897,34,-114.308>, <28.103,34,-113.044> } triangle { <28.103,34,-125.692>, <28.103,38,-125.692>, <24.309,38,-124.428> } triangle { <24.309,38,-124.428>, <24.309,34,-124.428>, <28.103,34,-125.692> } triangle { <40,34,-90>, <37.897,34,-96.308>, <37.897,38,-96.308> } triangle { <37.897,38,-96.308>, <40,38,-90>, <40,34,-90> } triangle { <36,34,-89.351>, <34.103,34,-95.044>, <34.103,38,-95.044> } triangle { <34.103,38,-95.044>, <36,38,-89.351>, <36,34,-89.351> } triangle { <40,38,-90>, <37.897,38,-96.308>, <34.103,38,-95.044> } triangle { <34.103,38,-95.044>, <36,38,-89.351>, <40,38,-90> } triangle { <34.103,34,-95.044>, <30.309,34,-106.428>, <34.103,34,-107.692> } triangle { <34.103,34,-107.692>, <37.897,34,-96.308>, <34.103,34,-95.044> } triangle { <34.103,34,-95.044>, <34.103,38,-95.044>, <37.897,38,-96.308> } triangle { <37.897,38,-96.308>, <37.897,34,-96.308>, <34.103,34,-95.044> } triangle { <34.103,34,-107.692>, <34.103,38,-107.692>, <30.309,38,-106.428> } triangle { <30.309,38,-106.428>, <30.309,34,-106.428>, <34.103,34,-107.692> } triangle { <40,38,-90>, <40,38,-14>, <36,38,-14> } triangle { <36,38,-14>, <36,38,-89.351>, <40,38,-90> } triangle { <36,38,-89.351>, <36,38,-14>, <36,34,-14> } triangle { <36,34,-14>, <36,34,-89.351>, <36,38,-89.351> } triangle { <36,34,-89.351>, <36,3.848,-73.249>, <36,2,-69.141> } triangle { <36,34,-89.351>, <36,2,-69.141>, <36,2,-14> } triangle { <36,2,-14>, <36,34,-14>, <36,34,-89.351> } triangle { <36,34,-14>, <36,6,-14>, <36,6,-10> } triangle { <36,6,-10>, <36,34,-10>, <36,34,-14> } triangle { <36,3.848,-73.249>, <19.033,34,-140.253>, <36,34,-89.351> } // Middle triangle { <-17.117,38,-146>, <17.117,38,-146>, <17.117,34,-146> } triangle { <17.117,34,-146>, <-17.117,34,-146>, <-17.117,38,-146> } triangle { <-17.117,38,-146>, <17.117,38,-146>, <20,38,-150> } triangle { <20,38,-150>, <-20,38,-150>, <-17.117,38,-146> } triangle { <-17.117,34,-146>, <17.117,34,-146>, <19.033,34,-140.253> } triangle { <19.033,34,-140.253>, <-19.033,34,-140.253>, <-17.117,34,-146> } triangle { <-19.033,34,-140.253>, <19.033,34,-140.253>, <36,3.848,-73.249> } triangle { <36,3.848,-73.249>, <-36,3.848,-73.249>, <-19.033,34,-140.253> } triangle { <-36,3.848,-73.249>, <36,3.848,-73.249>, <36,2,-69.141> } triangle { <36,2,-69.141>, <-36,2,-69.141>, <-36,3.848,-73.249> } triangle { <-36,2,-69.141>, <36,2,-69.141>, <36,2,-14> } triangle { <36,2,-14>, <-36,2,-14>, <-36,2,-69.141> } } object { rect_dot_dat matrix <36,0,0,0,0,-1,0,2,0,0,4,-14> } mesh { triangle { <-36,6,-10>, <-40,6,-10>, <-40,34,-10> } triangle { <-40,34,-10>, <-36,34,-10>, <-36,6,-10> } triangle { <36,6,-10>, <40,6,-10>, <40,34,-10> } triangle { <40,34,-10>, <36,34,-10>, <36,6,-10> } triangle { <-36,6,-14>, <-36,6,-10>, <36,6,-10> } triangle { <36,6,-10>, <36,6,-14>, <-36,6,-14> } triangle { <-34,6,-10>, <-26,6,-10>, <-26,-2,-10> } triangle { <-26,-2,-10>, <-34,-2,-10>, <-34,6,-10> } triangle { <34,6,-10>, <26,6,-10>, <26,-2,-10> } triangle { <26,-2,-10>, <34,-2,-10>, <34,6,-10> } triangle { <-22,6,-10>, <22,6,-10>, <22,-2,-10> } triangle { <22,-2,-10>, <-22,-2,-10>, <-22,6,-10> } // } object { s_slash_swh1_dot_dat matrix <1,0,0,0,1,0,0,0,1,-30,0,0> } mesh { triangle { <-22,-6,-6>, <-22,-6,-4>, <-26,-6,-4> } triangle { <-26,-6,-4>, <-26,-6,-6>, <-22,-6,-6> } triangle { <-22,-6,-6>, <-22,-6,-4>, <-22,6,-4> } triangle { <-22,6,-4>, <-22,6,-6>, <-22,-6,-6> } triangle { <-26,-6,-6>, <-26,-6,-4>, <-26,6,-4> } triangle { <-26,6,-4>, <-26,6,-6>, <-26,-6,-6> } triangle { <-22,-6,-6>, <-22,-2,-10>, <-22,6,-10> } triangle { <-22,6,-10>, <-22,6,-6>, <-22,-6,-6> } triangle { <-26,-6,-6>, <-26,-2,-10>, <-26,6,-10> } triangle { <-26,6,-10>, <-26,6,-6>, <-26,-6,-6> } triangle { <-22,-6,-6>, <-22,-2,-10>, <-26,-2,-10> } triangle { <-26,-2,-10>, <-26,-6,-6>, <-22,-6,-6> } triangle { <-22,6,-10>, <-22,6,-4>, <-26,6,-4> } triangle { <-26,6,-4>, <-26,6,-10>, <-22,6,-10> } } object { s_slash_swh4_dot_dat matrix <0,-1,0,-1,0,0,0,0,1,-34,0,0> } object { s_slash_swh1_dot_dat matrix <-1,0,0,0,1,0,0,0,1,30,0,0> } mesh { triangle { <22,-6,-6>, <22,-6,-4>, <26,-6,-4> } triangle { <26,-6,-4>, <26,-6,-6>, <22,-6,-6> } triangle { <22,-6,-6>, <22,-6,-4>, <22,6,-4> } triangle { <22,6,-4>, <22,6,-6>, <22,-6,-6> } triangle { <26,-6,-6>, <26,-6,-4>, <26,6,-4> } triangle { <26,6,-4>, <26,6,-6>, <26,-6,-6> } triangle { <22,-6,-6>, <22,-2,-10>, <22,6,-10> } triangle { <22,6,-10>, <22,6,-6>, <22,-6,-6> } triangle { <26,-6,-6>, <26,-2,-10>, <26,6,-10> } triangle { <26,6,-10>, <26,6,-6>, <26,-6,-6> } triangle { <22,-6,-6>, <22,-2,-10>, <26,-2,-10> } triangle { <26,-2,-10>, <26,-6,-6>, <22,-6,-6> } triangle { <22,6,-10>, <22,6,-4>, <26,6,-4> } triangle { <26,6,-4>, <26,6,-10>, <22,6,-10> } } object { s_slash_swh4_dot_dat matrix <0,-1,0,1,0,0,0,0,1,34,0,0> } // } #end #declare _3068_dot_dat = #if (QUAL = 0) box { <-20,0,-20>, <20,8,20> } #else union { // Tile 2 x 2 #if (STUDS) object { stud4_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,0> } #end object { box5_dot_dat matrix <16,0,0,0,-4,0,0,0,16,0,8,0> } mesh { triangle { <20,8,20>, <16,8,16>, <-16,8,16> } triangle { <-16,8,16>, <-20,8,20>, <20,8,20> } triangle { <20,8,-20>, <16,8,-16>, <-16,8,-16> } triangle { <-16,8,-16>, <-20,8,-20>, <20,8,-20> } triangle { <20,8,20>, <16,8,16>, <16,8,-16> } triangle { <16,8,-16>, <20,8,-20>, <20,8,20> } triangle { <-20,8,20>, <-16,8,16>, <-16,8,-16> } triangle { <-16,8,-16>, <-20,8,-20>, <-20,8,20> } } object { box5_dot_dat matrix <20,0,0,0,-8,0,0,0,20,0,8,0> } } #end #declare stud2_dot_dat = difference { cylinder { <0,0,0>, <0,-4,0>, 6 } cylinder { <0,0.01,0>, <0,-4.01,0>, 4 } } #declare _4860_dot_dat = #if (QUAL = 0) box { <-20,-4,-20>, <20,35,22> } #else union { // Plate 2 x 2 with Wheels Holder Plane object { _4_dash_4disc_dot_dat matrix <0,6,0,1,0,0,0,0,6,2,29,16> } object { _4_dash_4disc_dot_dat matrix <0,6,0,1,0,0,0,0,6,-2,29,16> } object { _4_dash_4cyli_dot_dat matrix <0,6,0,-4,0,0,0,0,6,2,29,16> } object { connect2_dot_dat matrix <0,0,0.67,-0.6,0,0,0,0.67,0,2,29,16> } object { connect2_dot_dat matrix <0,0,0.67,0.6,0,0,0,0.67,0,-2,29,16> } mesh { triangle { <1.5,4,20>, <1.5,25.6,20>, <-1.5,25.6,20> } triangle { <-1.5,25.6,20>, <-1.5,4,20>, <1.5,4,20> } triangle { <-1.5,4,20>, <-1.5,25.6,20>, <-1.5,29,10> } triangle { <-1.5,29,10>, <-1.5,4,0>, <-1.5,4,20> } triangle { <-1.5,4,0>, <-1.5,29,10>, <1.5,29,10> } triangle { <1.5,29,10>, <1.5,4,0>, <-1.5,4,0> } triangle { <1.5,4,0>, <1.5,29,10>, <1.5,25.6,20> } triangle { <1.5,25.6,20>, <1.5,4,20>, <1.5,4,0> } triangle { <20,4,20>, <20,4,-20>, <-20,4,-20> } triangle { <-20,4,-20>, <-20,4,20>, <20,4,20> } triangle { <20,4,20>, <20,0,20>, <-20,0,20> } triangle { <-20,0,20>, <-20,4,20>, <20,4,20> } triangle { <-20,4,20>, <-20,0,20>, <-20,0,-20> } triangle { <-20,0,-20>, <-20,4,-20>, <-20,4,20> } triangle { <-20,4,-20>, <-20,0,-20>, <20,0,-20> } triangle { <20,0,-20>, <20,4,-20>, <-20,4,-20> } triangle { <20,4,-20>, <20,0,-20>, <20,0,20> } triangle { <20,0,20>, <20,4,20>, <20,4,-20> } } object { rect_dot_dat matrix <20,0,0,0,1,0,0,0,20,0,0,0> } #if (STUDS) object { stud2_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,10> } object { stud2_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,10> } object { stud2_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,-10> } object { stud2_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,-10> } #end } #end #declare _4624_dot_dat = #if (QUAL = 0) box { <-10,-10,-8>, <10,10,8> } #else object { // Wheel Centre Small // Name: 4624.dat // Author: James Jessiman // Official L-Cad update 99-03 mesh { triangle { <6,0,8>, <5.7016,-1.5,8>, <9.2388,-3.8268,8> } triangle { <9.2388,-3.8268,8>, <10,0,8>, <6,0,8> } triangle { <3.7016,-1.5,8>, <3.6955,-1.5307,8>, <9.2388,-3.8268,8> } triangle { <9.2388,-3.8268,8>, <5.7016,-1.5,8>, <3.7016,-1.5,8> } triangle { <3.6955,-1.5307,8>, <2.8284,-2.8284,8>, <7.0711,-7.0711,8> } triangle { <7.0711,-7.0711,8>, <9.2388,-3.8268,8>, <3.6955,-1.5307,8> } triangle { <2.8284,-2.8284,8>, <1.5307,-3.6955,8>, <3.8268,-9.2388,8> } triangle { <3.8268,-9.2388,8>, <7.0711,-7.0711,8>, <2.8284,-2.8284,8> } triangle { <1.5307,-3.6955,8>, <1.5,-3.7016,8>, <1.5,-5.7016,8> } triangle { <1.5,-5.7016,8>, <3.8268,-9.2388,8>, <1.5307,-3.6955,8> } triangle { <1.5,-5.7016,8>, <0,-6,8>, <0,-10,8> } triangle { <0,-10,8>, <3.8268,-9.2388,8>, <1.5,-5.7016,8> } triangle { <0,-6,8>, <-1.5,-5.7016,8>, <-3.8268,-9.2388,8> } triangle { <-3.8268,-9.2388,8>, <0,-10,8>, <0,-6,8> } triangle { <-1.5,-3.7016,8>, <-1.5307,-3.6955,8>, <-3.8268,-9.2388,8> } triangle { <-3.8268,-9.2388,8>, <-1.5,-5.7016,8>, <-1.5,-3.7016,8> } triangle { <-1.5307,-3.6955,8>, <-2.8284,-2.8284,8>, <-7.0711,-7.0711,8> } triangle { <-7.0711,-7.0711,8>, <-3.8268,-9.2388,8>, <-1.5307,-3.6955,8> } triangle { <-2.8284,-2.8284,8>, <-3.6955,-1.5307,8>, <-9.2388,-3.8268,8> } triangle { <-9.2388,-3.8268,8>, <-7.0711,-7.0711,8>, <-2.8284,-2.8284,8> } triangle { <-3.6955,-1.5307,8>, <-3.7016,-1.5,8>, <-5.7016,-1.5,8> } triangle { <-5.7016,-1.5,8>, <-9.2388,-3.8268,8>, <-3.6955,-1.5307,8> } triangle { <-5.7016,-1.5,8>, <-6,0,8>, <-10,0,8> } triangle { <-10,0,8>, <-9.2388,-3.8268,8>, <-5.7016,-1.5,8> } triangle { <-6,0,8>, <-5.7016,1.5,8>, <-9.2388,3.8268,8> } triangle { <-9.2388,3.8268,8>, <-10,0,8>, <-6,0,8> } triangle { <-3.7016,1.5,8>, <-3.6955,1.5307,8>, <-9.2388,3.8268,8> } triangle { <-9.2388,3.8268,8>, <-5.7016,1.5,8>, <-3.7016,1.5,8> } triangle { <-3.6955,1.5307,8>, <-2.8284,2.8284,8>, <-7.0711,7.0711,8> } triangle { <-7.0711,7.0711,8>, <-9.2388,3.8268,8>, <-3.6955,1.5307,8> } triangle { <-2.8284,2.8284,8>, <-1.5307,3.6955,8>, <-3.8268,9.2388,8> } triangle { <-3.8268,9.2388,8>, <-7.0711,7.0711,8>, <-2.8284,2.8284,8> } triangle { <-1.5307,3.6955,8>, <-1.5,3.7016,8>, <-1.5,5.7016,8> } triangle { <-1.5,5.7016,8>, <-3.8268,9.2388,8>, <-1.5307,3.6955,8> } triangle { <-1.5,5.7016,8>, <0,6,8>, <0,10,8> } triangle { <0,10,8>, <-3.8268,9.2388,8>, <-1.5,5.7016,8> } triangle { <0,6,8>, <1.5,5.7016,8>, <3.8268,9.2388,8> } triangle { <3.8268,9.2388,8>, <0,10,8>, <0,6,8> } triangle { <1.5,3.7016,8>, <1.5307,3.6955,8>, <3.8268,9.2388,8> } triangle { <3.8268,9.2388,8>, <1.5,5.7016,8>, <1.5,3.7016,8> } triangle { <1.5307,3.6955,8>, <2.8284,2.8284,8>, <7.0711,7.0711,8> } triangle { <7.0711,7.0711,8>, <3.8268,9.2388,8>, <1.5307,3.6955,8> } triangle { <2.8284,2.8284,8>, <3.6955,1.5307,8>, <9.2388,3.8268,8> } triangle { <9.2388,3.8268,8>, <7.0711,7.0711,8>, <2.8284,2.8284,8> } triangle { <3.6955,1.5307,8>, <3.7016,1.5,8>, <5.7016,1.5,8> } triangle { <5.7016,1.5,8>, <9.2388,3.8268,8>, <3.6955,1.5307,8> } triangle { <5.7016,1.5,8>, <6,0,8>, <10,0,8> } triangle { <10,0,8>, <9.2388,3.8268,8>, <5.7016,1.5,8> } triangle { <3.7016,-1.5,-4>, <3.6955,-1.5307,-4>, <5.5433,-2.2961,-4> } triangle { <5.5433,-2.2961,-4>, <5.7016,-1.5,-4>, <3.7016,-1.5,-4> } triangle { <3.6955,-1.5307,-4>, <2.8284,-2.8284,-4>, <4.2426,-4.2426,-4> } triangle { <4.2426,-4.2426,-4>, <5.5433,-2.2961,-4>, <3.6955,-1.5307,-4> } triangle { <2.8284,-2.8284,-4>, <1.5307,-3.6955,-4>, <2.2961,-5.5433,-4> } triangle { <2.2961,-5.5433,-4>, <4.2426,-4.2426,-4>, <2.8284,-2.8284,-4> } triangle { <1.5307,-3.6955,-4>, <1.5,-3.7016,-4>, <1.5,-5.7016,-4> } triangle { <1.5,-5.7016,-4>, <2.2961,-5.5433,-4>, <1.5307,-3.6955,-4> } triangle { <-1.5,-3.7016,-4>, <-1.5307,-3.6955,-4>, <-2.2961,-5.5433,-4> } triangle { <-2.2961,-5.5433,-4>, <-1.5,-5.7016,-4>, <-1.5,-3.7016,-4> } triangle { <-1.5307,-3.6955,-4>, <-2.8284,-2.8284,-4>, <-4.2426,-4.2426,-4> } triangle { <-4.2426,-4.2426,-4>, <-2.2961,-5.5433,-4>, <-1.5307,-3.6955,-4> } triangle { <-2.8284,-2.8284,-4>, <-3.6955,-1.5307,-4>, <-5.5433,-2.2961,-4> } triangle { <-5.5433,-2.2961,-4>, <-4.2426,-4.2426,-4>, <-2.8284,-2.8284,-4> } triangle { <-3.6955,-1.5307,-4>, <-3.7016,-1.5,-4>, <-5.7016,-1.5,-4> } triangle { <-5.7016,-1.5,-4>, <-5.5433,-2.2961,-4>, <-3.6955,-1.5307,-4> } triangle { <-3.7016,1.5,-4>, <-3.6955,1.5307,-4>, <-5.5433,2.2961,-4> } triangle { <-5.5433,2.2961,-4>, <-5.7016,1.5,-4>, <-3.7016,1.5,-4> } triangle { <-3.6955,1.5307,-4>, <-2.8284,2.8284,-4>, <-4.2426,4.2426,-4> } triangle { <-4.2426,4.2426,-4>, <-5.5433,2.2961,-4>, <-3.6955,1.5307,-4> } triangle { <-2.8284,2.8284,-4>, <-1.5307,3.6955,-4>, <-2.2961,5.5433,-4> } triangle { <-2.2961,5.5433,-4>, <-4.2426,4.2426,-4>, <-2.8284,2.8284,-4> } triangle { <-1.5307,3.6955,-4>, <-1.5,3.7016,-4>, <-1.5,5.7016,-4> } triangle { <-1.5,5.7016,-4>, <-2.2961,5.5433,-4>, <-1.5307,3.6955,-4> } triangle { <1.5,3.7016,-4>, <1.5307,3.6955,-4>, <2.2961,5.5433,-4> } triangle { <2.2961,5.5433,-4>, <1.5,5.7016,-4>, <1.5,3.7016,-4> } triangle { <1.5307,3.6955,-4>, <2.8284,2.8284,-4>, <4.2426,4.2426,-4> } triangle { <4.2426,4.2426,-4>, <2.2961,5.5433,-4>, <1.5307,3.6955,-4> } triangle { <2.8284,2.8284,-4>, <3.6955,1.5307,-4>, <5.5433,2.2961,-4> } triangle { <5.5433,2.2961,-4>, <4.2426,4.2426,-4>, <2.8284,2.8284,-4> } triangle { <3.6955,1.5307,-4>, <3.7016,1.5,-4>, <5.7016,1.5,-4> } triangle { <5.7016,1.5,-4>, <5.5433,2.2961,-4>, <3.6955,1.5307,-4> } triangle { <0,0,-6>, <4,0,-6>, <3.6955,-1.5307,-6> } triangle { <0,0,-6>, <3.6955,-1.5307,-6>, <2.8284,-2.8284,-6> } triangle { <0,0,-6>, <2.8284,-2.8284,-6>, <1.5307,-3.6955,-6> } triangle { <0,0,-6>, <1.5307,-3.6955,-6>, <0,-4,-6> } triangle { <0,0,-6>, <0,-4,-6>, <-1.5307,-3.6955,-6> } triangle { <0,0,-6>, <-1.5307,-3.6955,-6>, <-2.8284,-2.8284,-6> } triangle { <0,0,-6>, <-2.8284,-2.8284,-6>, <-3.6955,-1.5307,-6> } triangle { <0,0,-6>, <-3.6955,-1.5307,-6>, <-4,0,-6> } triangle { <0,0,-6>, <-4,0,-6>, <-3.6955,1.5307,-6> } triangle { <0,0,-6>, <-3.6955,1.5307,-6>, <-2.8284,2.8284,-6> } triangle { <0,0,-6>, <-2.8284,2.8284,-6>, <-1.5307,3.6955,-6> } triangle { <0,0,-6>, <-1.5307,3.6955,-6>, <0,4,-6> } triangle { <0,0,-6>, <0,4,-6>, <1.5307,3.6955,-6> } triangle { <0,0,-6>, <1.5307,3.6955,-6>, <2.8284,2.8284,-6> } triangle { <0,0,-6>, <2.8284,2.8284,-6>, <3.6955,1.5307,-6> } triangle { <0,0,-6>, <3.6955,1.5307,-6>, <4,0,-6> } triangle { <4,0,-6>, <3.7016,-1.5,-6>, <5.7016,-1.5,-6> } triangle { <5.7016,-1.5,-6>, <6,0,-6>, <4,0,-6> } triangle { <1.5,-3.7016,-6>, <0,-4,-6>, <0,-6,-6> } triangle { <0,-6,-6>, <1.5,-5.7016,-6>, <1.5,-3.7016,-6> } triangle { <0,-4,-6>, <-1.5,-3.7016,-6>, <-1.5,-5.7016,-6> } triangle { <-1.5,-5.7016,-6>, <0,-6,-6>, <0,-4,-6> } triangle { <-3.7016,-1.5,-6>, <-4,0,-6>, <-6,0,-6> } triangle { <-6,0,-6>, <-5.7016,-1.5,-6>, <-3.7016,-1.5,-6> } triangle { <-4,0,-6>, <-3.7016,1.5,-6>, <-5.7016,1.5,-6> } triangle { <-5.7016,1.5,-6>, <-6,0,-6>, <-4,0,-6> } triangle { <-1.5,3.7016,-6>, <0,4,-6>, <0,6,-6> } triangle { <0,6,-6>, <-1.5,5.7016,-6>, <-1.5,3.7016,-6> } triangle { <0,4,-6>, <1.5,3.7016,-6>, <1.5,5.7016,-6> } triangle { <1.5,5.7016,-6>, <0,6,-6>, <0,4,-6> } triangle { <3.7016,1.5,-6>, <4,0,-6>, <6,0,-6> } triangle { <6,0,-6>, <5.7016,1.5,-6>, <3.7016,1.5,-6> } triangle { <5.7016,-1.5,-6>, <5.5433,-2.2961,-6>, <7.391,-3.0615,-8> } triangle { <7.391,-3.0615,-8>, <7.7016,-1.5,-8>, <5.7016,-1.5,-6> } triangle { <5.5433,-2.2961,-6>, <4.2426,-4.2426,-6>, <5.6569,-5.6569,-8> } triangle { <5.6569,-5.6569,-8>, <7.391,-3.0615,-8>, <5.5433,-2.2961,-6> } triangle { <4.2426,-4.2426,-6>, <2.2961,-5.5433,-6>, <3.0615,-7.391,-8> } triangle { <3.0615,-7.391,-8>, <5.6569,-5.6569,-8>, <4.2426,-4.2426,-6> } triangle { <2.2961,-5.5433,-6>, <1.5,-5.7016,-6>, <1.5,-7.7016,-8> } triangle { <1.5,-7.7016,-8>, <3.0615,-7.391,-8>, <2.2961,-5.5433,-6> } triangle { <-1.5,-5.7016,-6>, <-2.2961,-5.5433,-6>, <-3.0615,-7.391,-8> } triangle { <-3.0615,-7.391,-8>, <-1.5,-7.7016,-8>, <-1.5,-5.7016,-6> } triangle { <-2.2961,-5.5433,-6>, <-4.2426,-4.2426,-6>, <-5.6569,-5.6569,-8> } triangle { <-5.6569,-5.6569,-8>, <-3.0615,-7.391,-8>, <-2.2961,-5.5433,-6> } triangle { <-4.2426,-4.2426,-6>, <-5.5433,-2.2961,-6>, <-7.391,-3.0615,-8> } triangle { <-7.391,-3.0615,-8>, <-5.6569,-5.6569,-8>, <-4.2426,-4.2426,-6> } triangle { <-5.5433,-2.2961,-6>, <-5.7016,-1.5,-6>, <-7.7016,-1.5,-8> } triangle { <-7.7016,-1.5,-8>, <-7.391,-3.0615,-8>, <-5.5433,-2.2961,-6> } triangle { <-5.7016,1.5,-6>, <-5.5433,2.2961,-6>, <-7.391,3.0615,-8> } triangle { <-7.391,3.0615,-8>, <-7.7016,1.5,-8>, <-5.7016,1.5,-6> } triangle { <-5.5433,2.2961,-6>, <-4.2426,4.2426,-6>, <-5.6569,5.6569,-8> } triangle { <-5.6569,5.6569,-8>, <-7.391,3.0615,-8>, <-5.5433,2.2961,-6> } triangle { <-4.2426,4.2426,-6>, <-2.2961,5.5433,-6>, <-3.0615,7.391,-8> } triangle { <-3.0615,7.391,-8>, <-5.6569,5.6569,-8>, <-4.2426,4.2426,-6> } triangle { <-2.2961,5.5433,-6>, <-1.5,5.7016,-6>, <-1.5,7.7016,-8> } triangle { <-1.5,7.7016,-8>, <-3.0615,7.391,-8>, <-2.2961,5.5433,-6> } triangle { <1.5,5.7016,-6>, <2.2961,5.5433,-6>, <3.0615,7.391,-8> } triangle { <3.0615,7.391,-8>, <1.5,7.7016,-8>, <1.5,5.7016,-6> } triangle { <2.2961,5.5433,-6>, <4.2426,4.2426,-6>, <5.6569,5.6569,-8> } triangle { <5.6569,5.6569,-8>, <3.0615,7.391,-8>, <2.2961,5.5433,-6> } triangle { <4.2426,4.2426,-6>, <5.5433,2.2961,-6>, <7.391,3.0615,-8> } triangle { <7.391,3.0615,-8>, <5.6569,5.6569,-8>, <4.2426,4.2426,-6> } triangle { <5.5433,2.2961,-6>, <5.7016,1.5,-6>, <7.7016,1.5,-8> } triangle { <7.7016,1.5,-8>, <7.391,3.0615,-8>, <5.5433,2.2961,-6> } triangle { <0,0,-8>, <4,0,-8>, <3.6955,-1.5307,-8> } triangle { <0,0,-8>, <3.6955,-1.5307,-8>, <2.8284,-2.8284,-8> } triangle { <0,0,-8>, <2.8284,-2.8284,-8>, <1.5307,-3.6955,-8> } triangle { <0,0,-8>, <1.5307,-3.6955,-8>, <0,-4,-8> } triangle { <0,0,-8>, <0,-4,-8>, <-1.5307,-3.6955,-8> } triangle { <0,0,-8>, <-1.5307,-3.6955,-8>, <-2.8284,-2.8284,-8> } triangle { <0,0,-8>, <-2.8284,-2.8284,-8>, <-3.6955,-1.5307,-8> } triangle { <0,0,-8>, <-3.6955,-1.5307,-8>, <-4,0,-8> } triangle { <0,0,-8>, <-4,0,-8>, <-3.6955,1.5307,-8> } triangle { <0,0,-8>, <-3.6955,1.5307,-8>, <-2.8284,2.8284,-8> } triangle { <0,0,-8>, <-2.8284,2.8284,-8>, <-1.5307,3.6955,-8> } triangle { <0,0,-8>, <-1.5307,3.6955,-8>, <0,4,-8> } triangle { <0,0,-8>, <0,4,-8>, <1.5307,3.6955,-8> } triangle { <0,0,-8>, <1.5307,3.6955,-8>, <2.8284,2.8284,-8> } triangle { <0,0,-8>, <2.8284,2.8284,-8>, <3.6955,1.5307,-8> } triangle { <0,0,-8>, <3.6955,1.5307,-8>, <4,0,-8> } triangle { <4,0,-8>, <3.7016,-1.5,-8>, <7.7016,-1.5,-8> } triangle { <7.7016,-1.5,-8>, <8,0,-8>, <4,0,-8> } triangle { <1.5,-3.7016,-8>, <0,-4,-8>, <0,-8,-8> } triangle { <0,-8,-8>, <1.5,-7.7016,-8>, <1.5,-3.7016,-8> } triangle { <0,-4,-8>, <-1.5,-3.7016,-8>, <-1.5,-7.7016,-8> } triangle { <-1.5,-7.7016,-8>, <0,-8,-8>, <0,-4,-8> } triangle { <-3.7016,-1.5,-8>, <-4,0,-8>, <-8,0,-8> } triangle { <-8,0,-8>, <-7.7016,-1.5,-8>, <-3.7016,-1.5,-8> } triangle { <-4,0,-8>, <-3.7016,1.5,-8>, <-7.7016,1.5,-8> } triangle { <-7.7016,1.5,-8>, <-8,0,-8>, <-4,0,-8> } triangle { <-1.5,3.7016,-8>, <0,4,-8>, <0,8,-8> } triangle { <0,8,-8>, <-1.5,7.7016,-8>, <-1.5,3.7016,-8> } triangle { <0,4,-8>, <1.5,3.7016,-8>, <1.5,7.7016,-8> } triangle { <1.5,7.7016,-8>, <0,8,-8>, <0,4,-8> } triangle { <3.7016,1.5,-8>, <4,0,-8>, <8,0,-8> } triangle { <8,0,-8>, <7.7016,1.5,-8>, <3.7016,1.5,-8> } triangle { <8,0,-8>, <7.391,-3.0615,-8>, <9.2388,-3.8268,-8> } triangle { <9.2388,-3.8268,-8>, <10,0,-8>, <8,0,-8> } triangle { <7.391,-3.0615,-8>, <5.6569,-5.6569,-8>, <7.0711,-7.0711,-8> } triangle { <7.0711,-7.0711,-8>, <9.2388,-3.8268,-8>, <7.391,-3.0615,-8> } triangle { <5.6569,-5.6569,-8>, <3.0615,-7.391,-8>, <3.8268,-9.2388,-8> } triangle { <3.8268,-9.2388,-8>, <7.0711,-7.0711,-8>, <5.6569,-5.6569,-8> } triangle { <3.0615,-7.391,-8>, <0,-8,-8>, <0,-10,-8> } triangle { <0,-10,-8>, <3.8268,-9.2388,-8>, <3.0615,-7.391,-8> } triangle { <0,-8,-8>, <-3.0615,-7.391,-8>, <-3.8268,-9.2388,-8> } triangle { <-3.8268,-9.2388,-8>, <0,-10,-8>, <0,-8,-8> } triangle { <-3.0615,-7.391,-8>, <-5.6569,-5.6569,-8>, <-7.0711,-7.0711,-8> } triangle { <-7.0711,-7.0711,-8>, <-3.8268,-9.2388,-8>, <-3.0615,-7.391,-8> } triangle { <-5.6569,-5.6569,-8>, <-7.391,-3.0615,-8>, <-9.2388,-3.8268,-8> } triangle { <-9.2388,-3.8268,-8>, <-7.0711,-7.0711,-8>, <-5.6569,-5.6569,-8> } triangle { <-7.391,-3.0615,-8>, <-8,0,-8>, <-10,0,-8> } triangle { <-10,0,-8>, <-9.2388,-3.8268,-8>, <-7.391,-3.0615,-8> } triangle { <-8,0,-8>, <-7.391,3.0615,-8>, <-9.2388,3.8268,-8> } triangle { <-9.2388,3.8268,-8>, <-10,0,-8>, <-8,0,-8> } triangle { <-7.391,3.0615,-8>, <-5.6569,5.6569,-8>, <-7.0711,7.0711,-8> } triangle { <-7.0711,7.0711,-8>, <-9.2388,3.8268,-8>, <-7.391,3.0615,-8> } triangle { <-5.6569,5.6569,-8>, <-3.0615,7.391,-8>, <-3.8268,9.2388,-8> } triangle { <-3.8268,9.2388,-8>, <-7.0711,7.0711,-8>, <-5.6569,5.6569,-8> } triangle { <-3.0615,7.391,-8>, <0,8,-8>, <0,10,-8> } triangle { <0,10,-8>, <-3.8268,9.2388,-8>, <-3.0615,7.391,-8> } triangle { <0,8,-8>, <3.0615,7.391,-8>, <3.8268,9.2388,-8> } triangle { <3.8268,9.2388,-8>, <0,10,-8>, <0,8,-8> } triangle { <3.0615,7.391,-8>, <5.6569,5.6569,-8>, <7.0711,7.0711,-8> } triangle { <7.0711,7.0711,-8>, <3.8268,9.2388,-8>, <3.0615,7.391,-8> } triangle { <5.6569,5.6569,-8>, <7.391,3.0615,-8>, <9.2388,3.8268,-8> } triangle { <9.2388,3.8268,-8>, <7.0711,7.0711,-8>, <5.6569,5.6569,-8> } triangle { <7.391,3.0615,-8>, <8,0,-8>, <10,0,-8> } triangle { <10,0,-8>, <9.2388,3.8268,-8>, <7.391,3.0615,-8> } triangle { <6,0,8>, <5.7016,-1.5,8>, <5.7016,-1.5,-4> } triangle { <5.7016,-1.5,-4>, <6,0,-4>, <6,0,8> } triangle { <5.7016,-1.5,8>, <3.7016,-1.5,8>, <3.7016,-1.5,-4> } triangle { <3.7016,-1.5,-4>, <5.7016,-1.5,-4>, <5.7016,-1.5,8> } triangle { <3.7016,-1.5,8>, <3.6955,-1.5307,8>, <3.6955,-1.5307,-4> } triangle { <3.6955,-1.5307,-4>, <3.7016,-1.5,-4>, <3.7016,-1.5,8> } triangle { <3.6955,-1.5307,8>, <2.8284,-2.8284,8>, <2.8284,-2.8284,-4> } triangle { <2.8284,-2.8284,-4>, <3.6955,-1.5307,-4>, <3.6955,-1.5307,8> } triangle { <2.8284,-2.8284,8>, <1.5307,-3.6955,8>, <1.5307,-3.6955,-4> } triangle { <1.5307,-3.6955,-4>, <2.8284,-2.8284,-4>, <2.8284,-2.8284,8> } triangle { <1.5307,-3.6955,8>, <1.5,-3.7016,8>, <1.5,-3.7016,-4> } triangle { <1.5,-3.7016,-4>, <1.5307,-3.6955,-4>, <1.5307,-3.6955,8> } triangle { <1.5,-3.7016,8>, <1.5,-5.7016,8>, <1.5,-5.7016,-4> } triangle { <1.5,-5.7016,-4>, <1.5,-3.7016,-4>, <1.5,-3.7016,8> } triangle { <1.5,-5.7016,8>, <0,-6,8>, <0,-6,-4> } triangle { <0,-6,-4>, <1.5,-5.7016,-4>, <1.5,-5.7016,8> } triangle { <0,-6,8>, <-1.5,-5.7016,8>, <-1.5,-5.7016,-4> } triangle { <-1.5,-5.7016,-4>, <0,-6,-4>, <0,-6,8> } triangle { <-1.5,-5.7016,8>, <-1.5,-3.7016,8>, <-1.5,-3.7016,-4> } triangle { <-1.5,-3.7016,-4>, <-1.5,-5.7016,-4>, <-1.5,-5.7016,8> } triangle { <-1.5,-3.7016,8>, <-1.5307,-3.6955,8>, <-1.5307,-3.6955,-4> } triangle { <-1.5307,-3.6955,-4>, <-1.5,-3.7016,-4>, <-1.5,-3.7016,8> } triangle { <-1.5307,-3.6955,8>, <-2.8284,-2.8284,8>, <-2.8284,-2.8284,-4> } triangle { <-2.8284,-2.8284,-4>, <-1.5307,-3.6955,-4>, <-1.5307,-3.6955,8> } triangle { <-2.8284,-2.8284,8>, <-3.6955,-1.5307,8>, <-3.6955,-1.5307,-4> } triangle { <-3.6955,-1.5307,-4>, <-2.8284,-2.8284,-4>, <-2.8284,-2.8284,8> } triangle { <-3.6955,-1.5307,8>, <-3.7016,-1.5,8>, <-3.7016,-1.5,-4> } triangle { <-3.7016,-1.5,-4>, <-3.6955,-1.5307,-4>, <-3.6955,-1.5307,8> } triangle { <-3.7016,-1.5,8>, <-5.7016,-1.5,8>, <-5.7016,-1.5,-4> } triangle { <-5.7016,-1.5,-4>, <-3.7016,-1.5,-4>, <-3.7016,-1.5,8> } triangle { <-5.7016,-1.5,8>, <-6,0,8>, <-6,0,-4> } triangle { <-6,0,-4>, <-5.7016,-1.5,-4>, <-5.7016,-1.5,8> } triangle { <-6,0,8>, <-5.7016,1.5,8>, <-5.7016,1.5,-4> } triangle { <-5.7016,1.5,-4>, <-6,0,-4>, <-6,0,8> } triangle { <-5.7016,1.5,8>, <-3.7016,1.5,8>, <-3.7016,1.5,-4> } triangle { <-3.7016,1.5,-4>, <-5.7016,1.5,-4>, <-5.7016,1.5,8> } triangle { <-3.7016,1.5,8>, <-3.6955,1.5307,8>, <-3.6955,1.5307,-4> } triangle { <-3.6955,1.5307,-4>, <-3.7016,1.5,-4>, <-3.7016,1.5,8> } triangle { <-3.6955,1.5307,8>, <-2.8284,2.8284,8>, <-2.8284,2.8284,-4> } triangle { <-2.8284,2.8284,-4>, <-3.6955,1.5307,-4>, <-3.6955,1.5307,8> } triangle { <-2.8284,2.8284,8>, <-1.5307,3.6955,8>, <-1.5307,3.6955,-4> } triangle { <-1.5307,3.6955,-4>, <-2.8284,2.8284,-4>, <-2.8284,2.8284,8> } triangle { <-1.5307,3.6955,8>, <-1.5,3.7016,8>, <-1.5,3.7016,-4> } triangle { <-1.5,3.7016,-4>, <-1.5307,3.6955,-4>, <-1.5307,3.6955,8> } triangle { <-1.5,3.7016,8>, <-1.5,5.7016,8>, <-1.5,5.7016,-4> } triangle { <-1.5,5.7016,-4>, <-1.5,3.7016,-4>, <-1.5,3.7016,8> } triangle { <-1.5,5.7016,8>, <0,6,8>, <0,6,-4> } triangle { <0,6,-4>, <-1.5,5.7016,-4>, <-1.5,5.7016,8> } triangle { <0,6,8>, <1.5,5.7016,8>, <1.5,5.7016,-4> } triangle { <1.5,5.7016,-4>, <0,6,-4>, <0,6,8> } triangle { <1.5,5.7016,8>, <1.5,3.7016,8>, <1.5,3.7016,-4> } triangle { <1.5,3.7016,-4>, <1.5,5.7016,-4>, <1.5,5.7016,8> } triangle { <1.5,3.7016,8>, <1.5307,3.6955,8>, <1.5307,3.6955,-4> } triangle { <1.5307,3.6955,-4>, <1.5,3.7016,-4>, <1.5,3.7016,8> } triangle { <1.5307,3.6955,8>, <2.8284,2.8284,8>, <2.8284,2.8284,-4> } triangle { <2.8284,2.8284,-4>, <1.5307,3.6955,-4>, <1.5307,3.6955,8> } triangle { <2.8284,2.8284,8>, <3.6955,1.5307,8>, <3.6955,1.5307,-4> } triangle { <3.6955,1.5307,-4>, <2.8284,2.8284,-4>, <2.8284,2.8284,8> } triangle { <3.6955,1.5307,8>, <3.7016,1.5,8>, <3.7016,1.5,-4> } triangle { <3.7016,1.5,-4>, <3.6955,1.5307,-4>, <3.6955,1.5307,8> } triangle { <3.7016,1.5,8>, <5.7016,1.5,8>, <5.7016,1.5,-4> } triangle { <5.7016,1.5,-4>, <3.7016,1.5,-4>, <3.7016,1.5,8> } triangle { <5.7016,1.5,8>, <6,0,8>, <6,0,-4> } triangle { <6,0,-4>, <5.7016,1.5,-4>, <5.7016,1.5,8> } triangle { <3.7016,-1.5,-6>, <3.6955,-1.5307,-6>, <3.6955,-1.5307,-8> } triangle { <3.6955,-1.5307,-8>, <3.7016,-1.5,-8>, <3.7016,-1.5,-6> } triangle { <3.6955,-1.5307,-6>, <2.8284,-2.8284,-6>, <2.8284,-2.8284,-8> } triangle { <2.8284,-2.8284,-8>, <3.6955,-1.5307,-8>, <3.6955,-1.5307,-6> } triangle { <2.8284,-2.8284,-6>, <1.5307,-3.6955,-6>, <1.5307,-3.6955,-8> } triangle { <1.5307,-3.6955,-8>, <2.8284,-2.8284,-8>, <2.8284,-2.8284,-6> } triangle { <1.5307,-3.6955,-6>, <1.5,-3.7016,-6>, <1.5,-3.7016,-8> } triangle { <1.5,-3.7016,-8>, <1.5307,-3.6955,-8>, <1.5307,-3.6955,-6> } triangle { <-1.5,-3.7016,-6>, <-1.5307,-3.6955,-6>, <-1.5307,-3.6955,-8> } triangle { <-1.5307,-3.6955,-8>, <-1.5,-3.7016,-8>, <-1.5,-3.7016,-6> } triangle { <-1.5307,-3.6955,-6>, <-2.8284,-2.8284,-6>, <-2.8284,-2.8284,-8> } triangle { <-2.8284,-2.8284,-8>, <-1.5307,-3.6955,-8>, <-1.5307,-3.6955,-6> } triangle { <-2.8284,-2.8284,-6>, <-3.6955,-1.5307,-6>, <-3.6955,-1.5307,-8> } triangle { <-3.6955,-1.5307,-8>, <-2.8284,-2.8284,-8>, <-2.8284,-2.8284,-6> } triangle { <-3.6955,-1.5307,-6>, <-3.7016,-1.5,-6>, <-3.7016,-1.5,-8> } triangle { <-3.7016,-1.5,-8>, <-3.6955,-1.5307,-8>, <-3.6955,-1.5307,-6> } triangle { <-4,1.5,-6>, <-3.6955,1.5307,-6>, <-3.6955,1.5307,-8> } triangle { <-3.6955,1.5307,-8>, <-3.7016,1.5,-8>, <-4,1.5,-6> } triangle { <-3.6955,1.5307,-6>, <-2.8284,2.8284,-6>, <-2.8284,2.8284,-8> } triangle { <-2.8284,2.8284,-8>, <-3.6955,1.5307,-8>, <-3.6955,1.5307,-6> } triangle { <-2.8284,2.8284,-6>, <-1.5307,3.6955,-6>, <-1.5307,3.6955,-8> } triangle { <-1.5307,3.6955,-8>, <-2.8284,2.8284,-8>, <-2.8284,2.8284,-6> } triangle { <-1.5307,3.6955,-6>, <-1.5,3.7016,-6>, <-1.5,3.7016,-8> } triangle { <-1.5,3.7016,-8>, <-1.5307,3.6955,-8>, <-1.5307,3.6955,-6> } triangle { <1.5,3.7016,-6>, <1.5307,3.6955,-6>, <1.5307,3.6955,-8> } triangle { <1.5307,3.6955,-8>, <1.5,3.7016,-8>, <1.5,3.7016,-6> } triangle { <1.5307,3.6955,-6>, <2.8284,2.8284,-6>, <2.8284,2.8284,-8> } triangle { <2.8284,2.8284,-8>, <1.5307,3.6955,-8>, <1.5307,3.6955,-6> } triangle { <2.8284,2.8284,-6>, <3.6955,1.5307,-6>, <3.6955,1.5307,-8> } triangle { <3.6955,1.5307,-8>, <2.8284,2.8284,-8>, <2.8284,2.8284,-6> } triangle { <3.6955,1.5307,-6>, <3.7016,1.5,-6>, <3.7016,1.5,-8> } triangle { <3.7016,1.5,-8>, <3.6955,1.5307,-8>, <3.6955,1.5307,-6> } triangle { <5.7016,-1.5,-6>, <3.7016,-1.5,-6>, <3.7016,-1.5,-8> } triangle { <3.7016,-1.5,-8>, <7.7016,-1.5,-8>, <5.7016,-1.5,-6> } triangle { <1.5,-3.7016,-6>, <1.5,-5.7016,-6>, <1.5,-7.7016,-8> } triangle { <1.5,-7.7016,-8>, <1.5,-3.7016,-8>, <1.5,-3.7016,-6> } triangle { <-1.5,-5.7016,-6>, <-1.5,-3.7016,-6>, <-1.5,-3.7016,-8> } triangle { <-1.5,-3.7016,-8>, <-1.5,-7.7016,-8>, <-1.5,-5.7016,-6> } triangle { <-3.7016,-1.5,-6>, <-5.7016,-1.5,-6>, <-7.7016,-1.5,-8> } triangle { <-7.7016,-1.5,-8>, <-3.7016,-1.5,-8>, <-3.7016,-1.5,-6> } triangle { <-5.7016,1.5,-6>, <-3.7016,1.5,-6>, <-3.7016,1.5,-8> } triangle { <-3.7016,1.5,-8>, <-7.7016,1.5,-8>, <-5.7016,1.5,-6> } triangle { <-1.5,3.7016,-6>, <-1.5,5.7016,-6>, <-1.5,7.7016,-8> } triangle { <-1.5,7.7016,-8>, <-1.5,3.7016,-8>, <-1.5,3.7016,-6> } triangle { <1.5,5.7016,-6>, <1.5,3.7016,-6>, <1.5,3.7016,-8> } triangle { <1.5,3.7016,-8>, <1.5,7.7016,-8>, <1.5,5.7016,-6> } triangle { <3.7016,1.5,-6>, <5.7016,1.5,-6>, <7.7016,1.5,-8> } triangle { <7.7016,1.5,-8>, <3.7016,1.5,-8>, <3.7016,1.5,-6> } triangle { <6,0,-4>, <5.5433,-2.2961,-4>, <5.5433,-2.2961,-6> } triangle { <5.5433,-2.2961,-6>, <6,0,-6>, <6,0,-4> } triangle { <5.5433,-2.2961,-4>, <4.2426,-4.2426,-4>, <4.2426,-4.2426,-6> } triangle { <4.2426,-4.2426,-6>, <5.5433,-2.2961,-6>, <5.5433,-2.2961,-4> } triangle { <4.2426,-4.2426,-4>, <2.2961,-5.5433,-4>, <2.2961,-5.5433,-6> } triangle { <2.2961,-5.5433,-6>, <4.2426,-4.2426,-6>, <4.2426,-4.2426,-4> } triangle { <2.2961,-5.5433,-4>, <0,-6,-4>, <0,-6,-6> } triangle { <0,-6,-6>, <2.2961,-5.5433,-6>, <2.2961,-5.5433,-4> } triangle { <0,-6,-4>, <-2.2961,-5.5433,-4>, <-2.2961,-5.5433,-6> } triangle { <-2.2961,-5.5433,-6>, <0,-6,-6>, <0,-6,-4> } triangle { <-2.2961,-5.5433,-4>, <-4.2426,-4.2426,-4>, <-4.2426,-4.2426,-6> } triangle { <-4.2426,-4.2426,-6>, <-2.2961,-5.5433,-6>, <-2.2961,-5.5433,-4> } triangle { <-4.2426,-4.2426,-4>, <-5.5433,-2.2961,-4>, <-5.5433,-2.2961,-6> } triangle { <-5.5433,-2.2961,-6>, <-4.2426,-4.2426,-6>, <-4.2426,-4.2426,-4> } triangle { <-5.5433,-2.2961,-4>, <-6,0,-4>, <-6,0,-6> } triangle { <-6,0,-6>, <-5.5433,-2.2961,-6>, <-5.5433,-2.2961,-4> } triangle { <-6,0,-4>, <-5.5433,2.2961,-4>, <-5.5433,2.2961,-6> } triangle { <-5.5433,2.2961,-6>, <-6,0,-6>, <-6,0,-4> } triangle { <-5.5433,2.2961,-4>, <-4.2426,4.2426,-4>, <-4.2426,4.2426,-6> } triangle { <-4.2426,4.2426,-6>, <-5.5433,2.2961,-6>, <-5.5433,2.2961,-4> } triangle { <-4.2426,4.2426,-4>, <-2.2961,5.5433,-4>, <-2.2961,5.5433,-6> } triangle { <-2.2961,5.5433,-6>, <-4.2426,4.2426,-6>, <-4.2426,4.2426,-4> } triangle { <-2.2961,5.5433,-4>, <0,6,-4>, <0,6,-6> } triangle { <0,6,-6>, <-2.2961,5.5433,-6>, <-2.2961,5.5433,-4> } triangle { <0,6,-4>, <2.2961,5.5433,-4>, <2.2961,5.5433,-6> } triangle { <2.2961,5.5433,-6>, <0,6,-6>, <0,6,-4> } triangle { <2.2961,5.5433,-4>, <4.2426,4.2426,-4>, <4.2426,4.2426,-6> } triangle { <4.2426,4.2426,-6>, <2.2961,5.5433,-6>, <2.2961,5.5433,-4> } triangle { <4.2426,4.2426,-4>, <5.5433,2.2961,-4>, <5.5433,2.2961,-6> } triangle { <5.5433,2.2961,-6>, <4.2426,4.2426,-6>, <4.2426,4.2426,-4> } triangle { <5.5433,2.2961,-4>, <6,0,-4>, <6,0,-6> } triangle { <6,0,-6>, <5.5433,2.2961,-6>, <5.5433,2.2961,-4> } triangle { <10,0,8>, <9.2388,-3.8268,8>, <9.2388,-3.8268,4> } triangle { <9.2388,-3.8268,4>, <10,0,4>, <10,0,8> } triangle { <9.2388,-3.8268,8>, <7.0711,-7.0711,8>, <7.0711,-7.0711,4> } triangle { <7.0711,-7.0711,4>, <9.2388,-3.8268,4>, <9.2388,-3.8268,8> } triangle { <7.0711,-7.0711,8>, <3.8268,-9.2388,8>, <3.8268,-9.2388,4> } triangle { <3.8268,-9.2388,4>, <7.0711,-7.0711,4>, <7.0711,-7.0711,8> } triangle { <3.8268,-9.2388,8>, <0,-10,8>, <0,-10,4> } triangle { <0,-10,4>, <3.8268,-9.2388,4>, <3.8268,-9.2388,8> } triangle { <0,-10,8>, <-3.8268,-9.2388,8>, <-3.8268,-9.2388,4> } triangle { <-3.8268,-9.2388,4>, <0,-10,4>, <0,-10,8> } triangle { <-3.8268,-9.2388,8>, <-7.0711,-7.0711,8>, <-7.0711,-7.0711,4> } triangle { <-7.0711,-7.0711,4>, <-3.8268,-9.2388,4>, <-3.8268,-9.2388,8> } triangle { <-7.0711,-7.0711,8>, <-9.2388,-3.8268,8>, <-9.2388,-3.8268,4> } triangle { <-9.2388,-3.8268,4>, <-7.0711,-7.0711,4>, <-7.0711,-7.0711,8> } triangle { <-9.2388,-3.8268,8>, <-10,0,8>, <-10,0,4> } triangle { <-10,0,4>, <-9.2388,-3.8268,4>, <-9.2388,-3.8268,8> } triangle { <-10,0,8>, <-9.2388,3.8268,8>, <-9.2388,3.8268,4> } triangle { <-9.2388,3.8268,4>, <-10,0,4>, <-10,0,8> } triangle { <-9.2388,3.8268,8>, <-7.0711,7.0711,8>, <-7.0711,7.0711,4> } triangle { <-7.0711,7.0711,4>, <-9.2388,3.8268,4>, <-9.2388,3.8268,8> } triangle { <-7.0711,7.0711,8>, <-3.8268,9.2388,8>, <-3.8268,9.2388,4> } triangle { <-3.8268,9.2388,4>, <-7.0711,7.0711,4>, <-7.0711,7.0711,8> } triangle { <-3.8268,9.2388,8>, <0,10,8>, <0,10,4> } triangle { <0,10,4>, <-3.8268,9.2388,4>, <-3.8268,9.2388,8> } triangle { <0,10,8>, <3.8268,9.2388,8>, <3.8268,9.2388,4> } triangle { <3.8268,9.2388,4>, <0,10,4>, <0,10,8> } triangle { <3.8268,9.2388,8>, <7.0711,7.0711,8>, <7.0711,7.0711,4> } triangle { <7.0711,7.0711,4>, <3.8268,9.2388,4>, <3.8268,9.2388,8> } triangle { <7.0711,7.0711,8>, <9.2388,3.8268,8>, <9.2388,3.8268,4> } triangle { <9.2388,3.8268,4>, <7.0711,7.0711,4>, <7.0711,7.0711,8> } triangle { <9.2388,3.8268,8>, <10,0,8>, <10,0,4> } triangle { <10,0,4>, <9.2388,3.8268,4>, <9.2388,3.8268,8> } triangle { <10,0,4>, <9.2388,-3.8268,4>, <7.391,-3.0615,2> } triangle { <7.391,-3.0615,2>, <8,0,2>, <10,0,4> } triangle { <9.2388,-3.8268,4>, <7.0711,-7.0711,4>, <5.6569,-5.6569,2> } triangle { <5.6569,-5.6569,2>, <7.391,-3.0615,2>, <9.2388,-3.8268,4> } triangle { <7.0711,-7.0711,4>, <3.8268,-9.2388,4>, <3.0615,-7.391,2> } triangle { <3.0615,-7.391,2>, <5.6569,-5.6569,2>, <7.0711,-7.0711,4> } triangle { <3.8268,-9.2388,4>, <0,-10,4>, <0,-8,2> } triangle { <0,-8,2>, <3.0615,-7.391,2>, <3.8268,-9.2388,4> } triangle { <0,-10,4>, <-3.8268,-9.2388,4>, <-3.0615,-7.391,2> } triangle { <-3.0615,-7.391,2>, <0,-8,2>, <0,-10,4> } triangle { <-3.8268,-9.2388,4>, <-7.0711,-7.0711,4>, <-5.6569,-5.6569,2> } triangle { <-5.6569,-5.6569,2>, <-3.0615,-7.391,2>, <-3.8268,-9.2388,4> } triangle { <-7.0711,-7.0711,4>, <-9.2388,-3.8268,4>, <-7.391,-3.0615,2> } triangle { <-7.391,-3.0615,2>, <-5.6569,-5.6569,2>, <-7.0711,-7.0711,4> } triangle { <-9.2388,-3.8268,4>, <-10,0,4>, <-8,0,2> } triangle { <-8,0,2>, <-7.391,-3.0615,2>, <-9.2388,-3.8268,4> } triangle { <-10,0,4>, <-9.2388,3.8268,4>, <-7.391,3.0615,2> } triangle { <-7.391,3.0615,2>, <-8,0,2>, <-10,0,4> } triangle { <-9.2388,3.8268,4>, <-7.0711,7.0711,4>, <-5.6569,5.6569,2> } triangle { <-5.6569,5.6569,2>, <-7.391,3.0615,2>, <-9.2388,3.8268,4> } triangle { <-7.0711,7.0711,4>, <-3.8268,9.2388,4>, <-3.0615,7.391,2> } triangle { <-3.0615,7.391,2>, <-5.6569,5.6569,2>, <-7.0711,7.0711,4> } triangle { <-3.8268,9.2388,4>, <0,10,4>, <0,8,2> } triangle { <0,8,2>, <-3.0615,7.391,2>, <-3.8268,9.2388,4> } triangle { <0,10,4>, <3.8268,9.2388,4>, <3.0615,7.391,2> } triangle { <3.0615,7.391,2>, <0,8,2>, <0,10,4> } triangle { <3.8268,9.2388,4>, <7.0711,7.0711,4>, <5.6569,5.6569,2> } triangle { <5.6569,5.6569,2>, <3.0615,7.391,2>, <3.8268,9.2388,4> } triangle { <7.0711,7.0711,4>, <9.2388,3.8268,4>, <7.391,3.0615,2> } triangle { <7.391,3.0615,2>, <5.6569,5.6569,2>, <7.0711,7.0711,4> } triangle { <9.2388,3.8268,4>, <10,0,4>, <8,0,2> } triangle { <8,0,2>, <7.391,3.0615,2>, <9.2388,3.8268,4> } triangle { <8,0,2>, <7.391,-3.0615,2>, <7.391,-3.0615,-2> } triangle { <7.391,-3.0615,-2>, <8,0,-2>, <8,0,2> } triangle { <7.391,-3.0615,2>, <5.6569,-5.6569,2>, <5.6569,-5.6569,-2> } triangle { <5.6569,-5.6569,-2>, <7.391,-3.0615,-2>, <7.391,-3.0615,2> } triangle { <5.6569,-5.6569,2>, <3.0615,-7.391,2>, <3.0615,-7.391,-2> } triangle { <3.0615,-7.391,-2>, <5.6569,-5.6569,-2>, <5.6569,-5.6569,2> } triangle { <3.0615,-7.391,2>, <0,-8,2>, <0,-8,-2> } triangle { <0,-8,-2>, <3.0615,-7.391,-2>, <3.0615,-7.391,2> } triangle { <0,-8,2>, <-3.0615,-7.391,2>, <-3.0615,-7.391,-2> } triangle { <-3.0615,-7.391,-2>, <0,-8,-2>, <0,-8,2> } triangle { <-3.0615,-7.391,2>, <-5.6569,-5.6569,2>, <-5.6569,-5.6569,-2> } triangle { <-5.6569,-5.6569,-2>, <-3.0615,-7.391,-2>, <-3.0615,-7.391,2> } triangle { <-5.6569,-5.6569,2>, <-7.391,-3.0615,2>, <-7.391,-3.0615,-2> } triangle { <-7.391,-3.0615,-2>, <-5.6569,-5.6569,-2>, <-5.6569,-5.6569,2> } triangle { <-7.391,-3.0615,2>, <-8,0,2>, <-8,0,-2> } triangle { <-8,0,-2>, <-7.391,-3.0615,-2>, <-7.391,-3.0615,2> } triangle { <-8,0,2>, <-7.391,3.0615,2>, <-7.391,3.0615,-2> } triangle { <-7.391,3.0615,-2>, <-8,0,-2>, <-8,0,2> } triangle { <-7.391,3.0615,2>, <-5.6569,5.6569,2>, <-5.6569,5.6569,-2> } triangle { <-5.6569,5.6569,-2>, <-7.391,3.0615,-2>, <-7.391,3.0615,2> } triangle { <-5.6569,5.6569,2>, <-3.0615,7.391,2>, <-3.0615,7.391,-2> } triangle { <-3.0615,7.391,-2>, <-5.6569,5.6569,-2>, <-5.6569,5.6569,2> } triangle { <-3.0615,7.391,2>, <0,8,2>, <0,8,-2> } triangle { <0,8,-2>, <-3.0615,7.391,-2>, <-3.0615,7.391,2> } triangle { <0,8,2>, <3.0615,7.391,2>, <3.0615,7.391,-2> } triangle { <3.0615,7.391,-2>, <0,8,-2>, <0,8,2> } triangle { <3.0615,7.391,2>, <5.6569,5.6569,2>, <5.6569,5.6569,-2> } triangle { <5.6569,5.6569,-2>, <3.0615,7.391,-2>, <3.0615,7.391,2> } triangle { <5.6569,5.6569,2>, <7.391,3.0615,2>, <7.391,3.0615,-2> } triangle { <7.391,3.0615,-2>, <5.6569,5.6569,-2>, <5.6569,5.6569,2> } triangle { <7.391,3.0615,2>, <8,0,2>, <8,0,-2> } triangle { <8,0,-2>, <7.391,3.0615,-2>, <7.391,3.0615,2> } triangle { <8,0,-2>, <7.391,-3.0615,-2>, <9.2388,-3.8268,-4> } triangle { <9.2388,-3.8268,-4>, <10,0,-4>, <8,0,-2> } triangle { <7.391,-3.0615,-2>, <5.6569,-5.6569,-2>, <7.0711,-7.0711,-4> } triangle { <7.0711,-7.0711,-4>, <9.2388,-3.8268,-4>, <7.391,-3.0615,-2> } triangle { <5.6569,-5.6569,-2>, <3.0615,-7.391,-2>, <3.8268,-9.2388,-4> } triangle { <3.8268,-9.2388,-4>, <7.0711,-7.0711,-4>, <5.6569,-5.6569,-2> } triangle { <3.0615,-7.391,-2>, <0,-8,-2>, <0,-10,-4> } triangle { <0,-10,-4>, <3.8268,-9.2388,-4>, <3.0615,-7.391,-2> } triangle { <0,-8,-2>, <-3.0615,-7.391,-2>, <-3.8268,-9.2388,-4> } triangle { <-3.8268,-9.2388,-4>, <0,-10,-4>, <0,-8,-2> } triangle { <-3.0615,-7.391,-2>, <-5.6569,-5.6569,-2>, <-7.0711,-7.0711,-4> } triangle { <-7.0711,-7.0711,-4>, <-3.8268,-9.2388,-4>, <-3.0615,-7.391,-2> } triangle { <-5.6569,-5.6569,-2>, <-7.391,-3.0615,-2>, <-9.2388,-3.8268,-4> } triangle { <-9.2388,-3.8268,-4>, <-7.0711,-7.0711,-4>, <-5.6569,-5.6569,-2> } triangle { <-7.391,-3.0615,-2>, <-8,0,-2>, <-10,0,-4> } triangle { <-10,0,-4>, <-9.2388,-3.8268,-4>, <-7.391,-3.0615,-2> } triangle { <-8,0,-2>, <-7.391,3.0615,-2>, <-9.2388,3.8268,-4> } triangle { <-9.2388,3.8268,-4>, <-10,0,-4>, <-8,0,-2> } triangle { <-7.391,3.0615,-2>, <-5.6569,5.6569,-2>, <-7.0711,7.0711,-4> } triangle { <-7.0711,7.0711,-4>, <-9.2388,3.8268,-4>, <-7.391,3.0615,-2> } triangle { <-5.6569,5.6569,-2>, <-3.0615,7.391,-2>, <-3.8268,9.2388,-4> } triangle { <-3.8268,9.2388,-4>, <-7.0711,7.0711,-4>, <-5.6569,5.6569,-2> } triangle { <-3.0615,7.391,-2>, <0,8,-2>, <0,10,-4> } triangle { <0,10,-4>, <-3.8268,9.2388,-4>, <-3.0615,7.391,-2> } triangle { <0,8,-2>, <3.0615,7.391,-2>, <3.8268,9.2388,-4> } triangle { <3.8268,9.2388,-4>, <0,10,-4>, <0,8,-2> } triangle { <3.0615,7.391,-2>, <5.6569,5.6569,-2>, <7.0711,7.0711,-4> } triangle { <7.0711,7.0711,-4>, <3.8268,9.2388,-4>, <3.0615,7.391,-2> } triangle { <5.6569,5.6569,-2>, <7.391,3.0615,-2>, <9.2388,3.8268,-4> } triangle { <9.2388,3.8268,-4>, <7.0711,7.0711,-4>, <5.6569,5.6569,-2> } triangle { <7.391,3.0615,-2>, <8,0,-2>, <10,0,-4> } triangle { <10,0,-4>, <9.2388,3.8268,-4>, <7.391,3.0615,-2> } triangle { <10,0,-4>, <9.2388,-3.8268,-4>, <9.2388,-3.8268,-8> } triangle { <9.2388,-3.8268,-8>, <10,0,-8>, <10,0,-4> } triangle { <9.2388,-3.8268,-4>, <7.0711,-7.0711,-4>, <7.0711,-7.0711,-8> } triangle { <7.0711,-7.0711,-8>, <9.2388,-3.8268,-8>, <9.2388,-3.8268,-4> } triangle { <7.0711,-7.0711,-4>, <3.8268,-9.2388,-4>, <3.8268,-9.2388,-8> } triangle { <3.8268,-9.2388,-8>, <7.0711,-7.0711,-8>, <7.0711,-7.0711,-4> } triangle { <3.8268,-9.2388,-4>, <0,-10,-4>, <0,-10,-8> } triangle { <0,-10,-8>, <3.8268,-9.2388,-8>, <3.8268,-9.2388,-4> } triangle { <0,-10,-4>, <-3.8268,-9.2388,-4>, <-3.8268,-9.2388,-8> } triangle { <-3.8268,-9.2388,-8>, <0,-10,-8>, <0,-10,-4> } triangle { <-3.8268,-9.2388,-4>, <-7.0711,-7.0711,-4>, <-7.0711,-7.0711,-8> } triangle { <-7.0711,-7.0711,-8>, <-3.8268,-9.2388,-8>, <-3.8268,-9.2388,-4> } triangle { <-7.0711,-7.0711,-4>, <-9.2388,-3.8268,-4>, <-9.2388,-3.8268,-8> } triangle { <-9.2388,-3.8268,-8>, <-7.0711,-7.0711,-8>, <-7.0711,-7.0711,-4> } triangle { <-9.2388,-3.8268,-4>, <-10,0,-4>, <-10,0,-8> } triangle { <-10,0,-8>, <-9.2388,-3.8268,-8>, <-9.2388,-3.8268,-4> } triangle { <-10,0,-4>, <-9.2388,3.8268,-4>, <-9.2388,3.8268,-8> } triangle { <-9.2388,3.8268,-8>, <-10,0,-8>, <-10,0,-4> } triangle { <-9.2388,3.8268,-4>, <-7.0711,7.0711,-4>, <-7.0711,7.0711,-8> } triangle { <-7.0711,7.0711,-8>, <-9.2388,3.8268,-8>, <-9.2388,3.8268,-4> } triangle { <-7.0711,7.0711,-4>, <-3.8268,9.2388,-4>, <-3.8268,9.2388,-8> } triangle { <-3.8268,9.2388,-8>, <-7.0711,7.0711,-8>, <-7.0711,7.0711,-4> } triangle { <-3.8268,9.2388,-4>, <0,10,-4>, <0,10,-8> } triangle { <0,10,-8>, <-3.8268,9.2388,-8>, <-3.8268,9.2388,-4> } triangle { <0,10,-4>, <3.8268,9.2388,-4>, <3.8268,9.2388,-8> } triangle { <3.8268,9.2388,-8>, <0,10,-8>, <0,10,-4> } triangle { <3.8268,9.2388,-4>, <7.0711,7.0711,-4>, <7.0711,7.0711,-8> } triangle { <7.0711,7.0711,-8>, <3.8268,9.2388,-8>, <3.8268,9.2388,-4> } triangle { <7.0711,7.0711,-4>, <9.2388,3.8268,-4>, <9.2388,3.8268,-8> } triangle { <9.2388,3.8268,-8>, <7.0711,7.0711,-8>, <7.0711,7.0711,-4> } triangle { <9.2388,3.8268,-4>, <10,0,-4>, <10,0,-8> } triangle { <10,0,-8>, <9.2388,3.8268,-8>, <9.2388,3.8268,-4> } // } } #end #declare _7_dot_dat = #if (QUAL = 0) box { <-5,-18,-18>, <5,18,18> } #else union { // Tyre Single Smooth object { _4_dash_4cyli_dot_dat matrix <0,10,0,-10,0,0,0,0,10,5,0,0> } object { _4_dash_4cyli_dot_dat matrix <0,18,0,-10,0,0,0,0,18,5,0,0> } mesh { triangle { <5,0,10>, <5,-3.83,9.24>, <5,-6.89,16.63> } triangle { <5,-6.89,16.63>, <5,0,18>, <5,0,10> } triangle { <-5,0,10>, <-5,-3.83,9.24>, <-5,-6.89,16.63> } triangle { <-5,-6.89,16.63>, <-5,0,18>, <-5,0,10> } triangle { <5,-3.83,9.24>, <5,-7.07,7.07>, <5,-12.6,12.6> } triangle { <5,-12.6,12.6>, <5,-6.89,16.63>, <5,-3.83,9.24> } triangle { <-5,-3.83,9.24>, <-5,-7.07,7.07>, <-5,-12.6,12.6> } triangle { <-5,-12.6,12.6>, <-5,-6.89,16.63>, <-5,-3.83,9.24> } triangle { <5,-7.07,7.07>, <5,-9.24,3.83>, <5,-16.63,6.89> } triangle { <5,-16.63,6.89>, <5,-12.6,12.6>, <5,-7.07,7.07> } triangle { <-5,-7.07,7.07>, <-5,-9.24,3.83>, <-5,-16.63,6.89> } triangle { <-5,-16.63,6.89>, <-5,-12.6,12.6>, <-5,-7.07,7.07> } triangle { <5,-9.24,3.83>, <5,-10,0>, <5,-18,0> } triangle { <5,-18,0>, <5,-16.63,6.89>, <5,-9.24,3.83> } triangle { <-5,-9.24,3.83>, <-5,-10,0>, <-5,-18,0> } triangle { <-5,-18,0>, <-5,-16.63,6.89>, <-5,-9.24,3.83> } triangle { <5,-10,0>, <5,-9.24,-3.83>, <5,-16.63,-6.89> } triangle { <5,-16.63,-6.89>, <5,-18,0>, <5,-10,0> } triangle { <-5,-10,0>, <-5,-9.24,-3.83>, <-5,-16.63,-6.89> } triangle { <-5,-16.63,-6.89>, <-5,-18,0>, <-5,-10,0> } triangle { <5,-9.24,-3.83>, <5,-7.07,-7.07>, <5,-12.6,-12.6> } triangle { <5,-12.6,-12.6>, <5,-16.63,-6.89>, <5,-9.24,-3.83> } triangle { <-5,-9.24,-3.83>, <-5,-7.07,-7.07>, <-5,-12.6,-12.6> } triangle { <-5,-12.6,-12.6>, <-5,-16.63,-6.89>, <-5,-9.24,-3.83> } triangle { <5,-7.07,-7.07>, <5,-3.83,-9.24>, <5,-6.89,-16.63> } triangle { <5,-6.89,-16.63>, <5,-12.6,-12.6>, <5,-7.07,-7.07> } triangle { <-5,-7.07,-7.07>, <-5,-3.83,-9.24>, <-5,-6.89,-16.63> } triangle { <-5,-6.89,-16.63>, <-5,-12.6,-12.6>, <-5,-7.07,-7.07> } triangle { <5,-3.83,-9.24>, <5,0,-10>, <5,0,-18> } triangle { <5,0,-18>, <5,-6.89,-16.63>, <5,-3.83,-9.24> } triangle { <-5,-3.83,-9.24>, <-5,0,-10>, <-5,0,-18> } triangle { <-5,0,-18>, <-5,-6.89,-16.63>, <-5,-3.83,-9.24> } triangle { <5,0,-10>, <5,3.83,-9.24>, <5,6.89,-16.63> } triangle { <5,6.89,-16.63>, <5,0,-18>, <5,0,-10> } triangle { <-5,0,-10>, <-5,3.83,-9.24>, <-5,6.89,-16.63> } triangle { <-5,6.89,-16.63>, <-5,0,-18>, <-5,0,-10> } triangle { <5,3.83,-9.24>, <5,7.07,-7.07>, <5,12.6,-12.6> } triangle { <5,12.6,-12.6>, <5,6.89,-16.63>, <5,3.83,-9.24> } triangle { <-5,3.83,-9.24>, <-5,7.07,-7.07>, <-5,12.6,-12.6> } triangle { <-5,12.6,-12.6>, <-5,6.89,-16.63>, <-5,3.83,-9.24> } triangle { <5,7.07,-7.07>, <5,9.24,-3.83>, <5,16.63,-6.89> } triangle { <5,16.63,-6.89>, <5,12.6,-12.6>, <5,7.07,-7.07> } triangle { <-5,7.07,-7.07>, <-5,9.24,-3.83>, <-5,16.63,-6.89> } triangle { <-5,16.63,-6.89>, <-5,12.6,-12.6>, <-5,7.07,-7.07> } triangle { <5,9.24,-3.83>, <5,10,0>, <5,18,0> } triangle { <5,18,0>, <5,16.63,-6.89>, <5,9.24,-3.83> } triangle { <-5,9.24,-3.83>, <-5,10,0>, <-5,18,0> } triangle { <-5,18,0>, <-5,16.63,-6.89>, <-5,9.24,-3.83> } triangle { <5,10,0>, <5,9.24,3.83>, <5,16.63,6.89> } triangle { <5,16.63,6.89>, <5,18,0>, <5,10,0> } triangle { <-5,10,0>, <-5,9.24,3.83>, <-5,16.63,6.89> } triangle { <-5,16.63,6.89>, <-5,18,0>, <-5,10,0> } triangle { <5,9.24,3.83>, <5,7.07,7.07>, <5,12.6,12.6> } triangle { <5,12.6,12.6>, <5,16.63,6.89>, <5,9.24,3.83> } triangle { <-5,9.24,3.83>, <-5,7.07,7.07>, <-5,12.6,12.6> } triangle { <-5,12.6,12.6>, <-5,16.63,6.89>, <-5,9.24,3.83> } triangle { <5,7.07,7.07>, <5,3.83,9.24>, <5,6.89,16.63> } triangle { <5,6.89,16.63>, <5,12.6,12.6>, <5,7.07,7.07> } triangle { <-5,7.07,7.07>, <-5,3.83,9.24>, <-5,6.89,16.63> } triangle { <-5,6.89,16.63>, <-5,12.6,12.6>, <-5,7.07,7.07> } triangle { <5,3.83,9.24>, <5,0,10>, <5,0,18> } triangle { <5,0,18>, <5,6.89,16.63>, <5,3.83,9.24> } triangle { <-5,3.83,9.24>, <-5,0,10>, <-5,0,18> } triangle { <-5,0,18>, <-5,6.89,16.63>, <-5,3.83,9.24> } } } #end #declare _3439__SpyPlane_dot_ldr = union { // 3439 Spy Plane // Name: 3439_SpyPlane.ldr // Official LEGO Model // Author: Ahui Herrera // WRITE File 1 of 2 // ROTATION CENTER 0 0 0 1 "Custom" // ROTATION CONFIG 0 0 object { _3034_dot_dat matrix <1-SW/160,0,0,0,1-SW/12,0,0,0,1-SW/40,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,0,0,0> #if (version >= 3.1) material #else texture #end { Color15 } } object { _4855_dot_dat matrix <1-SW/80,0,0,0,1-SW/28,0,0,0,1-SW/80,0,SW/2.8,SW/-2.66667> matrix <-1,0,0,0,1,0,0,0,-1,0,-24,10> #if (version >= 3.1) material #else texture #end { Color0 } } // STEP #if (clock > 1) object { _3795_dot_dat matrix <1-SW/120,0,0,0,1-SW/12,0,0,0,1-SW/40,0,SW/6,0> matrix <0,0,1,0,1,0,-1,0,0,0,0,-80> #if (version >= 3.1) material #else texture #end { Color7 } } #end // STEP #if (clock > 2) object { _4287_dot_dat matrix <1-SW/20,0,0,0,1-SW/28,0,0,0,1-SW/60,0,SW/2.8,SW/-3> matrix <-1,0,0,0,1,0,0,0,-1,-70,-24,10> #if (version >= 3.1) material #else texture #end { Color0 } } object { _4287_dot_dat matrix <1-SW/20,0,0,0,1-SW/28,0,0,0,1-SW/60,0,SW/2.8,SW/-3> matrix <-1,0,0,0,1,0,0,0,-1,70,-24,10> #if (version >= 3.1) material #else texture #end { Color0 } } object { _4854_dot_dat matrix <1-SW/80,0,0,0,1-SW/28,0,0,0,1-SW/80,0,SW/2.8,0> matrix <0,0,1,0,1,0,-1,0,0,0,-24,-40> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 3) object { _2412_dot_dat matrix <1-SW/40,0,0,0,1-SW/8,0,0,0,1-SW/20,0,SW/2,0> matrix <0,0,1,0,1,0,-1,0,0,-70,-32,40> #if (version >= 3.1) material #else texture #end { Color4 } } object { _2412_dot_dat matrix <1-SW/40,0,0,0,1-SW/8,0,0,0,1-SW/20,0,SW/2,0> matrix <0,0,1,0,1,0,-1,0,0,70,-32,40> #if (version >= 3.1) material #else texture #end { Color4 } } object { _4070_dot_dat matrix <1-SW/20,0,0,0,1-SW/28,0,0,0,1-SW/20,0,SW/2.8,0> matrix <1,0,0,0,1,0,0,0,1,-70,-24,-10> #if (version >= 3.1) material #else texture #end { Color15 } } object { _4070_dot_dat matrix <1-SW/20,0,0,0,1-SW/28,0,0,0,1-SW/20,0,SW/2.8,0> matrix <1,0,0,0,1,0,0,0,1,70,-24,-10> #if (version >= 3.1) material #else texture #end { Color15 } } #end // STEP #if (clock > 4) object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <0,-1,0,0,0,1,-1,0,0,-70,-14,-24> #if (version >= 3.1) material #else texture #end { Color0x06FE0FE0 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <0,-1,0,0,0,1,-1,0,0,70,-14,-24> #if (version >= 3.1) material #else texture #end { Color0x06FE0FE0 } } object { _4871_dot_dat matrix <1-SW/40,0,0,0,1-SW/28,0,0,0,1-SW/80,0,SW/2.8,0> matrix <0,0,-1,0,1,0,1,0,0,0,-24,-100> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 5) object { _4855_dot_dat matrix <1-SW/80,0,0,0,1-SW/28,0,0,0,1-SW/80,0,SW/2.8,SW/-2.66667> matrix <1,0,0,0,1,0,0,0,1,0,-24,-130> #if (version >= 3.1) material #else texture #end { Color0 } } object { _3003_dot_dat matrix <1-SW/40,0,0,0,1-SW/28,0,0,0,1-SW/40,0,SW/2.8,0> matrix <1,0,0,0,1,0,0,0,1,0,-32,0> #if (version >= 3.1) material #else texture #end { Color4 } } #end // STEP #if (clock > 6) object { _3002_dot_dat matrix <1-SW/60,0,0,0,1-SW/28,0,0,0,1-SW/40,0,SW/2.8,0> matrix <0,0,-1,0,1,0,1,0,0,0,-32,-110> #if (version >= 3.1) material #else texture #end { Color4 } } object { _2432_dot_dat matrix <1-SW/40,0,0,0,1-SW/32,0,0,0,1-SW/20,0,SW/2,0> matrix <1,0,0,0,1,0,0,0,1,0,-40,-30> #if (version >= 3.1) material #else texture #end { Color15 } } object { _2413_dot_dat matrix <1-SW/80,0,0,0,1-SW/12,0,0,0,1-SW/180,0,SW/6,0> matrix <0,0,-1,0,1,0,1,0,0,-110,-32,-20> #if (version >= 3.1) material #else texture #end { Color15 } } object { _2413_dot_dat matrix <1-SW/80,0,0,0,1-SW/12,0,0,0,1-SW/180,0,SW/6,0> matrix <0,0,1,0,1,0,-1,0,0,110,-32,-20> #if (version >= 3.1) material #else texture #end { Color15 } } #end // STEP #if (clock > 7) object { _3710_dot_dat matrix <1-SW/80,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <0,0,1,0,1,0,-1,0,0,-30,-32,-100> #if (version >= 3.1) material #else texture #end { Color4 } } object { _3710_dot_dat matrix <1-SW/80,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <0,0,1,0,1,0,-1,0,0,30,-32,-100> #if (version >= 3.1) material #else texture #end { Color4 } } object { _4859_dot_dat matrix <1-SW/80,0,0,0,1-SW/12,0,0,0,1-SW/60,0,SW/6,SW/6> matrix <-1,0,0,0,1,0,0,0,-1,0,-32,60> #if (version >= 3.1) material #else texture #end { Color4 } } #end // STEP #if (clock > 8) object { _4859_dot_dat matrix <1-SW/80,0,0,0,1-SW/12,0,0,0,1-SW/60,0,SW/6,SW/6> matrix <1,0,0,0,1,0,0,0,1,0,-32,-180> #if (version >= 3.1) material #else texture #end { Color4 } } object { _3747_dot_dat matrix <1-SW/40,0,0,0,1-SW/28,0,0,0,1-SW/60,0,SW/2.8,SW/-3> matrix <-1,0,0,0,1,0,0,0,-1,0,-56,70> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 9) object { _3039p23_dot_dat matrix <1-SW/40,0,0,0,1-SW/28,0,0,0,1-SW/40,0,SW/2.8,SW/-4> matrix <-1,0,0,0,1,0,0,0,-1,0,-56,-110> #if (version >= 3.1) material #else texture #end { Color15 } } object { _2877_dot_dat matrix <1-SW/40,0,0,0,1-SW/28,0,0,0,1-SW/20,0,SW/2.8,0> matrix <0,0,-1,0,1,0,1,0,0,-30,-56,0> #if (version >= 3.1) material #else texture #end { Color0 } } object { _2877_dot_dat matrix <1-SW/40,0,0,0,1-SW/28,0,0,0,1-SW/20,0,SW/2.8,0> matrix <0,0,1,0,1,0,-1,0,0,30,-56,0> #if (version >= 3.1) material #else texture #end { Color0 } } object { _3001_dot_dat matrix <1-SW/80,0,0,0,1-SW/28,0,0,0,1-SW/40,0,SW/2.8,0> matrix <0,0,1,0,1,0,-1,0,0,0,-56,20> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 10) object { _6231_dot_dat matrix <1-SW/20,0,0,0,1-SW/24,0,0,0,1-SW/20,0,SW/2,0> matrix <1,0,0,0,1,0,0,0,1,-30,-56,-30> #if (version >= 3.1) material #else texture #end { Color0 } } object { _4865_dot_dat matrix <1-SW/40,0,0,0,1-SW/24,0,0,0,1-SW/20,0,SW/2,0> matrix <0,0,1,0,1,0,-1,0,0,-30,-56,-60> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 11) object { _6231_dot_dat matrix <1-SW/20,0,0,0,1-SW/24,0,0,0,1-SW/20,0,SW/2,0> matrix <0,0,-1,0,1,0,1,0,0,30,-56,-30> #if (version >= 3.1) material #else texture #end { Color0 } } object { _4865_dot_dat matrix <1-SW/40,0,0,0,1-SW/24,0,0,0,1-SW/20,0,SW/2,0> matrix <0,0,-1,0,1,0,1,0,0,30,-56,-60> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 12) object { _6153_dot_dat matrix <1-SW/80,0,0,0,1-SW/28,0,0,0,1-SW/120,0,SW/2.8,SW/-12> matrix <1,0,0,0,1,0,0,0,1,0,-56,-130> #if (version >= 3.1) material #else texture #end { Color0 } } object { _4488_dot_dat matrix <1-SW/54,0,0,0,1-SW/20,0,0,0,1-SW/40,SW/7.71429,SW/3.33333,0> matrix <0,0,-1,0,1,0,1,0,0,80,-40,-60> #if (version >= 3.1) material #else texture #end { Color0 } } object { _4488_dot_dat matrix <1-SW/54,0,0,0,1-SW/20,0,0,0,1-SW/40,SW/7.71429,SW/3.33333,0> matrix <0,0,-1,0,1,0,1,0,0,-80,-40,-60> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 13) object { _3839b_dot_dat matrix <1-SW/60,0,0,0,1-SW/14,0,0,0,1-SW/40,0,SW/4.66667,SW/-4> matrix <-1,0,0,0,1,0,0,0,-1,80,-48,-50> #if (version >= 3.1) material #else texture #end { Color7 } } object { _3839b_dot_dat matrix <1-SW/60,0,0,0,1-SW/14,0,0,0,1-SW/40,0,SW/4.66667,SW/-4> matrix <-1,0,0,0,1,0,0,0,-1,-80,-48,-50> #if (version >= 3.1) material #else texture #end { Color7 } } object { _2412_dot_dat matrix <1-SW/40,0,0,0,1-SW/8,0,0,0,1-SW/20,0,SW/2,0> matrix <-1,0,0,0,1,0,0,0,-1,-80,-48,-70> #if (version >= 3.1) material #else texture #end { Color7 } } object { _2412_dot_dat matrix <1-SW/40,0,0,0,1-SW/8,0,0,0,1-SW/20,0,SW/2,0> matrix <-1,0,0,0,1,0,0,0,-1,80,-48,-70> #if (version >= 3.1) material #else texture #end { Color7 } } #end // STEP #if (clock > 14) object { _3832_dot_dat matrix <1-SW/200,0,0,0,1-SW/12,0,0,0,1-SW/40,0,SW/6,0> matrix <0,0,1,0,1,0,-1,0,0,0,-64,100> #if (version >= 3.1) material #else texture #end { Color4 } } #end // STEP #if (clock > 15) object { _2419_dot_dat matrix <1-SW/120,0,0,0,1-SW/12,0,0,0,1-SW/60,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,0,-72,190> #if (version >= 3.1) material #else texture #end { Color15 } } #end // STEP #if (clock > 16) object { _6239_dot_dat matrix <1-SW/40,0,0,0,1-SW/88,0,0,0,1-SW/120,0,SW/-2.44444,SW/4> matrix <1,0,0,0,1,0,0,0,1,0,-80,190> #if (version >= 3.1) material #else texture #end { Color0 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,-30,-64,10> #if (version >= 3.1) material #else texture #end { Color0x063F63F6 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,30,-64,10> #if (version >= 3.1) material #else texture #end { Color0x06C00C00 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,-190,-40,-10> #if (version >= 3.1) material #else texture #end { Color0x063F63F6 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,190,-40,-10> #if (version >= 3.1) material #else texture #end { Color0x06C00C00 } } #end // STEP #if (clock > 17) object { _3004_dot_dat matrix <1-SW/40,0,0,0,1-SW/28,0,0,0,1-SW/20,0,SW/2.8,0> matrix <1,0,0,0,1,0,0,0,1,0,-88,10> #if (version >= 3.1) material #else texture #end { Color7 } } object { _2421_dot_dat matrix <1-SW/75.92,0,0,0,1-SW/10,0,0,0,1-SW/65.46,0,0,SW/-9.00413> matrix <1,0,0,0,0,1,0,-1,0,80,-30,-90> #if (version >= 3.1) material #else texture #end { Color0 } } object { _2421_dot_dat matrix <1-SW/75.92,0,0,0,1-SW/10,0,0,0,1-SW/65.46,0,0,SW/-9.00413> matrix <1,0,0,0,0,1,0,-1,0,-80,-30,-90> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 18) object { _4858_dot_dat matrix <1-SW/80,0,0,0,1-SW/28,0,0,0,1-SW/80,0,SW/2.8,SW/-2.66667> matrix <-1,0,0,0,1,0,0,0,-1,0,-88,12> #if (version >= 3.1) material #else texture #end { Color0 } } object { _3475_dot_dat matrix <1-SW/80,0,0,0,1-SW/24,0,0,0,1-SW/52,0,SW/6,SW/3.25> matrix <0,0,-1,0,1,0,1,0,0,190,-24,-20> #if (version >= 3.1) material #else texture #end { Color0 } } object { _3475_dot_dat matrix <1-SW/80,0,0,0,1-SW/24,0,0,0,1-SW/52,0,SW/6,SW/3.25> matrix <0,0,1,0,1,0,-1,0,0,-190,-24,-20> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 19) object { _989_dot_dat matrix <1-SW/40,0,0,0,1-SW/43.45,0,0,0,1-SW/20,0,SW/19.0989,0> matrix <1,0,0,0,1,0,0,0,1,20,-80,-10> #if (version >= 3.1) material #else texture #end { Color0 } } object { _989_dot_dat matrix <1-SW/40,0,0,0,1-SW/43.45,0,0,0,1-SW/20,0,SW/19.0989,0> matrix <-1,0,0,0,1,0,0,0,-1,-20,-80,-10> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 20) object { _3023_dot_dat matrix <1-SW/40,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <-1,0,0,0,1,0,0,0,-1,0,-88,-10> #if (version >= 3.1) material #else texture #end { Color4 } } object { _30372_dot_dat matrix <1-SW/80,0,0,0,1-SW/44,0,0,0,1-SW/156,0,SW/2.75,SW/-2.16667> matrix <1,0,0,0,1,0,0,0,1,0,-96,-10> #if (version >= 3.1) material #else texture #end { Color0x0603B03B } } #end // STEP #if (clock > 21) object { _3068_dot_dat matrix <1-SW/40,0,0,0,1-SW/8,0,0,0,1-SW/40,0,SW/2,0> matrix <1,0,0,0,1,0,0,0,1,0,-96,0> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 22) // ROTSTEP -45 0 0 ADD #end // STEP #if (clock > 23) object { _4860_dot_dat matrix <1-SW/40,0,0,0,1-SW/39,0,0,0,1-SW/42,0,SW/2.51613,SW/42> matrix <-1,0,0,0,1,0,0,0,-1,0,8,-120> #if (version >= 3.1) material #else texture #end { Color7 } } object { _4860_dot_dat matrix <1-SW/40,0,0,0,1-SW/39,0,0,0,1-SW/42,0,SW/2.51613,SW/42> matrix <1,0,0,0,1,0,0,0,1,60,8,0> #if (version >= 3.1) material #else texture #end { Color7 } } object { _4860_dot_dat matrix <1-SW/40,0,0,0,1-SW/39,0,0,0,1-SW/42,0,SW/2.51613,SW/42> matrix <1,0,0,0,1,0,0,0,1,-60,8,0> #if (version >= 3.1) material #else texture #end { Color7 } } #end // STEP #if (clock > 24) object { _4624_dot_dat matrix <1-SW/20,0,0,0,1-SW/20,0,0,0,1-SW/16,0,0,0> matrix <0,0,-1,0,1,0,1,0,0,70,36,15> #if (version >= 3.1) material #else texture #end { Color15 } } object { _4624_dot_dat matrix <1-SW/20,0,0,0,1-SW/20,0,0,0,1-SW/16,0,0,0> matrix <0,0,-1,0,1,0,1,0,0,50,36,15> #if (version >= 3.1) material #else texture #end { Color15 } } object { _4624_dot_dat matrix <1-SW/20,0,0,0,1-SW/20,0,0,0,1-SW/16,0,0,0> matrix <0,0,-1,0,1,0,1,0,0,-50,36,15> #if (version >= 3.1) material #else texture #end { Color15 } } object { _4624_dot_dat matrix <1-SW/20,0,0,0,1-SW/20,0,0,0,1-SW/16,0,0,0> matrix <0,0,-1,0,1,0,1,0,0,-70,36,15> #if (version >= 3.1) material #else texture #end { Color15 } } object { _4624_dot_dat matrix <1-SW/20,0,0,0,1-SW/20,0,0,0,1-SW/16,0,0,0> matrix <0,0,-1,0,1,0,1,0,0,10,36,-135> #if (version >= 3.1) material #else texture #end { Color15 } } object { _4624_dot_dat matrix <1-SW/20,0,0,0,1-SW/20,0,0,0,1-SW/16,0,0,0> matrix <0,0,-1,0,1,0,1,0,0,-10,36,-135> #if (version >= 3.1) material #else texture #end { Color15 } } #end // STEP #if (clock > 25) object { _7_dot_dat matrix <1-SW/10,0,0,0,1-SW/36,0,0,0,1-SW/36,0,0,0> matrix <-1,0,0,0,1,0,0,0,-1,-70,36,15> #if (version >= 3.1) material #else texture #end { Color0 } } object { _7_dot_dat matrix <1-SW/10,0,0,0,1-SW/36,0,0,0,1-SW/36,0,0,0> matrix <-1,0,0,0,1,0,0,0,-1,-50,36,15> #if (version >= 3.1) material #else texture #end { Color0 } } object { _7_dot_dat matrix <1-SW/10,0,0,0,1-SW/36,0,0,0,1-SW/36,0,0,0> matrix <-1,0,0,0,1,0,0,0,-1,50,36,15> #if (version >= 3.1) material #else texture #end { Color0 } } object { _7_dot_dat matrix <1-SW/10,0,0,0,1-SW/36,0,0,0,1-SW/36,0,0,0> matrix <-1,0,0,0,1,0,0,0,-1,70,36,15> #if (version >= 3.1) material #else texture #end { Color0 } } object { _7_dot_dat matrix <1-SW/10,0,0,0,1-SW/36,0,0,0,1-SW/36,0,0,0> matrix <-1,0,0,0,1,0,0,0,-1,-10,36,-135> #if (version >= 3.1) material #else texture #end { Color0 } } object { _7_dot_dat matrix <1-SW/10,0,0,0,1-SW/36,0,0,0,1-SW/36,0,0,0> matrix <-1,0,0,0,1,0,0,0,-1,10,36,-135> #if (version >= 3.1) material #else texture #end { Color0 } } #end // STEP #if (clock > 26) // ROTSTEP 45 0 0 ADD #end // STEP #if (clock > 27) // #end // if clock } object { _3439__SpyPlane_dot_ldr #if (version >= 3.1) material #else texture #end { Color7 } } // Floor: object { plane { y, 54 hollow } texture { pigment { color rgb <0.8,0.8,0.8> } finish { ambient 0.4 diffuse 0.4 } } } // Background: background { color rgb <0,0,0>} // Camera (Latitude,Longitude,Radius = 30,45,0) camera { #declare PCT = 0; // Percentage further away #declare STEREO = 0; // Normal view //#declare STEREO = degrees(atan2(1,12))/2; // Left view //#declare STEREO = -degrees(atan2(1,12))/2; // Right view location vaxis_rotate(<249.928,-201.102,-235.516> + PCT/100.0*<242.388,-197.909,-242.388>, <-47970.9,-117504,47970.9>,STEREO) sky -y right -4/3*x look_at <7.53935,-3.19294,6.87207> // calculated angle 67.3801 rotate <0,1e-5,0> // Prevent gap between adjecent quads //orthographic } // Lights: light_source { <0,-332.886,-239.886> // Latitude,Longitude,Radius: 45,0,395.819 color rgb <1,1,1> } light_source { <296.864,-250.909,211.394> // Latitude,Longitude,Radius: 30,120,395.819 color rgb <1,1,1> } light_source { <-171.394,-395.789,138.955> // Latitude,Longitude,Radius: 60,-120,395.819 color rgb <1,1,1> } // Number of processed parts: 78 // From PARTS: 42 // Frame Level Objects: 7133 // Frame Level Objects: 1673 (QUAL<3) // stud.dat: 210 // BoundingBox: <-232,-160,-200> <232,54,280> // Center: <0,-53,40> // Size: <464,214,480>